are you talking about using visual ballistics to decide which number sector is not going to come out? This possibility crossed my mind as the only visual ballistics for someone not seasoned like me. by discarding a small area of two numbers you could have one viable system based on physics. interesting possibility.
No, I was not referring to VB specifically, find ANY method which its prediction is as ineffective as possible, or at least worse than average, and reverse it to your advantage.
Win by not trying to predict, the beauty of it is to see the positive within the negative.
If for example I lay 2 numbers and lose per 50 spins on average then I'd gain 15 units net per 50 bets on average, not a 'killer' but could turn out to pretty consistent one.
Methods could be from software, statistics, hunches, physics...you name it!
Just pick the most persistent loser and reverse it.
We know that few numbers are long term sleepers, despite that this is 100% true for every time, we don't know which are going to be those numbers.
But a number before goes missing for 150 spins, it will be absent for 50 spins, so we pick such number and the reasoning is that it's already sleeping for 50 spins, why not for 1 more??
Of course numbers wake up eventually but timing is a strange thing, when you categorize all numbers by their hits and how long are be absent since their last appearance you witness the connection of them...
Top layer connects with the bottom and the second from the top, second layer connects with the top and the third, the third connects with the second and the fourth, the fourth connects with the third and the fifth...and so on.
In other words each layer/category of numbers is being effectively connected with their two bordering layers, when one number is hit then that group/layer as well as its two bordering layers are being activated.
Most of the times the focus stays at one layer/group for up to 2 consecutive times, then moves to the bordering layers.
Of course there are exceptions but why worrying about the minorities?
If you compare the positions of each group on the wheel layout you'd notice that the numbers of the same layer/group don't fall close as wheel neighbors, but neighbors contain nūmbers from different layers/groups...