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How often does this happen !!!!!!

Started by Gordonline, January 07, 2013, 08:57:12 PM

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Superman

Quote7 ON 1 is the same as 8 ON 1 Bayes. The only difference is we go from a double trigger to up to 7 instead of a treble trigger up to 8.

@ JL, I've just re-read the whole 8 on 1 thread as I did code it, you say it's now only 2 triggers, that's exactly how Twister was playing it on that thread

Quote
Re: ****8 on 1****  « Reply #104 on: October 22, 2012, 03:07:22 AM »   

       
  • Quotefrom TwisterUK
I've found it so hard to get a Treble Trigger I just play with Two Triggers
So that's what you now have in 7on1? plus you only play what progression now on 7on1?
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Robeenhuut

This is useful for testing 7 0N 1. It shows max number of 4 gaps in each dozen. It generates 500 RNG spins. You just hit F9 key.
In 500 spins you get on average 10 games so you can calculate approximate strike rate or do it manually. Tracker was done by Stef.

JohnLegend

Quote from: Superman on January 09, 2013, 09:41:33 PM

@ JL, I've just re-read the whole 8 on 1 thread as I did code it, you say it's now only 2 triggers, that's exactly how Twister was playing it on that thread
   
So that's what you now have in 7on1? plus you only play what progression now on 7on1?
Yes Superman, but its only being played live. It works better live. H.A.R and live. Its very strong. If I go 2,000/1 it would be no surprise.

topcat888

Quote from: JohnLegend on January 10, 2013, 05:39:20 AM
Yes Superman, but its only being played live. It works better live. H.A.R and live. Its very strong. If I go 2,000/1 it would be no surprise.

John, perhaps now is a good time for 7 on 1 to be introduced afresh to this forum..?? (with hard-n-fast codeable rules)

Bayes

I agree.

John, perhaps you could post the rules for 7 on 1 in a separate thread? I don't remember the rules for 8 on 1 although I recall it was fairly simple. I can help out with the 1M spin file, but I will write a simulation of the system rather than test manually.

JohnLegend

Quote from: Bayes on January 10, 2013, 07:32:34 AM
I agree.

John, perhaps you could post the rules for 7 on 1 in a separate thread? I don't remember the rules for 8 on 1 although I recall it was fairly simple. I can help out with the 1M spin file, but I will write a simulation of the system rather than test manually.
Im publishing 7 ON 1 on Saturday Bayes and Topcat.

JohnLegend

Quote from: TwoCatSam on January 09, 2013, 09:39:57 PM
Vic

Don't kill yourself, man! 

Jl  So 7 on 1 is 8 on 1 with one missing?

Sam
Yes one less trigger Sam, its very strong  live and H.A.R. The strongest method I've ever worked with. Okay the buy in is expensive. But as I keep saying its all relative.

If I go 2000/1 long term its well worth it.


Bayes

John, that 1M spin file you're working through, are you just working through it playing all the triggers as you find them or are you skipping spins to simulate HAR like you would if you were playing for real?

JohnLegend

Quote from: Bayes on January 10, 2013, 03:22:06 PM
John, that 1M spin file you're working through, are you just working through it playing all the triggers as you find them or are you skipping spins to simulate HAR like you would if you were playing for real?
I've been testing consecutively to see if I would catch a loss live. But as you know I will always play H.A.R. I just want to see how long it could go on a live wheel before losing.

I started with DOZEN 1 and have 58 consecutive wins with that so far. I haven't really put alot of time into this. Because everyone knows this method will lose consecutively on an RNG or BOT. But I've never seen more than a 6 live.

That's the curiousity.

Superman

QuoteOkay the buy in is expensive

What progression are you using JL
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

JohnLegend

Quote from: Superman on January 10, 2013, 03:51:35 PM

What progression are you using JL
Im using a 5 step progression-1,3,9,27,81X2=242 Units risk.

Expensive. But if its the price of a H.A.R grail. You have to weigh it up.

The mistake some people made was they assumed I was pushing PB as a grail. That was/is not the case. You don't get close to a grail for 7 units.

But this 7 on 1 has me curious like nothing I've ever seen. The reason I think it works so well. Is it asks random to do something unusual.

No code or pattern to figure out. No spot on the layout or wheel to be hit in so many spins.

Its asking random to confine itself to a limit for an unsually long time.

Ralph

Quote from: JohnLegend on January 10, 2013, 07:30:10 PM
Im using a 5 step progression-1,3,9,27,81X2=242 Units risk.

Expensive. But if its the price of a H.A.R grail. You have to weigh it up.

The mistake some people made was they assumed I was pushing PB as a grail. That was/is not the case. You don't get close to a grail for 7 units.

But this 7 on 1 has me curious like nothing I've ever seen. The reason I think it works so well. Is it asks random to do something unusual.

No code or pattern to figure out. No spot on the layout or wheel to be hit in so many spins.

Its asking random to confine itself to a limit for an unsually long time.


As I am careful I test what I got knowing from your play in fun mode BV. I found it as any method, you win if Lady Luck is in good mod, otherwise it is not working.  You look like have a very good relation whith her.

Robeenhuut

Quote from: JohnLegend on January 10, 2013, 03:28:02 PM
I've been testing consecutively to see if I would catch a loss live. But as you know I will always play H.A.R. I just want to see how long it could go on a live wheel before losing.

I started with DOZEN 1 and have 58 consecutive wins with that so far. I haven't really put alot of time into this. Because everyone knows this method will lose consecutively on an RNG or BOT. But I've never seen more than a 6 live.

That's the curiousity.

So what's the purpose of testing it consecutively? To say that after you go as you predict 2000/1 playing HAR and 2000/10 in continuous testing that HAR makes it a grail ? ;) Just use Stef tracker and you will see how a strike rate fluctuates. I think that hitting F9 key to get 500 spins and a few games constitutes HAR.

JohnLegend

Quote from: Robeenhuut on January 11, 2013, 07:11:18 AM
So what's the purpose of testing it consecutively? To say that after you go as you predict 2000/1 playing HAR and 2000/10 in continuous testing that HAR makes it a grail ? ;) Just use Stef tracker and you will see how a strike rate fluctuates. I think that hitting F9 key to get 500 spins and a few games constitutes HAR.
Matt its not the same. All my methods are born on a live wheel. Although I believe an RNG like BV is fair.

I still believe there's a difference in pattern formation. If there wasn't. Then surely I would have lost or at least been pushed a handful of times by now.

What im saying is it may be much harder for the physics of a live wheel to put 7 of these 4s together in a single run. Hence why I've never recorded anything more than a 6. And in 920 games I've never met more than a 5.

I knew this was strong live from my experience with the ZONE. There was rarely more than 40--50 spins without a five. And this occured when a dozen became hot.

And started producing several gaps of 1-4. So that in 40--50 spins its hit at least 12 times. Meanwhile the other two dozens are producing longer streaks from 5---30.