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This is how a bet selection can look like using a positive progression.

Started by Sputnik, November 21, 2014, 06:15:55 PM

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Sputnik

This is how the LW-Registry can look like when you use a positive progression.

WL
WL
LWL
WWL
WL
LWWL
WWWWWWWL
WL
WWWWWL
WWWL
WWWWWWWWWWL
LWWWWL
WWL
WL
LLL
WL
WL
WL
WWWWL
WWL
LLWWL
LWL
WWWWWL
LLWWL
LLWL
LWL
WWL
WL
LWWWWWWL
LWL
LLWL
WL
WL
LWL
WWWWL
WL
WL
WL
LLWWL
LWL
LLL
WWL
LLWL
WL
LLL
WWWL

Albalaha

Patrik,
           Can you please clarify what is this? How there are so many wins and large clusters?
Email: earnsumit@gmail.com - Visit my blog: http://albalaha.lefora.com
Can mentor a real, regular and serious player

BEAT-THE-WHEEL


Hi, Sputnik,
is that "follow",
when they start,
till they exhausted?

Sputnik


I come up with a selection that is hard to describe, it is based upon catching strikes.
The selection has a mechanical trigger and a random element of luck.

I test it once more with random org and got the same results.

LLWWWWWL
WWL
LWWWWL
LWL
WL
LWWWL
LLWL
LWWWWL
LLWL
LWWWL
LWL
WL
LWL
WL
WL
WWWL
WL
WWWWWL
LWL
WL
LWWWL
WL
WWWWWWL
LWWWL
LLWL
WWWWWWL
LLWL
LWL
LWWL
WWL
WWWWWL
LLWWWL
WL
LLL
WWL
WL
LWWL
WL
WWWL
WWWWWWWL

I made a short test and it works fine using Regression Up & pull




Albalaha

I think, there is some blunder in tracking w/l. Such wins vs losses are next to impossible. Patrik, you know SD calculation and can understand the probability of getting such ratio urself.
Email: earnsumit@gmail.com - Visit my blog: http://albalaha.lefora.com
Can mentor a real, regular and serious player

Sputnik

 I understand what you say, but i have not done any curve fitting.
I will try to explain the bet selection random element and mechanical part.

Cheers

Sputnik

 All bet selection is the same with the same probability with a 50/50 situation.
So i come up with a bet selection that use a random element of luck and one mechanical part.

Now if you get high strike ratio, then it is based upon luck.

1) You clustering the four past result into a group of four (pattern) and it can come in any given combination.
2) If you fifth results is same as your first result of your previos four, then you play oppisite.
3) If you fifth results is oppisite as your first result of your previos four, then you play same.

This give you the odds 7 against 1 attacking with tre attempts.

4) If you catch a winning bet among your three attempts you continue betting the same colour (let it ride)
5) If you catch a strike and the sequense (pattern) become longer then four you restart with a new frech sequense (pattern).
6) If you catch one losing strike of three bets in a row you continue.
7) If you catch two losing strikes of three bets in a row you stop playing.

This happens when you get two failurs.
You get a dice with four sides to repeat it self four times in a row.
Then method end up being 1/3 principal.

XOX
XOX
XOX
XOX

XXX
XXX
XXX
XXX

OXX
OXX
OXX
OXX

XXO
XXO
XXO
XXO

Quote
2
2
2
1

1
1 L
1 L
1 W
1 W
1 W
1 W
1 W
2 L

2
1
1
2

2
2 W
2 W
1 L

2
2 L
1 W
1 W
1 W
1 W
2 L

2
2
1
1
2

1
1 L
1 W
2 L

1
2 W
1 L
1

1
1 L
2 W
2 W
2 W
1 L

1
1
2
1

1
1 L
2 L
2 W
1 L

1
2
1
2

1
2 L
2 W
2 W
2 W
2 W
1 L

2
1
1
1

2
1 L
1 L
2 W
1 L

1
1
2
1

2
1 L
2 W
2 W
2 W
1 L

2
1
1
2

2
1 L
2 W
1 L

2
2 W
1 L
1

2
2 L
2 W
1 L

2
1 W
2 L
2

2
2 W
1 L
1

2
1 W
1 W
1 W
2 L

1
2
2
2

2
2 W
1 L
1

1
2 W
2 W
2 W
2 W
2 W
1 L

1
1
1
2

1
1 L
2 W
1 L

1
2 W
1 L
1

2
1 L
1 W
1 W
1 W
2 L

1
2
2
2

2
2 W
1 L
2

2
1 W
1 W
1 W
1 W
1 W
1 W
2 L

1
1
2
2

1
1 L
1 W
1 W
1 W
2 L

1
2
1
2

2
1 L
2 L
2 W
1 L

1
1
1
1

2
1 W
1 W
1 W
1 W
1 W
1 W
2 L

2
2
1
2

2
2 L
1 L
1 W
2 L

1
2
1
1

2
1 L
1 W
2 L

2
1 L
2 W
2 W
1 L

1
1
2
2

1
2 W
2 W
1 L

2
2 W
2 W
2 W
2 W
2 W
1 L

2
1
2
2

1
2 L
1 L
2 W
2 W
2 W
1 L

1
2
2
1

2
2 W
1 L
1

1
1 L
2 L
2 L

2
1 W
1 W
2 L

1
1 W
2 L
2

1
1 L
1 W
1 W
2 L

1
2
2
1

2
2 W
1 L
1

2
1 W
1 W
1 W
2 L

1
2
1
1

1
1 W
1 W
1 W
1 W
1 W
1 W
1 W
2 L

1
2
1
2

2
2



Sputnik

 Here is a bad day at the table where the strikes does not hit as much and loses chop.
This day you would probably hit loss-limit once or twice.

LLWL
WWL
WL
LWL
WL
WL
LLL
WWL
WL
WL
WL
LLL
WL
WL
LLL
LLWL
LWL
WL
WWL
WL
LWWWL
WL
LWL
LLL
LLWWWWL
WWL
LLL
LWL
LWL
WL
LLL
LLWL
WWL
WWL
LLL
WWWWWWL
LWL
LLWWL
LWWWWL
LWWWL
WWWWL
WL
WWL
LLL
WL
LLL
WWL
LLWWL
WWWL
LLL
WL
WL
LWWL
LLL



Albalaha

67 Losses  vs 83 wins (what I could count out of your given series)

Not so huge. It is about 1.63 SD

Possible in a stretch but not a regular thing to happen with any bet.
Email: earnsumit@gmail.com - Visit my blog: http://albalaha.lefora.com
Can mentor a real, regular and serious player

wannawin

Quote from: Sputnik on November 23, 2014, 01:46:09 PM
All bet selection is the same with the same probability with a 50/50 situation.
So i come up with a bet selection that use a random element of luck and one mechanical part.

Now if you get high strike ratio, then it is based upon luck.

1) You clustering the four past result into a group of four (pattern) and it can come in any given combination.
2) If you fifth results is same as your first result of your previos four, then you play oppisite.
3) If you fifth results is oppisite as your first result of your previos four, then you play same.

This give you the odds 7 against 1 attacking with tre attempts.

4) If you catch a winning bet among your three attempts you continue betting the same colour (let it ride)
5) If you catch a strike and the sequense (pattern) become longer then four you restart with a new frech sequense (pattern).
6) If you catch one losing strike of three bets in a row you continue.
7) If you catch two losing strikes of three bets in a row you stop playing.

This happens when you get two failurs.
You get a dice with four sides to repeat it self four times in a row.
Then method end up being 1/3 principal.

XOX
XOX
XOX
XOX

XXX
XXX
XXX
XXX

OXX
OXX
OXX
OXX

XXO
XXO
XXO
XXO

Thanks for sharing your system. Do you have a program or code for roulette extreme to share so we can make the tests together with the entire forum? Greetings.
say things directly to show respect for other people's time. Walter.

Sputnik


No need to code, because all systems fail.
This is a experiment to show that you can use positive progression with some succes.

Cheers

wannawin

Quote from: Sputnik on November 24, 2014, 03:11:48 PM
No need to code, because all systems fail.

Well, but even if it fails the idea would be to see the extremes possible in a number of spins that we face. We all know it is supposed that even the most promising systems falls into a simulator. The idea is to use a simulator to find out what are the common extremes to be seen. it is only my opinion. Greetings and many thanks for sharing your system.
say things directly to show respect for other people's time. Walter.