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Topics - TheLaw

#1
I've included 3 different W/L records below played on 2 dozens (w=+1 L+-2).

Any ideas for Progressions to beat it?

I've tried all the standard Marti-Labby-Parlay-etc (look at the last example for some real chops). Started to look for clusters, but the cops of smaller runs will rear its ugly head.

Weisbaden Test #1

WWWWLLWLWWLLLLWWWWWLLWWWWWWWLWLLLWWWLWWWWWWWLWLWWWWWWLLWLWWWWLWWLWWWLLWWLWLLLWLWLWWWLWWWWW
LWWWWWWWWWWWLWWWWWWWWLWWWWWLLWWLLWLLWLLWWWLWWWWWLWWWLLWWWWWLLLWWLWLWWWWLWWLWWWLWWWWWLWWWWWLWLWW


WEISBADEN #1 01.07.2016 #176

LWWWLLLWWWWLWLLWLWWWWWWWWWLLWWWWWLWWLLLLWLLLLLWWWWWWWWWWLLWLWWWWLWWWLWWWLLLLLWWWWWWWWWWLWL
WWWWWWWWWWWWWWLWWWWLWWWWWWLLLLWWWWWWWLLWLWWLLWWLWWWWWLWWWWWWWLWWWWWWLWWLWLLLWWWWLLWWWLW

WEISBADEN #2 01.07.2016 #200

LWLWWWLLLLWLWWWLLWWLWWWWLWWWWWWWLWLWLWWWLWLWLWWWLLWLWLLWWWWLWLLWWWWWLWWLWLLWWWWLWLLLLLWLLWWWW
LLWWWWLWWLWWLWLLWWWWLWLLLLLWLLWWLWLWWLWWWLLWWWWWWLWWWWLWLLWWLWLWWWLWWWLLWWWWWLLLLLLWWWLWLWWWLLWWWWLLWWLLWW

Cheers! :)
#2
Straight-up / Flat 4
February 15, 2016, 10:25:51 PM
The following is a method that the Mods over @ Roulette.cc are actively trying to keep suppressed..........not sure why. The author has also deleted it from other forums.:nope:

Credit to Ken from Roulette.cc:

Easy to play and flat betting. Only 4 numbers to bet. I have great results at Dublin, only practice money. Also great results playing at the casino, 00 wheel. What bugs the hell out of me? Are the nay-sayers that will play it anyways or at minimum, will test it out. I debated FOR WEEKS, if I wanted to post it but what the heck!

I'll list the 9 sets of numbers >>

0 wheel
-------------

A) 5-6-22-32
B) 15-18-24-27
C) 13-16-19-29
D) 4-7-33-36
E) 1-11-21-28
H) 2-12-20-30
J) 8-14-25-35
K) 3-17-23-31
L) 9-10-26-34....(No 0 in the mix)


9 sets for the 00 wheel >>
-----------------------------------
A) 0-00-17-18
B) 5-6-27-28
C) 9-10-21-22
D) 25-26-33-34
E) 15-16-29-30
H) 3-4-11-12
J)  7-8-23-24
K) 19-20-35-36
L) 13-14-31-32  (No 1 or 2 in the mix)


Notice something with the sets of numbers (either wheel), the numbers are all spaced out evenly. To start off >> Track the first 18 spins. I will use the SINGLE zero wheel for this example. 20 hits: write H.

32 hits: write A
34 hits: write L
1 hits: write E
0 hits: write...nothing. etc etc until you have 18 tracked NOT counting if a 0 hits OR a 1 or 2 on the 00 wheel.

We have read, perhaps played methods regarding a TREND for the outside bets, correct? Well, this is TREND betting for the inside, 4 numbers.

I use to bet on the furthest back unhit set but lost too much so I CORRECTED the mistake, just like you're suppose to. If the spins are fast, you must always be looking at your list of 18 so you can DECIDE fast enough.

We will be betting on the 'letter' (4 numbers) that have appeared the MOST in the last 18 recorded, real simple. In other words.....what is temporarily HOT at the time. Flat bet those 4 numbers with the *SAME* unit sizes per spin. I do it at $15 per, $60 per spin.

As each NEW 'letter' you jot down, cross off the furthest back hit 'letter'. You will always have 18. Never more, never less. What about a tie? Usually (not always) it will be 4 hits within the 18 recorded.


Sometimes it might be a TIE with 3 or even 4. Take either one as a tie breaker (base it on nothing) but NOT both sets of 4. In terms of averages, we only need one hit in 9 spins...which means 2 hits within the 18 spins.

Anything over the 2 hits, is profit. Quite a few times you will have 5-6 hits within the 18. What I like about this method.....as one set is becoming cold (dropping out of the 18) a DIFFERENT set is now becoming hot and you will be on it. I also like the idea of spreading out the 4 numbers evenly. As soon as that ball passes one of your bet numbers, its coming up in only a few more pockets on another one of your bets! When to leave/quit? Its up to you. This method has NOTHING to do with sessions.

SIDENOTE: You noticed I skipped a couple letters. The 'F' and the 'G'. But why?

Again, I corrected a problem. The C and G look too much alike, I was making mistakes if I was looking too fast. The E and F look too much alike, I was making mistakes if I was looking too fast.
-----------------------------------------------

4 in one group, 4 in another group? I would SKIP betting until the tie is broken, it won't take long! Like I said, I NOW track the last 13 hit, not 18. It cuts down alot on ties.

-----------------------------------------------


"meanwhile other numbers/letters becoming hot" >>> BINGO, this is the POINT of the method. As one group may start to fade, another group really takes off. There are quite a few times I see 7 of the same letter within the 13 recorded. Of course all 7 of those you most likely would not be on but perhaps 3-4 of those spins, YES, you would be betting on those four numbers. After THAT group kind of fades, usually (not always) something else takes its place and don't forget, all four numbers are spread out on the wheel perfectly.

Credit to Tuddilue:

I found one tweak of the number 4 that a user here on the forum named Side B did.

I thinks it really interesting tweak:

"What I do is that I not only look at the last 20-30 spins or so, I continually look at the sector that's appeared the most in the whole game. I pick a sector and I stick to it. In any session, there are always 2 to 4 sectors that are strong and keep reappearing. If my sector becomes too sleepy, I pick another one and stick to the new one. I flat bet only, recovery powers are phenomenal in the rare cases that you start going onto the red.

All based on the way Ken divided the wheel, so thank you again Ken!! Those 9 sectors you came up with are just magical. Now my only worry is being booted out of my casino for winning too much, I've been withdrawing money once or twice a day for a few 100s each time!

I don't really care if anyone takes an interest in this, or if anyone thinks I'm just lucky and that it won't last. The only reason for me posting this is to thank Ken and give people who have missed this thread the chance to give his method a look.
"

When he later was asked if he was playing his tweak he answered:
"Hi all, yes I'm still playing the same way. I tend to stick to one sector for at least 40 spins, then switch to hottest sector for another 40 spins etc"

Love to get some feedback on this. The author is refusing to comment any further on this method. He claims to have tweaks that improve the method. Thanks! :thumbsup:
#3
Dozen/Column / Dozen Breaker
July 20, 2014, 01:36:11 AM

Dozen Breaker

This is a new system that I am currently testing out with excellent results so far.Trigger : wait for one dozen to repeat one time, and then bet on it not repeating a second time (only one bet-next bet is triggered by another dozen repeating)

Concept : Most dozens only repeat one time, so we take advantage of that with appropriate betting+progression

Progression : Standard 3-line Labby (bet is indicated by first line and losses are added from the last line up across all available lines*)

*remember to add betx2 units for every loss as you will be betting on 2 dozens each time

Sample Game : Spins : 18,32,08,12,22,18,36,05

18     no bet
32     no bet
08     no bet
12     Trigger - first bet next spin = 1 unit on dozens 2 and 3
22     Win = 1 unit
18     Trigger - next bet next spin = 1 unit on dozens 1 and 3
36     Win = 1 unit
05     no bet

The power of this system is that you can have a very large number of losses close together and still recover easily using the 3-line Labby which happens over 100s of spins thus giving us a more even distribution of w/L.

Bankroll : $300/1 unit bets

Max Bet : $10 ($20) - then just add lines (only had to do this once adding 1 line. Keep in mind that you could add 27 lines with this bankroll)

Average win : 1 unit / 7 spins (a bit of a grind)

If anyone has a "worst case scenario" sequence, I will be happy to test the system against it. The main problem that I'm running into, is that I can't seem to find any significant deviations over 1000s of spins (good news/bad news) due to the large numbers of spins over which the bets are selected.                                                                                                                             
                                                                                                                                                  -TheLaw
#4
Roulette Forum / Half Labby (w/65 Labby bonus)
July 13, 2014, 05:36:43 PM


the Half Labby (for EC)

This is an idea based on a traditional Labby with a large line structure, so please forgive me if this has been posted here before. I found the 65 Labby idea below on the Roulette30 forum, but they were playing it through (suicidal of course).

So the idea behind this system is to create a situation where you are ahead at some point by a small number of units (10 seems to be the sweet spot) with bets covering up to 100 Spins. You will play as if you are going to complete the Labby, but just stop when you are ahead (could end at 20 spins, or at 78 spins-so quite a range). The beauty of this system, is that is keeps the number of spins large enough to find a reasonable average.

Start by using a 50-line Labby :

l      l      l      l      l
l      l      l      l      l
l      l      l      l      l
l      l      l      l      l
l      l      l      l      l
l      l      l      l      l
l      l      l      l      l
l      l      l      l      l
l      l      l      l      l
l      l      l      l      l

------------------------------------------

Here is an example of a of the final line chart after 70 Spins :

Bankroll Needed : 100 units

Largest Draw-down : 15 units (worse than average-pretty bad run)

Win Target : 10 units

Actual Win : 11 units

lll
lll
lll
lll
lll
lll
lll
lll
lll
lll
lll
lll

I starting testing this system, after looking for something less risky than the Labby Breaker/Supa Labby Breaker. Feel free to give an example where the system fails ( I haven't found one yet).



Bonus for Super-Conservative Play: the 65 Labby

One modification of this system is to use the 65 Labby. This is based on the "worst case scenerio" of 135 losses over 200 spins. Simply use 65 lines, and set a modest win goal (10 is very conservative)

                                                                                                     theLaw

#5




First off, thanks to everyone on all of the Roulette Forums for all of the great theory and strategy info.


The following is a system that I have culled together from John Legend's "Pattern Breaker" methodology and the standard Labby betting progression. It has yet to lose, so I welcome anyone who can shoot it down. Please note that this system is only for use on a live wheel, as I have not tried it on the RNG Systems. As always, jumping from table to table is preferred, but not mandatory for success. This system can be played after only 3 spins (most cases) of charting.


Bankroll : $300-500 ($1/1 unit bet)


Average wins (conservative) : 1 unit/ 3 spins (ex. 12 spins = 4 units won)


Betting Size : $2-$100 (max-betting includes complete bet for two dozens - ex $1/$1 - $50/$50)


The System :


Start by recording the first three spins (or more if you prefer) to make the first line using the results from the Dozens (or Columns).


Ex. Spins : 19-15-31-27-25-17-34-03-03-16-17-04-15-18-07-05-32-29


...so your first line is


223 (first three dozens) - we are now going to bet that the next line is going to be different (but with a bit of a twist that you'll see in a moment)
3      w (betting on other two dozens to win - 1/3 in this instance)
33    w
332  w


...so now the first two lines read


223
332   ...then
3      L    ...so now we will wait to bet again until we have another win (so we are betting for streaks of different results)
31    w (no bet, but first win is a trigger so bet next spin-always following win)
311  w

...continuing


223
332
311[size=78%]   [/size]
221  wwL (two wins, loss, and then wait for another win)
221  LLL (three loss, but no bets, so no problem)
1      w (trigger - no bet)
13    w
133  w


So our total win loss line so far looks like this :


223
332  www
311  Lww
221  wwL
221  LLL
133  www


wwwLwwwLww


Betting Progression :


I use a simple three step Labby as follows :


l
l
l


...for every loss you will add 2 units to the Labby like so :


l
ll
ll


...next bet 1 unit (x2 - 1 for each dozen)


results (remove top line from Labby)


ll
ll


...next bet 2 units (x2 - 1 for each dozen)


results (remove top line from Labby)


ll


...and on until you're done-winning 3 units.


Here is what the progression would have looked like played out for each bet:


wwwLwwwLww

l
l
l
-------w
l
l
-------w
l
-------w


start new lines (+ 3 units won)


l
l
l
-------L
l
ll
ll
-------w
ll
ll
-------w
ll
-------w



start new lines (+ 3 units won)


l
l
l
-------L
l
ll
ll
------w
ll
ll
------w
ll


....and so on ...


The power of this system is that it appears to keep the losing streaks to a bare minimum. Due to the long winning streaks, I would suggest any rare betting situation which reaches 50 units (100 units total bet) to be added as lines instead of adding to the existing lines in the event of a loss to keep from reaching table limits. I have not seen a bet reach 50 units, but i'm sure it's possible at some point if you play long enough. Also, I treat the Zero(s) as losses (add to Labby) where they appear, and play through as if they do not exist.


I have studied roulette over the years as a hobby, and own a production/design company that takes up most of my time, but I will try to respond to any questions if you have them.


Happy Hunting!!! :)



                                                                                                                                       theLaw


Sample Game : (actual spins - live wheel - single Zero)*   


Spins: 180   


Win: +66 units (+1 unit/2.7 spins)


*No zeros in this game, but I used this game because it was a particularly ban run in terms of losses. W/L ratio is usually closer to 3/1*


Bets Won : 75**


Bets Lost : 38


**added lines to 9 bets - all single line (marti) over 3 units - helps to keep any multiple losses low verses when bets are higher


Max Overall Drawdown : -01


Largest Bet : 24x2 (-48 total bet)


Longest Losing Run : 4 Bets (uncommon-usually 3 max most games)


Longest Winning Run : 7 Bets (common up to 12)


Longest Wait for Trigger : 3 + Trigger (4 total)




Dozen   w/L      Total    (underscore =no bet including triggers)


222      (first line charted)
321      wL_      -01
213      www   +04
122      www   +07
221      wL_      +06
333      www   +11
312      L_w      +12
312      L_ _      +10
321      _ _w   +11
332      L_w      +11
131      wL_      +13
321      wwL   +12
332      _ _w   +16
321      L_w      +13
323      L_ _      +02
212      www   +19
122      wwL   +19
221      _L_      +17
123      wL_      +14
323      wL_      +08
111      _ww   +24
331      wwL   +24
221      _wL      +25
132      _ww   +26
222      wwL   +29
221      _ _ _      
121      wL_      +27
113      _ _ w   +30
132      L_w      +28
131      L_ _      +16
222      www   +34
113      www   +37
312      wL_      +36
321      L_w      +34
133      www   +41
233      wL_      +40
331      _L_      +38
332      L_ _      +34
222      wwL   +34
111      _ww   +45
131      L_L      +41
322      _ww   +45
313      L_w      +43
222      www   +50
233      L_w      +51
223      L_L      +47
221      _ _ _
213      L_w      +46
133      wwL   +52
213      _wL      +49
121      _ww   +57
323      www   +60
331      L_w      +59
133      wL_      +57
133      L_ _      +51
332      _L_      +39
313      L_w      +39
212      wL_      +61
332      wwL   +58
121      _ww   +66


Total : +66
------------------------------------------------------------------------------------------------
Supa Labby Breaker (100 spins) *using Supa Dupa Street Bets*


Bankroll Needed : $1200-1500 (4/$1x2 units needed to cover street bets)


Win: +180 units (+1.8 unit/1 spin)


Bets Won : 48


Bets Lost : 18


Max Overall Drawdown : -04


Largest Bet : 9x2x4 (-72 total bet)


Longest Losing Run : 3 Bets


Longest Winning Run : 7 Bets


Longest Wait for Trigger : 2 + Trigger (3 total)


747      (charting)
144      wL_               -04
477         wL_                +16
774      www      +28
111      www      +40
177      L_w              +43
444      www      +56
47o7   L_L_      +24
147      wwL      +52
477      _wL              +40
114      _ww      +72
444      wwL      +72
474      _ _ L      +48
711      _ ww      +84
117      wL_              +80
177      L_L              +20
114      _ _w      +56
411      wL_              +88
147      www      +108
771      www      +120
447      www      +132
711      www      +144
411      wL_              +140
11o7   _L_ _      +124
411      wL_              +108
147      www      +160
17o7   L_L_           +140
444      _ww      +172
144      wL_              +168
117      _ _w      +172
4      w              +180


Total : +180


                                                                        theLaw