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Topics - wannawin

#101
Sports Betting Dictionary
Glossary of Terms
Picking Pros

A
Accountant - a term used by some players for bookmaker (bookie).

Accumulator - (Also, Parlay) A multiple bet. A kind of 'let-it-ride' bet. Making simultaneous selections on two or more games with the intent of pressing the winnings of the first win on the bet of the following game selected, and so on. All the selections made must win for you to win the accumulator.

Across the Board - a method of wagering on a horse to win, place and show.

Action - A bet or wager of any kind is deemed Action if valid. Different rules apply in different sports in determining if a bet is action or no action (e.g. baseball bets are action when the game gets beyond 4½ innings).

Added Game - For sports betting, a game not part of Las Vegas regular rotation posted as an accommodation to customers.

Agent - a middleman who places players into a sports book for a commission.

Ajax - UK slang term for 'Betting Tax'.

All Up - (Also, Accumulator) This involves picking the winners of more than one event. A single wager amount is placed on more than one outcome, whereby the stake and winnings of the first selection will be rolled over into the second selection and so on.

All-In - With all-in betting there are no refunds given for scratched or withdrawn competitors or teams in an event where a bet is placed. Should an event be cancelled then the amount bet will be refunded.

Alpo - a dog, puppy or underdog, i.e., the team, side or contestant in any given event considered to be the least likely to win.

Angles – Using key factors from previous events to predict the results for future outcomes.

Ante Post - (Also, Futures) Bets placed in advance predicting the outcome of a future event. Ante-post prices are those on major sporting events, usually prior to the day of the event itself. In return for the chance of better odds, punters risk the fact that stakes are not returned if their selection pulls out or is cancelled.

Arbitrage - Where a variation in odds available allows a punter to back both sides and guarantee a win.

ATS or "Against the spread" - Taking points rather than betting with the spread and laying points.

B
Back Door Cover - meaningless points scored to cover the spread, by a team that is likely to lose.

Backed - A 'backed' team is one on which lots of bets have been placed.

Bad Beat - a tough loss, e.g., when unwanted points are scored against your wager in the dying seconds of an event, or your horse loses by a nose, after leading all the way.

Banker - Highly expected to win. The strongest in a multiple selection in a parlay or accumulator. In permutation bets the banker is a selection that must win to guarantee any returns.

Bar Price - Refers to the odds of the selections at the last quoted price and bigger. The bar price is the minimum odds for any of those selections not quoted. For example, in a large field, the Serie A outright markets may read Juventus 3/1, AC Milan 7/2, Inter Milan 4/1, Lazio 5/1, 8/1 Bar - meaning every other side is quoted at 8/1 or bigger.

Beard (US) - A friend or acquaintance or other contact who is used to placing bets so that the bookmakers will not know the identity of the actual bettor. Many top handicappers and persons occupying sensitive positions use this method of wagering.

Beef - A dispute or claim involving a player and his bookmaker or a casino dealer. A dispute over the outcome of a bet. A problematic situation involving a bet.

Beeswax - UK slang term for betting tax. Also known as 'Bees' or 'Ajax'.

Betting Tax - Tax on a Bookmaker's turnover. In the UK this is a 'Duty' levied on every Pound wagered. Common methods of recouping this by the punter are to deduct tax from returns (winnings) or to pay tax with the stake/wager. In the latter case, no tax is deducted from the punter's winnings.

Bonus whore - a player who opens an account in an online sports book, poker room, or casino in order to get a bonus.

Book - A bookmaker's tally of amounts bet on each competitor, and odds necessary to assure him of profit. Running a 'book' is the act of quoting odds and accepting bets on an event and the person doing it is called the 'Bookmaker'.

Bookmaker - Person who is licensed to accept bets on the result of an event based on their provision of odds to the customer. (Sportsbook US).

Bottle - UK slang, odds of 2 to 1.

BR - a bankroll.

Bridge-Jumper (US) - Bettor who specializes in large show bets on odd-on favorites.

Buck (US) - A bet of US$ 100 (also known as a 'dollar bet').

Buy (Points) - In sports betting, a player pays an additional price to receive half a point or more in his favor on a point spread game.

Buy the Rack (US) - Purchase every possible daily-double or other combination ticket.

C
Canadian line - The Canadian line is a combination of goal spread and money line in hockey.

Carpet - UK slang for Odds of 3 to 1 (also known as 'Tres' or 'Gimmel').

Century - GBP£ 100 (also known as a 'Ton').

Chalk - The favorite.

Chalk Eater - Favorite bettor.

Chalk Player - In sports gambling this person is someone who usually only plays the favored teams, rarely betting on the underdogs.

Churn - The effect of betting and rebetting money.

Circled game - In sports wagering this is a game in which the betting action is reduced; usually occurs in added games, games with injuries, bad weather, propositions, or halves of games. These games cannot be included in parlays or teasers.

Clone Joint - a sports book that moves its' lines to conform with other sports books.

Closing Line - The final list of point spreads offered before game time.

Combination Bet - Selecting any number of teams/horses to finish first and second in either order.

Cover - to bet the point spread (spread) by the required number of points. If a wager is made in this way, the player is said to have covered the spread, and stands to win an event by more points than he/she laid, or lose by fewer points than he/she had taken.

Credit Betting - Betting using credit with a bookmaker.

D
Data Mining - Searching through a large volume of statistics to find profitable situations to bet on in the future.

Dead Hit - Finishing equal. Both win.

Degenerate - a term for a compulsive gambler.

Deposit Betting - Betting with money deposited in advance with a bookmaker.

Dime - $1000.00 sports betting wager.

Dime Line - Slang used to designate the 10 cent money line. The money line difference (10 cents) between what a bettor would lay with the favorite or take back with the underdog; see 10 Cent Line.

Dog - Underdog.

Dog Player - In sports gambling this term refers to one who mostly plays the underdog.

Dollar - $100, in sports wagering.

Double action - An "if bet" in sports betting that is processed if the precedent bet wins, ties or cancels.

Double Bet - In sports betting a double bet is a wager for twice the size of one's usual wager; also known as "double pop" or "doubling up."

Double or Nothing - An even-money bet, a bet that pays off exactly the amount wagered.

Draw - Where competitors in an event finish evenly. Where there is a draw and this is not offered as a betting option, the return will be divided by the number of joint winners. Note that some sports have processes such as extra-time or play-offs to determine an event winner that are included as part of the bet where others are not. This may affect some bets and you should always be sure how an event would be decided in this instance.

Due For - a term referring to a contestant or team that is considered to be overdue for a win or loss in their next contest or sports event. The due for wager is a favorite strategy of many players.

E
Each Way - UK term for betting on a team or individual to win and/or 'Place'. The bet is automatically split into two, 50:50 and the odds for each bet are different. If your selection wins, the Place bet wins automatically. Therefore, you could win either both bets or Place only.

Earn - practical hold percentage, i.e., the total amount won by a bookmaker divided by the total amount booked.

East Coast Line - a term used mainly in ice hockey, which has a split-goal line, e.g., Detroit Red Wings favored over Vancouver Canucks (1-1½) as opposed to a spread plus money line (-½ -180).

Edge - A persons Advantage when it comes to sports betting.

Even Money - Sports betting term "Even money" is a bet whose odds are 1/1; a wager in which no vigorish or juice is laid.

Exacta, or Perfecta Box - horse betting terms referring to the method of betting on a horse race in which the first and second place horses (two or more) are picked to cross the finish line in any order.

Exotic Wager - action other than a straight wager, e.g., teasers, futures, round robins etc.

Exposure - The amount of money one actually stands to lose on a game.

Extension - the amount of money the book, theoretically, risks losing on an event.

F
Favorite - The contestant in any given contest that is considered the most talented, or has the best chance to win the contest.

Fifty cents - $50.00 of sports betting action.

Figure - an amount owed by, or to, a bookmaker, based on a player's wins or losses.

Firing - the wagering of large sums of money, i.e., a player who does so is said to be firing.

First half bet - In sports betting this is a bet placed only on the first half of the game.

Fixed - a slang term referring to the outcome of a race, contest or game that has been illegally pre-determined. No one in the mainstream sports betting world, on either side of a wager, cares for this term.

Fixed Odds - Your dividend is fixed at the odds when you placed your bet. No matter how much the odds fluctuate the odds at the time you placed your bet are fixed and written on the ticket. Your dividend for winning is paid at the value stated on your ticket, no matter what happens after you have placed your bet.

Flag - A bet consisting of 23 bets (a 'Yankee' plus 6 'Single Stakes About' bets in pairs) on 4 selections in different event.

Flash (US) - Change of odds information on tote board.

Flea - An annoying person who wants something for nothing. One who expects to be comped for a small wager.

Fold - When preceded by a number, a fold indicates the number of selections in an accumulator (e.g. 5-Fold = 5 selections).

Forecast - A wager that involves correctly predicting the 1st and 2nd for a particular event. This bet can be straight, reversed or permed. (USA, Perfecta or Exacta).

Form - the expected performance of contestants or teams according to how well they look on paper.

Full Cover - All the doubles, trebles and accumulators involved in a given number of selections.

Future - In sports gambling odds are posted in advance on the winners of various major events including the Super Bowl, the World Series, the Stanley Cup, and the NBA Championship this is called a Future bet.

G
Gamble- To risk money on the outcome of an event.

Getting Down - Sports wagering meaning making a bet.

Going Down - losing a wager, or series of wagers.

Goliath - A goliath is a multiple bet consisting of 247 bets involving 8 selections in different events. The multiple bet breakdown is 28 doubles, 56 trebles, 70x4-folds, 56x5-folds, 28x6-folds, 8x7-folds and one 8-fold.

Grand Salami - A sports betting term meaning the grand total of goals scored in all the hockey games of the day. It can be wagered to go Over/Under.

Gross Win - winnings before expenses.

H
Half time bet - In sports betting this is a bet placed only on the second half of the game.

Half-a-dollar - $50.

Halftime Line - A line on only the first half, or only the second half scoring of a football or basketball game.

Handicapper - When it comes to sports betting a handicapper is one who studies, rates and wagers on sporting events and/or races.

Handicapping - In sports gambling this is the attempt to predict the outcome of sporting events.

Handle - A sports wagering term that means the total amount of bets taken.

Hang Cheng - The Asian equivalent for 'Point Spread'.

Hedging - A sports betting term that means placing wagers on the opposite side in order to cut losses or guarantee a minimum amount of winnings.

Heinz - A Heinz is a multiple bet consisting of 57 bets involving 6 selections in different events. The multiple bet breakdown is 15 doubles, 20 trebles, 15x4-folds, 6x5-folds and one 6-fold.

Hold - The percentage the house wins.

Home Field Advantage - Edge the home team is expected to have as a result of familiarity with the playing area, favorable demographics and effect of travel on the visiting team.

Hook - a half point added to football and basketball point spreads, as in 3.5 or 3 and a hook.

Hot game - Sports betting term for a game that is drawing a lot of action on one side by knowledgeable handicappers.

Hot Tip - Information the bookmaker is not yet privy to.

I
In and Out Teaser (See also "Teaser" below) - An "in and out teaser" is when the player picks the favorite, underdog, over and under of the same game. For example: NY +3 1/2, Dallas -3 1/2. An in and out teaser would have a player take both NY and Dallas, and tease both, to increase the odds of winning the wager. So, if you teased both teams by 7 points, you would have: NY +10 1/2, Dallas +3 1/2. So long as the spread is covered, your wager will be a win.

In The Red - Odds on.

Index Betting - Spread betting.

J
Joint Favorites - When a sportsbook or bookmaker cannot split two teams for favoritism, they may both be joint favorites.

Jolly - Bookmakers slang for 'Favorite/Favourite'.

Juice - Bookmaker's commission, most often refers to the 11 to 10 football bettors lay on straight wagers. Also known as vigorish or "vig".

L
Lay The Points - A wager on a favorite in a point spread contest.

Layoff - sports betting term for money bet by a house with another bookmaker to reduce its liability.

Lengthen - The opposite of 'Shorten'. Referred to odds getting longer, that is, more attractive to the bettor.

Limit - Maximum bet accepted by the house before the price will be changed.

Line - In sports betting, the current odds or point spread on a particular event.

Linemaker - In the sports betting industry this is the person who establishes the original and subsequent betting lines.

Listed Pitcher (LP) - the pitcher, or pitchers, listed by the Las Vegas oddsmakers as probable starting pitchers for a scheduled baseball game.

Lock - Easy Winner.

Long Odds - Generally greater than 10:1.

Longshot - Large underdog.

M
Middle - To win both sides of a game. For example, if you bet the underdog +3 1/2 and the favorite -2 1/2 and the favorite wins by 3, you've middled the book. The book has been middled.

Minus Pool - In pari-mutuel wagering, when after the take is extracted, there is not enough money left to pay winning patrons the minimum bet. The track must then make up the difference.

Moneyline - The amount you must bet to win 100 or the amount you win if you bet 100

Move the line - A player pays an additional price to receive half a point or more in his favor on a pointspread game.

N
Neutral Site - Arena, court or field where neither side has a home field advantage.

Newspaper Line - the lines which appear in various daily newspapers. These lines are only approximate and can be downright inaccurate and misleading.

Nickel - a $500.00 wager.

Nickel line - A sports wagering line where the juice is 5%.

No action - A wager in sports betting in which no money is lost nor won.

O
Odds On Favorite - a horse, team or contestant so favored by the public that the odds for the event are less than even.

Odds- The likelihood of the outcome occurring, stated in numbers form.

Oddsmaker - A person who sets the betting odds. (Sportsbooks or Bookies don't set the odds. Most major sportsbooks use odds set by Las Vegas oddsmakers.)

Odds-on - An Odds-on bet has a Minus sign in front and is worked out in reverse. It is the amount you wager to win $100. In the U.K. it is a bet on odds below evens 1:1. In Europe, it is a bet on odds below 2:1.

Off Lines - the amount the Las Vegas point spread differs from the lines of other sportsbetting sites, which have derived their data from various computer software systems.

Off The Board - Game where no bets are being accepted.

Official Line - the line the bookmaker uses for wagering purposes. The line produced in Las Vegas is quite often referred to as the official line, however, the line that the bookmaker offers the player is actually the official line. Many smart players compare the Las Vegas official line to that of their local bookmaker to ensure they get every possible edge.

Opening Line - The earliest line posted for a particular sporting event.

Out - a bookie (bookmaker). Could also refer to an illegal bookmaker.

Outlaw line - Term for the earliest line in sports betting. This is an overnight line which only a handful of players are allowed to bet into.

Over/Under - A bet on whether the combined total of the points/goals scored by the two teams will exceed or be less than a specified number.

Over - A bet on whether the combined total of the points/goals scored by the two teams will exceed a specified number.

Overlay - When the odds on a proposition are in favor of the bettor rather than the house

Overplay - When the odds on a proposition are in favor of the bettor rather than the house

P
Parlay - A bet on two or more teams or outcomes where the original stake and winnings are reinvested on the next wager. All selections must be correct for the parlay to win. In the event of a push or a game cancellation, the parlay reverts to the next lower number (e.g. a four-team parlay becomes a three-team parlay).

Past Post - To make a bet after an event has started

Patent - A Patent consists of 7 bets involving 3 selections in different events, i.e. a single on each selection, plus 3 doubles and 1 treble.

Penny Line - A money line that is adjusted in increments of a penny, or one cent at a time

Pick 'em - When neither team is favored. Also called a "pick" in sports betting terms.

Picks - Betting selections, usually by an expert.

Player - Bettor, gambler

Point spread - In sports betting this is the predicted scoring differential between two opponents as quoted by a sports book.

Power Ratings - The strength of a team in comparison to another team.

Practical Hold Percentage - The amount won be a bookmaker divided by the total amount booked

Press - To bet a larger amount than usual

Price - The moneyline odds on the favorite of a given match

Prop (proposition) bet - A special wager offered by the sportsbook on unique and various topics. These wagers can be on sporting events, politics, and even trial outcomes. The wagers use the moneyline format of payoff odds and might include who scores the first goal in the Stanley Cup finals, who will win the next presidential election, or whether or not Michael Jackson will be found guilty.

Puckline (American line) - Giving odds of a goal spread in hockey instead of using a Canadian line, where both a goal spread and moneyline are played.

Punter - Bettor.

Puppy - an underdog, Alpo or dog.

Push - A tie between the bettor and the bookmaker that is the result of the score of an event falling exactly on the pointspread number, or the total points number

Q
Quinella, and Quinella Box - horse betting terms referring to the method of betting on a horse race in which the first and second place horses (two or more) are picked to cross the finish line in any order.

R
Rain Out - A contest that has been canceled because of bad weather

Return - Your total winnings on a bet.

Round Robin - A series of parlays. A three-team round robin consists of one three-team parlay and three two-team parlays

Run down - In sports gambling this is all the lines for an specific date, sport, time, etc.

Run line - In baseball a spread used instead of the money line.

Runner - One who places bets for another when it comes to sports betting.

S
Scalper - One who attempts to profit from the differences in odds from book to book by betting both sides of the same game at different prices

Score - To win a lot of money

Scout - a person who studies the performance and potential of teams, horses or contestants, in or out of play, and reports the pertinent findings to handicapper(s).

Scratch - to withdraw, cancel or call off a wager.

Sharp - When it comes to sports betting a sharp is a sophisticated or professional gambler.

Shorten - The opposite of 'Lengthen'. Referred to odds getting shorter, that is, less attractive to the bettor.

Side Bet/Side Wager - A wager on a particular team, or side, to win a contest

Single - A Straight bet on one selection to win one race or event, also known as a straight-up bet.

Single action - An "if bet" in sports gambling that is processed only if the precedent bet wins.

Smart Money - money wagered on sides by knowledgeable handicappers.

Soft Line - a wagering line that is not current with the true posted line, that is, a line that has been adjusted, or moved, as a result of action, but does not reflect the true line as posted.

Sport Player - a player who waits for unusually strong wagers, at times, in error.

Sportsbook- a person or company that accepts bets.

Spread - An abbreviated form of pointspread

Square: A novice when it comes to sports betting.

Stake - money used to wager on the success or failure of a particular event.

Star - a rating given to certain high performers.

Steam - In sports betting steam is when a line starts to move rapidly. Most "steam games" do not necessarily reflect objective circumstances, but are games that a mass of bettors is drawn to for some reason.

Store - A bookie or sports betting establishment.

Straight Bet - A single wager on a selected side or over/under

Straight Wager - a single straightforward wager on a selected side, or over/under. The team wagered on must win by the point spread given at the time of the wager.

Stuck - a depressing condition experienced by players who feel behind, buried, losing or down for the week.

Sucker Bet - a wager that overwhelmingly favors the bookmaker or house.

Sudden Death - An overtime period in which the first contestant to score is declared the winner of the contest

Super Heinz - A Super Heinz consists of 120 bets involving 7 selections in different events, i.e. 21 doubles, 35 trebles, 35 four-folds, 21 five-folds, 7 six-folds and 1 seven-fold.

Super Yankee - Alternative name for a multiple bet known as Canadian, a Super Yankee is a Yankee type bet with five selections instead of four.

Systems- Using trends for the past that you are consistent with to predict future outcomes.

T
Take A Price - A wager on the underdog in a moneyline contest

Taking the points: Betting the underdog and its advantage in the pointspread.

Tapped Out - a condition experienced by players who are broke (busted). It is a common result of pressing.

Teaser - A bet on 2 or more teams where the line on each team is adjusted in the favor of the bettor. Like a Parlay, all selections must be correct for the teaser to win

Theorical Hold Percentage - The edge the bookmaker would have IF the odds guaranteed him a constant commission regardless of the outcome

Thick'un - A big bet.

Ticket: A sports betting wager.

Tie - In sports betting a tie is a wager in which no money is lost nor won because the teams' scores were equal to the number of points in the given line.

Toss Up - Game where the line is close to pick-em

Total - The line on a given contest, representing the combined number of points scored by the two teams; see over/under

Tote - Short for Totalisator. A system introduced to Britain in 1929 to offer pool betting on racecourses.

Tout Service - A business that sells opinions on sporting events

Trebles - A triple bet on three events. A form of parlay or accumulator.

Trends- Using the past to predict the future focusing in on only one team.

Trifecta Box - horse race betting term referring to a method of betting where the player must select the first, second and third place horses to cross the finish line, in any order.

Trifecta Triple - horse race betting term referring to a method of betting where the player must select the first, second and third place horses to cross the finish line, in a specified order.

Triple Sharp - a sharp who is the sharpest of the sharps.

Trixie - A Trixie consists of 4 bets involving 3 selections in different events, i.e. 3 doubles plus 1 treble.

True Odds - The real odds of something happening as opposed to what the bookies offer.

Tweener - a book that derives it's numbers by taking the middle point between the numbers calculated by all other books.

U
Under - An under is a wager in which the bettor guesses that the total points/goals scored by two teams will be less than a certain figure.

Underdog: The team perceived to be most likely to lose. Also known as the "dog" in sports betting terminology.

Underlay - the odds of a particular wagering proposition are lower than they should be, that is, they favor the house.

V
Value - an overlay, i.e., getting the best odds on a proposition, the highest possible edge.

Vigorish:The "Vig", or The bookmaker's commission on a losing bet; also known as "juice".

W
Wager- To risk money on the outcome of an event.

Welsh/Welch - To fail to pay a gambling bet.

Win Only - Betting on a competitor to win an event. Also known as 'Straight Out' or 'Money Line' betting.

Wise Guy - Established and successful sports bettor
#102
Baccarat Forum / Baccarat.leeware??
June 01, 2013, 07:15:29 PM
http://baccarat.leeware.com/

What opinions do you have about this site on baccarat? Thank you.
#103
Straight-up / "Great Square" System
June 01, 2013, 06:14:58 PM
System for playing roulette "Great Square"

System: for 3 up to 7 numbers.
No progression needed. Only flat bets.
Very great revenue.
Suggested bankroll: 152 chips, you can also use less.

Introduction

As most professional gamblers know, the probability that any one of the 37 numbers will be drawn in a single spin is 2.7, or 1 / 37. The "law of the third" tells us that in a complete cycle of 37 spins, there will be only 24 numbers drawn one or more times, while the other 13 will not appear.

Negative probability is (36/37) 1937 = 0.3628 = 36.28%, and 37 * 0.3628 = 13.42. 13.42, as you can see, is more likely 14 than 13 numbers.

To obtain more precision, years ago, we found a cycle of 39 spins instead of a cycle of 37. Negative probability is (36/37) 39 = 0.3435 or 34.35%, and 37 * 0.3435 = 12.7.

This "long cycle" gives us 13 numbers that will not come out. The following system is based on the "cycle in 39" (the Cycle 39 is applicable also for the OO wheel).

It uses only numbers in frequency (normal or super), and excludes the absent ones (joined probability distribution).

The Rules

Every Game is a complete game - do not use the same Table for different games.

For every Game you need a total of 24 spins before to bet and others 5-12 spins (in the worst cases) before winning.

Before using the table below for the first time it is important to make further copies of it, since one Table is used and discarded for each game (this advice will avoid you to make errors while recording spins).

The collecting zone:
We need to note a total of 24 spins.
We need only the numbers drawn two (and only two) times.
In fact we will bet them immediately according on these rules:

The attack zone:
The number of spins to bet is calculated as follows:
36 / n, where n is number of targets obtained.
For example, if there are four targets then play should stop if no win occurs by the 9th spin, if there are five targets play for eight spins (36 / 5 = 7,2 that means 7, if there are 6 targets play for six spins, and so on.

[attachimg=1]

Usually you will bet 4 or 5 number (the 80% of the times) but sometimes you can also obtain 6-7 or three numbers to bet. Remember that you must never bet less than three number or more than 7 numbers if they happen. In this (very rare) case start a new game.

The second attack chance:
In the most numbers of games you will win before the end of the attack zone. In this case is possible to continue betting on the remaining numbers.

You must only remember that you don't have to continue betting after the end of the attack zone.

You don't have to continue to play if the numbers to bet are less than three, in fact if you are playing a game and after 24 spins (collecting zone) you obtain three numbers to bet for 12 successive spins (attack zone), if you win after three spins you remain with only two numbers bet, in this case you can't use the second chance.

Instead, if you are playing another game and after the collecting zone you obtain six numbers to bet and you win for the first time at the second spin (spin number 26 from the beginning of the game), you can use the second chance for: 7-2 = 5 successive spins (7 because we are only play the remaining five numbers).

[attachimg=2]

Where X is the spins of the attack zone when you won the first time.

Examples

3,6,14,2,27,20,4,2,17,6,11,31,20,34,1,31,13,25,3,17,31,5,5,7 (end of first 24 spins) 15,20,18,15,17 (theoretical attack zone spins)

In this case after the first 24 spins we have 6 numbers to bet (2,3,5,6,17,20) for a maximum of six spins. At the second spin, we win with the number 20!, We want to continue with the second chance, we bet only five number (2,3,5,6,17) for 7-2 = 5 successive spins and we will win again after 3 spins! (At the 1929 spin from the beginning of the game).
#104
Straight-up / Leader System
May 28, 2013, 03:38:48 PM
We wait until one number have 4 apparition.(Now this number is the leader)
We bet on this number. (flat bet)
If in this time appear one other number (numbers) hit 4 times we bet and
this numbers.
When one of this numbers hit (5 apparition) we bet only on this number
(the new leader).We remove other numbers.
We continue bet in this mode (flat) until we have a winning.
Here we have two options :
1.If we have positive balance we stop and we begin new session.
2.We continue beting in this mode until we obtain a satisfactory winning.

Exemple (forced) :

1 2 16 1 0 33 1 16 1 16 17 33 16 33 16 28 29 30 1 3 33 33 32 33


1 2 16 1 0 33 1 16 1 (we bet on number 1 - 4 apparition leader) 16 17 33 16 (now we bet 1 and 16 both have 4 apparition ) 33 16.Now we bet only number 16 (5 apparitions) this is the new leader. 28 29 30 1 (1 and 16 have 5 apparitions so bet 1 and 16) 3 33 33
(33 have now 5 apparition so we bet now 1 16 33 ) 32 33 .In this moment number 33 have 6 aparitions so is the new leader.We bet now only on number 33)

The system is very simple and profitable.My english make it complicate so
if one of you guys can ,,translate'' please help.

Conclusion : we bet only in leaders.
Leaders = number or numbers with many hits. (aparition)
I now leader is only one so i make a pleonasm (when i say bet on numbers with many hits) but often we bet only one number.

PRO :
Verry small bankroll.
Playable in real casino (for track numbers you need one paper an pencil.)
After one number have 4 apparition we bet every spin.



I test this system in RX and work great.
I played this system in online casino and bring me winnings.

For test manual with RX open statistics, numbers, bar chart window.

Cheers

Apache





Mod. by Arteinvivo



Here is a new variation on Apache's system.

Rules:

1) We wait until one number hit 4 times.(This number is the leader)
2) We bet on this number using a base bet of 1 unit.
3) You add any numbers which reach the same count as our current leader.
4) When one of these numbers hit ( shows 5 times) we bet only on this number
(the new leader).We remove the other numbers in our set.

But each time a new leader take the lead you double your base bet unit. You do this until your attack profit gets over zero. Then you start a new attack using the same strategy.

The results are spectacular.
#105
Street / Streets by zio_Ninni
May 28, 2013, 03:37:43 PM
Hi everyone

I have been playing this system for a while now with great success. Rules are as follows:

1. every time a number hits, start betting on the other two numbers from the same street, ex. if #1 hits start betting on #2 and #3

2. continue adding numbers in this fashion after each spin

3. when you get a hit, proceed as follows:

3a. if profit is higher than 10 units, then reset and start again
3b. if profit is below 10 units then remove the two numbers from the street that just hit and add 1 unit to all the other numbers. Continue betting until profit is higher than 10 units
3c. if you get a second hit and still not in profit, remove the two numbers from the street that just hit, add another unit to all numbers and continue

Of course, you can reset at any profit, however I have been playing resetting on any profit higher than 10 units and a stop loss of 200 units.

Below is an example from live play:

Number spun/ Amount bet/ Amount won/ Running total/ Comments
25------------/ -------------/ --------------/ ----------------/ bet on 26 and 27
33------------/ -2 ----------/ --------------/ -2 ------------/ add 31 and 32
14------------/ -4 ----------/ --------------/ -6 -------------/ add 13 and 15
06------------/ -6 ----------/ --------------/ -12------------/ add 4 and 5
28------------/ -8 ----------/ --------------/ -20------------/ add 29 and 30
20------------/ -10 ---------/ --------------/ -30------------/ add 19 and 21
22------------/ -12 ---------/ --------------/ -42------------/ add 23 and 24
23------------/ -14 ---------/ 36 -----------/ -20------------/ remove 23 and 24 and add 1 unit to the rest
20------------/ -24 ---------/ --------------/ -44------------/ no numbers to add because 20 just repeated so we continue
32------------/ -24 ---------/ 72 -----------/ 4 ------------/ running total less than 10 unit so we continue, remove 31 and 32 and add 1 unit to all
5 ------------/ -30 ---------/ 108 -----------/ 82 ------------/ profit target exceeded, we reset

Hope this helps.

credit to zio_Ninni
#106
Multiple locations / Holy Grail by Buffster
May 26, 2013, 12:13:19 PM
All bets are flat.
As soon as overall profit is attained you start over.
Always eliminate a section (bet) as you win.
Ex. If win on double street ... eliminate that double street.
If win on single street ... eliminate that single street.
If win on split ... eliminate that split.

Start Betting

Look at the last outcome on the wheel and remove that dozen section from the layout.
Your left with 2 dozens ( 4 double streets).
All double streets are independent bets which must be played out till profit is attained.
Session is over when overall profit is attained or after 35th spin.

Betting scheme :

1 unit for 5 spins on double street(s).
1 unit for 6 spins on single street(s).
1 unit for 6 spins on each split(s) if 2 adjoining streets are available, if 2 adjoining streets are not available then decompose that street into single numbers and bet 1 unit on each.
1 unit on each number for 18 spins.


Don't forget as soon as overall profit is attained or after 35th spin you stop and start over.

I play with 5$ units and average about 100$/hr profits.

If you calculate a losing session without any wins whatsoever ... it does look as if you will lose a bundle ... but you always have wins along the way which compensate your loss ... so a losing session is not all that bad.


Try it and see ... all comments are welcomed ( positive or negative).


Merry Christmas to all

Buffster


P.S. Anybody wanting to say this strategy belongs to them and wants to sell it .... KNOCK YOURSELF OUT.
#107
Straight-up / Don Young Snip
May 24, 2013, 04:04:15 PM
May be helpful to a reader.

Rules:
1. Consider the last number on the marquee (neon strip that gives the last eighteen numbers spun) and check two right and two left of that number. If these hot wheel numbers are three out of the last five spins you are ready to proceed.
2. Compute each of these hot wheel numbers to see if it had been up an additional time within eighteen spins. If so you are ready to play the numbers qualifying for both rules. (Generally one or two numbers).
Skip one spin and play the qualifying numbers three times or until you win.  Wait for the next set of qualifiers.
Example: last five spins are 29-11-24-25-10.
Looks like three of five might be close so you check the last number which is 10.
Two right and left of ten are 25-29 and 27-00. Numbers 10-25 and 29 meet our requirements.  In checking back on the marquee you find that number 25 has been up another time in the past 18 spins. After skipping one spin --- Play number 25 only for three times or until you win. After playing stop and wait for a new play.
#108
Straight-up / Skip Streak System (3S)
May 24, 2013, 03:58:25 PM
Skip Streak System by Apache:

First I want tell I build this system using Ion Saliu concepts :
Skip, Streak, and Median Value.

Example :

Roulette Number: 6
Hits -> 24 times
Skips -> 51 43 104 1 2 29 37 77 79 15 130 15 12 7 11 131 11 129 8 16 20 14 21 12

* Sorted Skips: 1 2 7 8 11 11 12 12 14 15 15 16 20 21 29 37 43 51 77 79 104 129 130 131

* Median Skip: 16

So number 6 hit 24 times.
The first row - called Skips - show ( to the right to left) the skips of number 6. Number 6 show. After 12 spins, show again, after 21 spins show again, after 14 spins number 6 show again etc. The last three skips of number 6 are 104, 43, 51.


The second row - called - Sorted Skips show all the skips for a particular number in ascending order.

The three row called - Median Skip - show the median value of the sorted skips. The median is the middle value of a string of numbers. In this example the median value of skips is 16.
It should not be confused with the average.
So the Median Value is the middle value in a string of values.

Therefore 50% of the values are within the median or less, and 50% are within the median or more. In my example of number 6, the skip median is 16. That mean that 50% of the time number 6 hits within a skip of 16 or less.

Now if in the string of skips of number 6 I mark :

with sign (+) I mark if the skip is greater than median value of skips
with sign (-) I mark if the skip is small than median value of skips
with sign (=) I mark if the skip is equal with median value of skips

I obtain this :

Code:

51  43  104  1  2  29  37  77  79  15  130  15  12  7  11  131  11  129  8  16  20  14  21  12

+   +    +  -  -   +   +   +   +   -    +   -   -  -   -    +   -    -  -   =   -   -   -   -



1. THE STRATEGY :

We bet on the numbers which have a 3 consecutive streak of skips greater than the median value of skips. ( That mean three consecutive + )

In our example number 6 is qualified because the last three skips ( consecutive ) are 104, 43, 51. We have + + + ( three consecutive value of skips, greater than median value of skips. 16

(104 > 16) (43 > 16) (51 > 16)

St0rm0r, is possible to code this system with this options : ?


1.Bet on numbers with encounter 3 consecutive signs +
2.Bet on numbers with encounter 4 consecutive signs + (tight bettors)
3.Bet on numbers until hit.
4.Bet on numbers for 37 spins
5.Bet on numbers for a number of spins equal with the median value of skips. ( In this example we bet number 6 for 16 spins)

Money managament : Flat bet.

Thank you in advance.


P.S. I use this strategy with success in Bookmakers Lottery. (The Irish, German, Spanish,49s lotteryes where I can bet one number )

Cheers Very Happy

Apache
#109
Gambling Philosophy / My thread of common sense
May 12, 2013, 09:19:31 PM
There are many things I have collected over the years. Reading, testing, watching. I want to locate in this thread many of these things. Every time I make a trip to the casino in my town or out I always see people at the tables making the same mistakes. Leaving aside common sense.

My first observation with common sense is that if you do not have at least one strategy that is promising you should not play.

Personally I see no rhyme or reason to go to the casino without any plan. To play anything without an obvious reason. I would rather stay at home playing Monopoly And not lose.

If I am going to face an economic activity as it is playing a gambling game first I have to study my abilities according to how my strategies perform within many trials, with a good margin of earned sessions, with a proven record. Then based on a calculated risk develop a way of playing based on the strategy or multiple strategies that can allow me to at least say I gave a battle.

No plan, no game. That is my first point of common sense.
#111
Off-topic / Automated Roulette gallery
April 25, 2013, 11:32:21 PM
I like the automated roulettes lately and thought about creating a gallery of pictures of them. Maybe some of you recognize the model. If you like please comment.

[attachimg=1]

[attachimg=2]
#112
The big question among players. The more people there are on the automated machine at a timet hey are more likely to take money from one and give to another.

I have a friend who has a policy of never play if the machine is alone. His theory is that with more players the machine becomes more random and he has more ability in his game to take money.

This is pure drivel right?
#113
Here are several people who say they have a system that works. For example Superman, Albalaha, Gizmotron, Johnlegend and sorry if I forget anyone.

The question is: if any of them publish the winning system do you think the methods discussion would end?

Why should it not be?. Why argue about systems that do not work after there is one that works published? We will have to wait for some kind soul let the system publicly for all to see.

It would be interesting to see if after a forum member publishes a system that works people will continue discussing Martingale rehashed.

What is your opinion?
#114
There are certain roulette systems in public to the surprise of me.

Please note the results will likely vary over time for the same search. I do not make any guarantees about what the result is going to look. But to date the post is made to search the surprises were active in google.com.
#115
To find Nassim Taleb's book you can search google for the ebook using the following:

Google search: dixie derivatives Taleb FooledByRandomness pdf

Google search: emilkirkegaard Fooled-by-Randomness-Role-of-Chance-in-Markets-and-Life-PROPER.pdf

Copy paste exactly.

All work today.
#116
Hello friends.

To find the ebook The Black Swan by Nassim Nicholas Taleb use:

Google search: gendocs docs 5 4303 conv_1 Benoît Mandelbrot file1.pdf

Copy paste exactly.

Working today.
#117
Google search. Exactly so:

Quoteintitle:Casino Buster - Neubauer filetype:pdf
#118
The forum needs for a mission statement not to go there aimlessly. Often the purpose of a site can be deduced implicitly or explicitly but at the moment it seems to go very adrift to me.

Many of us have already passed the stage of discussing any system without merit. What now?

I would like to know if there is a mission statement for the forum. Do we have a set course for the community so it can be beneficial to all?

I am not planning to go it's just a question I ask. I hope there is a set position. If there is it would be good to hear.

Please receive many good wishes for longevity.
#119
Straight-up / 5 Spin Roulette System
April 18, 2013, 05:08:55 PM
The problem with a number of Roulette Systems is that they are aggressive progressions and often use wagers that are seldom hit. What this means for the users of these systems is that they can end up in trouble very quickly. There are two outcomes when using a Progression system, the first is that your bankroll will be depleted in a few spins. The whole point of using a Roulette System is to at least maximize the amount of time you spend at the table and earn comps ideally a system should make you money. The second problem is that you can quickly hit the table maximum meaning that you cannot recover your losses on a single spin which is what most Progression systems promise.

This is where the 5 Spin Progression is different from other Progression Systems. With the 5 spins Progression you will be playing 5 numbers. Increase your wagers on those five numbers by one unit after 5 spins without a win and lastly decrease all your wagers by one unit after any win. The session comes to a natural end when you only have one unit wagers remaining on the table and you win, thus removing one unit from each wager leaving no wagers on the table.

To work this system properly we will need to place our wagers on five numbers that are sleepers. In case you are un familiar with the term 'sleepers' a sleeper is a number that has not been hit in a number of spins. Since we want 5 sleepers this system will require a number of pre-spins and record leaping of hit numbers before we begin. In online roulette you will need to place a wager to get the numbers so betting on a even money wager is the best bet.

Once you have your five sleepers place a single unit on each number and wait for the spin. Remember that you do not add a unit to each number until you have lost 5 spins in a row. If you don't follow this part you will quickly reach the table maximum. When you win will remove one unit from each number and watch the spin You will follow this pattern of adding a single unit for every 5 losses and removing one unit every win until you have either won enough times that you end up removing all your wagers naturally ending the session or you decide that it's time to end the session.

Now you may think that even with waiting 5 spins before adding a betting unit to your numbers you will still reach the table maximum or deplete your bankroll. It is certainly possible that these situations will happen, no system is perfect, however you are much more likely to win after 5 losing spins than you are to go on losing.

Once you have ended the session by either deciding to end it or you remove your last wager from the table because of winning you will need to find a new set of sleepers. Keeping track of the results while you are playing will prevent you from having to wait until you determine your new sleepers.

Even though this system is simple and easy to understand make sure that you are comfortable with it before you head to the casino to try it out.
#120
General Discussion / something about even chances
April 18, 2013, 03:54:15 PM
Hello friends my question is simple. Is anyone winning the even chances?

With so little pay I guess progressions are the greatest with the returns by spin the smallest. I was greatly surprised by the obsession of many such locations with so little pay.

At the casino I see that almost nobody plays the even chances. They mostly play numbers and inside bets. In manual roulette it is common to see the empty boxes outside in comparison but in the forums I see a constant obsession with the even bets.

Does anyone really win in them?

Thank you.
#121
First let me clarify that I am not questioning the sale of a particular system over another.

My question is completely honest and is derived from natural curiosity. It is aimed at all those who sell systems.

Why sell if it is only a matter of using that system to win? Is there any specific reason for which you see selling systems a better alternative to get the money directly through betting with the system? Besides of the obvious answer that it is not working.

Hopefully people are selling convinced that their product works. this is where the curiosity comes naturally. Why not use the system they are convinced that it works and stop selling?

As much as I analyze it it does not make sense.

Thanks for the replies.
#122
Friends. Again I am just thinking out loud.

How much money is a money machine worth in your opinion?

The answer is obvious. Why not just use such a money maker machine to make all the money expected to be received from buyers?

A winning roulette system is a money machine. The only conclusion from this is that anything sold as a winning system is not working.

The best thing people can do is put aside laziness and get to investigate themselves. Nobody is going to sell the money making machine. If so that person is a big stupid or is the most generous person on the planet. Which is highly unlikely. It is more likely to be only another system seller scammer.

The moral is not to buy systems. Be suspicious of anyone who asks for money to sell you the machine to print money.

Please be smart. Live and learn.
#123
Street / Anti-Sleeper Street Roulette System
April 13, 2013, 08:24:59 PM
The Anti-Sleeper Street System is one that requires a little effort of front for potential big rewards. To start you will need to record the results of 37 or 38 spins, this is best accomplished using a table layout card

Once you have recorded your numbers you will need to identify the numbers that did not show during your recording period. With the non showing numbers identified you will place your wagers on the numbers in the same street as the number(s) that did not so. For example if after 38 spins one of the numbers that did not show was 2, you would place wagers on 1 and 3 as they are on the same street as 2.

Using this system we will be playing the hot numbers only on streets that have sleepers on them but now playing the sleepers. This last point is important to remember when using this system.

Since there is no natural exit to this system you will want to keep track of your bankroll and exit the game when you are hopefully on a positive swing.
#124
Street / 3 Streets Roulette System
April 13, 2013, 08:23:43 PM
The 3 Streets Roulette system is a very easy system to learn and play. The easier a system is to play the greater the chance of you implementing the system properly which is very important. If you cannot use a system properly because it is so complicated it isn't worth using because unless used properly no system is going to work.

You will notice that the numbers on a Roulette table are broken down into 3 sections. In fact you can wager on these sections if you wish. These sections are referred to as 1st 12, 2nd 12, and 3rd 12. The 3 Streets Roulette System will use these sections but not the betting options.

You need only one spin to start this system. The only rule to keep in mind is that you will not have more than one street in action in any given section. This means you will have a maximum of 3 street wagers in action at any one time, 1 street in the 1st 12, 1 in the 2nd 12 and 1 in the 3rd 12.

To start wait for a spin and note which street the resulting number is in and place a bet on that number. At an online casino you will need to make one even numbered wager (I like to place a wager on Red). Let's say the resulting number was 9, you will then place a wager on the 3rd street which is in the 1st 12. Our next spin results in a 33 which is in the 3rd 12. Since we do not have an active street in that section we place a wager on the 11th street. Our third spin results in a double zero (00) so we do nothing and continue with our wagers on the 3rd and 11th streets. Spin four was a zero (0) and like the double zero (00) we change nothing and continue with our wagers. Our next spin is an 18 and since we have no streets active in the 2nd 12 we place a unit on 6th street.


Now we have 3 active street wagers, one in each section. Things will change a little bit with spins from here on out. Our next spin is a 35 which is located in the 3rd 12 on 12th street. Since we have an active street in the 3rd 12 already we cannot place a wager on 12th street. Instead we will place a second unit on 11th street. In this example we happened to get three numbers in different sections very quickly so we haven't seen this part of the system yet. At any point that you have a active street in a section and another number on in that section hits you add one unit to your active wager in that section. So right now we have one unit on 3rd street, one unit on 6th street and 2 units on 11th street. Our next spin is a 31 which is on 11th street so we have a winner.

Once we have a winner you remove from each street the number of units on the winning street. In this example 11th street had 2 units so we would remove 2 units from each street wager. Since our other street wagers are only 1 unit all our wager are removed and we start the system over again with a fresh spin.

If in this example the winning number was on the 3rd street we would remove 1 unit from each active street wager. This mean that 3rd street and 6th street wagers would be removed from the table and the 11th street wager would be reduced by one, from two units to one unit. This would leave only one active street wager of one unit on the 11th street and you would continue the system as normal adding streets or units as required.

The act of reducing the wagers on non winning streets reduces the losses on non-productive streets and maximizes your winnings.

As you can see the 3 Street Roulette System is very easy to use and is quite fun.
#125
General Discussion / What is a good gaming system?
April 13, 2013, 08:19:24 PM
Friends. Can you really assert there are better and worse systems to tackle the game?

Recently I read the article about system in wizard of odds. You can find it here http://wizardofodds.com/gambling/betting-systems/

This made ​​me wonder how some people make claims of better systems. I myself have fallen into them.

The only possibility that comes to mind is what a player wins the other loses. But it would be like to play at random too. You can be the lucky one for the day or not but nonetheless luck can not be a system.

In my last visits to the casino I won something but I have started to ask for sure if that is just luck and my system has nothing to do with it.

Your opinions are greatly appreciated.

Thank you.