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Sectormov

Started by ignatus, January 29, 2014, 10:49:15 AM

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ignatus

This is a bet based on visual ballistics; the old 11-sector of the wheel is bet, but now 10 numbers opposite the wheel has been added. (see pic) So, if 0 would hit the bet would be as in the picture. The bet is 21 numbers, but using all possible splits the bet is reduced to 11-13u.
This is the most common movement in my subjective opinion, when observing one spin in relation to another. What is most probable to happen? A repeating sector yes or the opposite will hit in a particular Y formation


For European live-wheels only, flatbet


A tracker is made (see attachment)


Any testing/using of the tracker is appreciated

ignatus

Quote from: Marshall Bing Bell on January 29, 2014, 11:00:15 AM

Or, the other 16 numbers will hit 8 times in a row...


sure, randomness is like that. but these particular movements i have observed on the live wheel to be very common, and i have done enough testings to say it works, atleast short term

Superman

Quotei have done enough testings to say it works, atleast short term

Everything works short term at some point. Why don't you learn to code in RX then you can test thoroughly before posting each day, just an idea.
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!