This is a double dozen method I have been playing for several months now. It was born out of an observation I made about randoms weakness for staying under a five gap for any great period of time on a live wheel. And 7 on 1 exploits this weakness.
THE RULES.
1, We track spins on the DOZENS until we get a double 4 GAP TRIGGER. Three examples are given below. Two are acceptable and the third is a void. A void occurs when two 4 gaps are divided by a gap of 5 or more.
4
4----Classic double 4 gap trigger.
4
3
2
3
4----The second acceptable double 4 gap trigger.
4
7
4----A void as its separated by a gap greater than 3.
2, Once we have our double 4 gap trigger. We continue to track spins until we have a potential 4 gap on the same dozen that gave us our Trigger. Example below.
DOZEN 1
4
3
4
4? This is a potential 4 gap. On the next spin it either becomes a 4 gap or goes to 5 or more.
3, Using up to a 5 step progression. I now commence betting against there being seven of these 4 gaps in a row.
PROGRESSION 1,3,9,27,81 X 2 = 242 UNITS RISK.
4, I stop at winner. So in the example above we would have bet 1 unit on DOZEN 2 and 1 unit on DOZEN 3. And if the ball landed on either of those it's a win. If it hit DOZEN 1. I would continue tracking and go again until I either win one of the 5 steps. Or lose my progression.
5, I advise to play this method LIVE and H.A.R.
RESULTS UPDATE FOR 7 ON 1 FOR 12/01/2013
TOTAL GAMES PLAYED 925
TOTAL GAMES WON 925
TOTAL GAMES LOST ZERO
STRIKERATE 925/0
LONGEST WAIT FOR A WINNER STEP 4 of the progression 6 times. Most wins come in the first two steps of the progression.
I don't recommend this method for beginners. It requires a large BR. Its an advanced method. I just wanted people to know how it works. I am using it in my JL Challenge. I believe it will become a VIRTUAL H.A.R GRAIL. It works very well live. It deals with something random simply struggles to do.
This is the most successful method I have ever used so far. In terms of strikerate. And danger of losing my progression. To have gone this long without even a single challenge on the 242 unit progression it pretty special.
THE RULES.
1, We track spins on the DOZENS until we get a double 4 GAP TRIGGER. Three examples are given below. Two are acceptable and the third is a void. A void occurs when two 4 gaps are divided by a gap of 5 or more.
4
4----Classic double 4 gap trigger.
4
3
2
3
4----The second acceptable double 4 gap trigger.
4
7
4----A void as its separated by a gap greater than 3.
2, Once we have our double 4 gap trigger. We continue to track spins until we have a potential 4 gap on the same dozen that gave us our Trigger. Example below.
DOZEN 1
4
3
4
4? This is a potential 4 gap. On the next spin it either becomes a 4 gap or goes to 5 or more.
3, Using up to a 5 step progression. I now commence betting against there being seven of these 4 gaps in a row.
PROGRESSION 1,3,9,27,81 X 2 = 242 UNITS RISK.
4, I stop at winner. So in the example above we would have bet 1 unit on DOZEN 2 and 1 unit on DOZEN 3. And if the ball landed on either of those it's a win. If it hit DOZEN 1. I would continue tracking and go again until I either win one of the 5 steps. Or lose my progression.
5, I advise to play this method LIVE and H.A.R.
RESULTS UPDATE FOR 7 ON 1 FOR 12/01/2013
TOTAL GAMES PLAYED 925
TOTAL GAMES WON 925
TOTAL GAMES LOST ZERO
STRIKERATE 925/0
LONGEST WAIT FOR A WINNER STEP 4 of the progression 6 times. Most wins come in the first two steps of the progression.
I don't recommend this method for beginners. It requires a large BR. Its an advanced method. I just wanted people to know how it works. I am using it in my JL Challenge. I believe it will become a VIRTUAL H.A.R GRAIL. It works very well live. It deals with something random simply struggles to do.
This is the most successful method I have ever used so far. In terms of strikerate. And danger of losing my progression. To have gone this long without even a single challenge on the 242 unit progression it pretty special.