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Messages - AMK

#121
Gizmotron / Re: Collision, When Worlds Collide
December 23, 2012, 11:53:54 PM

Your pattern description helps a lot Bally.

Didn't even see the splits! Right there in front of me!

Many thanks





Gizmotron,


How long are your sessions?


What would your win loss hits look like?


WWWLLWLLLWWWWWLWLW perhaps?
#122
Gizmotron / Re: Collision, When Worlds Collide
December 23, 2012, 11:29:14 PM

Gizmotron:
"So the bet is on all red numbers from 1 to 24. That's the collision of dozens and colors."



I was thinking in this direction. I was confident that that it was a red or black decision within 2 dozens.

I didn't know how this determination was made.

It will still take a lot of understanding but I have a sense now of where to look.

I have actually followed your threads from time to time but could never decipher specific targets : )
#123
Gizmotron / Re: Collision, When Worlds Collide
December 23, 2012, 10:47:35 PM
I might see something now G


Its at least an explanation for 16 numbers to bet


When two dozens and two columns go missing (collide?) you could bet the 16 numbers not hit?


1A
1A
....    bet 16 numbers not hit
#124
Gizmotron / Re: Collision, When Worlds Collide
December 23, 2012, 10:35:27 PM
Thanks Bally!


May I ask how you gathered those stats so quickly? : )


Did you have them on another thread before?



#125
Gizmotron / Re: Collision, When Worlds Collide
December 23, 2012, 10:21:27 PM
Thank you for your patience with me Gizmotron : )


Can't blame me for asking questions, efficiency is the name of the game.





I see what your talking about Bally.


Thanks!

#126
Gizmotron / Re: Collision, When Worlds Collide
December 23, 2012, 09:27:05 PM

Thank you for describing your playing style more Gizmotron.


Could you show 2 dozens colliding with 2 columns and 2 dozens colliding with an EC?



#127
Math & Statistics / Re: Why Hit & Run is absurd
December 23, 2012, 08:41:10 PM
I don't know. I have to be pretty darn unlucky to lose all 40 attempts.
#128
Off-topic / Alice In Wonderland Quotes
December 23, 2012, 04:12:54 PM

=:)

Alice

You're nothing but a pack of cards!




Alice

Let me see: four times five is twelve, and four times six is thirteen, and four times seven is -- oh dear! I shall never get to twenty at that rate!




Alice

It would be so nice if something made sense for a change.
#129
Math & Statistics / Re: Why Hit & Run is absurd
December 23, 2012, 01:51:47 PM
Many thanks for posting that link Bally.


I really like it. Since it is still on topic HAR I thought I would discuss it a little.


If we switch this to roulette our first week prog would be 5,10,20,40  75BR   or  10,20,40,80  150BR


Theoretically if you had a 5000 BR you would have 40 attempts to get one successful 4 week session and still come out +2000 units


For fun I think I am going to give this a go but don't hold me to that : )


I would allocate two 75 unit BRs


If I get a successful 4 week session, then I change my tactic. Now I can afford to risk my 5000 BR on 40 attempts to achieve 1 winning 4 week session.



#130
Math & Statistics / Re: Why Hit & Run is absurd
December 22, 2012, 11:58:35 PM
Call me crazy spike : )




To be honest I can really only play 100 spins live per day perhaps 4 times per week.


What this breaks down to is in 10 years I will play 200,000 spins.


I believe there is a good chance I can do alright over 200,000 spins.


Combine a playing style with different methods/stocks and 3 winners out of the 5 systems could support each other well.




At the moment I am looking into your approach of reading random like music.


I like to look for logical patterns:


10 ... I bet 10, 11,9
25 ... I bet 25,26,24
35 ... I bet 35,36,34,15




Just some ideas.
#131
Even chance / Re: PB 4 DL
December 22, 2012, 10:11:24 PM
Hello JL,


Yes, that is definitely the best way to play based upon your history for just playing H/L on PB.


The main idea behind PB 4 DL is to eventually play with large units, not to sound greedy only efficient.


To generate a sufficient BR will take time, but increasing your base betting amount by 1 unit everytime you double your initial BR can get you there more efficiently.


If we only play 5 games per day. A consistent strikerate as low as 4/1 played with 100 chips is very nice but I am dreaming, for the moment ; )  20 unit chips will do just fine.


PB 4 DL main working principle is JLs double loss strikerate seen in PATTERN BREAKER  74/1


9/1 strikerate is holding up to expectations at the moment.


I assume you might be looking at that "double loss" possibility for your MM JL : )


#132
Math & Statistics / Re: Why Hit & Run is absurd
December 22, 2012, 12:35:29 PM

I posted this on another thread already but is more fitting here.

A longtime ago a friend tested PB over 100K continuous spins.


These results are over 1781 games. From this we can calculate what the expected results would have been over 6000 games


TOTAL GAMES PLAYED    1781

TOTAL GAMES WON        1530

TOTAL GAMES LOST          212 ........  in 6000 games JL had 531 losses  (in 6000 games +-714 losses would be expected)

DOUBLE LOSSES                36 .........  in 6000 games JL had 7 double losses (in 6000 games +-121 double losses are expected)


BALANCE                           negative



JLs current 6000 game stats clearly show that his live HAR playing style is significantly different from continually computer testing.



RESULTS UPDATE FOR *PATTERN BREAKER* FOR 07/11/2012

TOTAL GAMES PLAYED 6,000

TOTAL GAMES WON 5,469

TOTAL GAMES LOST 531

STRIKERATE APPROX 10/1

BALANCE 5,640 POINTS PLUS

DOUBLE LOSSES 7

TREBLE LOSSES **ZERO**
#133
JL,


A longtime ago a friend tested PB continually over 100K spins, no zero.




TOTAL GAMES PLAYED    1781


TOTAL GAMES WON        1530


TOTAL GAMES LOST          212 ........  in 6000 games you had 531 losses


DOUBLE LOSSES                36 .........  in 6000 games you had 7 double losses



BALANCE                           negative



Your current 6000 game stats clearly show that your live HAR playing style is significantly different from continually computer testing.




RESULTS UPDATE FOR *PATTERN BREAKER* FOR 07/11/2012

TOTAL GAMES PLAYED 6,000

TOTAL GAMES WON 5,469

TOTAL GAMES LOST 531

STRIKERATE APPROX 10/1

BALANCE 5,640 POINTS PLUS

DOUBLE LOSSES 7

TREBLE LOSSES **ZERO**
#134
Would be amazing to one day see how you actually play Gizmo.


Any clues how these collisions look or where to look for that matter.


I know you most likely mention it all but will have to really study all your posts from all forums.
#135
Even chance / Re: PB HORIZONTAL
December 20, 2012, 09:05:12 PM
Hello dino,


Hope you might try PB HORIZONTAL hit and run or track it while you play your two PB games per day and yes I do take MMS : )