A "range" is formed by one or more patterns delimited by "boundaries" making such pattern(s) to stop at some point of any shoe dealt.
The beauty of baccarat is that sometimes (say not so rarely) those boundaries do not happen at all, so leaving plenty of room to extract value upon those clustered pattern(s) situations not crossing any losing spot.
It's altogether obvious that boundaries formation is in direct relationship of the general probability of success, meaning that it's impossible NOT to get boundaries (streaks) at singles successions (whatever considered), very very very very very difficult NOT to show up at least one time at double patterns (battling vs 3/3+ streaks boundaries), and so on with triples vs superior streaks or 4s vs 4+ streaks.
Since our algorithms are instructed to put a kind of "limit" to the realm of randomness, 5/5+ streaks are the maximum value where they stop to consider ranges. The same way insurance companies put limits to possible compensations after customers had payed the insurance fee.
In some way acute baccarat players like to get a kind of "insurance policy" that some very rare events won't come out short-gapped or, more importantly, by numbers not giving room to way more likely events considered by ranges.
In addition and since the main aim will be always oriented to get inferior patterns classes to be clustered at some point, back-to-back boundaries (in our example 5/5+ streaks) won't get us any damage as no inferior pattern can come out when two or more adjacent 5/5+ streaks happen.
Knowing that the 5/5+ streaks appearance is well limited per any shoe dealt (especially and foremost by utilizing specific random walks), a multilayered progressive betting scheme joined with a super selected betting will crush every casino in the world.
So instead of thinking about the missed profitable opportunities when things seem to come out confused, we should focus about how many losing spots you'll get rid of by waiting for superior ranges to show up clustered and by passing more undetectable inferior ranges.
After all whenever we won't bet a fkng dime, casinos will someway hate us and when casinos hate us is because we're taking the right side of the operations.
So when in doubt do not bet a fkng cent: more hands we want to guess, greater will be the HE.
Technically is just challenging that bac productions won't make 2/3 streaks or 3/4 streaks or 2/4 streaks NOT coming clustered "for long" at least one time.
Since 5/5+ boundaries are well defined in their sd values (at least by adopting some random walks), each losing step will be more likely followed by a kind of clustering inferior streaks propensity capable to erase and invert the HE.
By a 100% accuracy.
as.
The beauty of baccarat is that sometimes (say not so rarely) those boundaries do not happen at all, so leaving plenty of room to extract value upon those clustered pattern(s) situations not crossing any losing spot.
It's altogether obvious that boundaries formation is in direct relationship of the general probability of success, meaning that it's impossible NOT to get boundaries (streaks) at singles successions (whatever considered), very very very very very difficult NOT to show up at least one time at double patterns (battling vs 3/3+ streaks boundaries), and so on with triples vs superior streaks or 4s vs 4+ streaks.
Since our algorithms are instructed to put a kind of "limit" to the realm of randomness, 5/5+ streaks are the maximum value where they stop to consider ranges. The same way insurance companies put limits to possible compensations after customers had payed the insurance fee.
In some way acute baccarat players like to get a kind of "insurance policy" that some very rare events won't come out short-gapped or, more importantly, by numbers not giving room to way more likely events considered by ranges.
In addition and since the main aim will be always oriented to get inferior patterns classes to be clustered at some point, back-to-back boundaries (in our example 5/5+ streaks) won't get us any damage as no inferior pattern can come out when two or more adjacent 5/5+ streaks happen.
Knowing that the 5/5+ streaks appearance is well limited per any shoe dealt (especially and foremost by utilizing specific random walks), a multilayered progressive betting scheme joined with a super selected betting will crush every casino in the world.
So instead of thinking about the missed profitable opportunities when things seem to come out confused, we should focus about how many losing spots you'll get rid of by waiting for superior ranges to show up clustered and by passing more undetectable inferior ranges.
After all whenever we won't bet a fkng dime, casinos will someway hate us and when casinos hate us is because we're taking the right side of the operations.
So when in doubt do not bet a fkng cent: more hands we want to guess, greater will be the HE.
Technically is just challenging that bac productions won't make 2/3 streaks or 3/4 streaks or 2/4 streaks NOT coming clustered "for long" at least one time.
Since 5/5+ boundaries are well defined in their sd values (at least by adopting some random walks), each losing step will be more likely followed by a kind of clustering inferior streaks propensity capable to erase and invert the HE.
By a 100% accuracy.
as.