Hi KFB, thanks, it's the same for me. Even if I don't reply very often, I really read and reread every post you present here.
Distribution of pattern numbers
That given numbers alone cannot get us an edge by predominating over other numbers is sure as hell, yet each shoe dealt will present a "more probable" numbers distribution for the finitess of the elements producing the results and for the related math features.
For example, when a huge number (3) shows up, we have to "guess" what will be the more likely next number to come.
Long tests have taught us that after a 3 number, there's a very slight propensity that next probable number will be 0 or 1, then 2.
Thus the least probability is assigned to another 3. It means that back-to-back "huge" number patterns are not coming out around any corner.
This shouldn't lure us to bet for any number different than 3 after a 3 even though a same succession won't form many simultaneously derived lines having the 3-3... shape.
Even worse is thinking that after a 3-3 succession, best bet to make all the time will be against one more 3 number.
Actually any 3 single number should be considered as a sign of a moderate/strong asymmetrical distribution deviating from the more likely "light" natural asymmetry.
Good news is that an interesting part of total shoes won't perform a single 3, so giving us a kind of "freerolling" by betting any of the other numbers.
On the other end of the spectrum 0s vs any superior number or 1s vs (2s-3s), will constitute the core of the light asymmetry.
Now differently than other mentioned techniques getting a 0.75%/0.25% general probability, here we are talking about a kind of 50/50 probability propositions.
Naturally linking 0s and 1s vs anything else will merge into a 0.75 p.
Interestingly and obviously, the light asymmetry (0 and 1 numbers) tend to come out either clustered at some levels or rarely distributed along any shoe*.
Most of the times single shoes do not produce balancements of a previously silent number, paraphrasing it's the classical example of "very good shoe" (no balancement) or "very bad shoe" (many balancements, thus chaotic undetectable flow).
*: Chasing the light asymmetry to be clustered is a way minor mistake than chasing a number never happened or few happened so far, especially if it's a huge number.
Labeling a shoe into a more probable category ASAP
Schematically and even knowing that things could (!) change along the course of a shoe, we'll have just two shoe types:
A- Light asymmetry predominant shoes (average shoes)
Patterns are consecutively short, huge numbers come out rarely or even not at all.
B- Moderate/strong asymmetry predominant shoes.
One or two long patterns apparition is a long term reliable tool to look for, two huge numbers coming out rapidly are a fair sign of strong asymmetry somewhat affecting next shoe parts.
There's another important technical factor helping us to approximate at best which A or B category each shoe dealt belongs to that I can't discuss here.
At the end, average shoes entice a low numbers betting placement; Conversely B category should orient us to get rid of just one number: 0.
That means to encourage the use of a multilayered positive progression at A shoes and a multilayered negative progression at B shoes.
See you next week
as.
Distribution of pattern numbers
That given numbers alone cannot get us an edge by predominating over other numbers is sure as hell, yet each shoe dealt will present a "more probable" numbers distribution for the finitess of the elements producing the results and for the related math features.
For example, when a huge number (3) shows up, we have to "guess" what will be the more likely next number to come.
Long tests have taught us that after a 3 number, there's a very slight propensity that next probable number will be 0 or 1, then 2.
Thus the least probability is assigned to another 3. It means that back-to-back "huge" number patterns are not coming out around any corner.
This shouldn't lure us to bet for any number different than 3 after a 3 even though a same succession won't form many simultaneously derived lines having the 3-3... shape.
Even worse is thinking that after a 3-3 succession, best bet to make all the time will be against one more 3 number.
Actually any 3 single number should be considered as a sign of a moderate/strong asymmetrical distribution deviating from the more likely "light" natural asymmetry.
Good news is that an interesting part of total shoes won't perform a single 3, so giving us a kind of "freerolling" by betting any of the other numbers.
On the other end of the spectrum 0s vs any superior number or 1s vs (2s-3s), will constitute the core of the light asymmetry.
Now differently than other mentioned techniques getting a 0.75%/0.25% general probability, here we are talking about a kind of 50/50 probability propositions.
Naturally linking 0s and 1s vs anything else will merge into a 0.75 p.
Interestingly and obviously, the light asymmetry (0 and 1 numbers) tend to come out either clustered at some levels or rarely distributed along any shoe*.
Most of the times single shoes do not produce balancements of a previously silent number, paraphrasing it's the classical example of "very good shoe" (no balancement) or "very bad shoe" (many balancements, thus chaotic undetectable flow).
*: Chasing the light asymmetry to be clustered is a way minor mistake than chasing a number never happened or few happened so far, especially if it's a huge number.
Labeling a shoe into a more probable category ASAP
Schematically and even knowing that things could (!) change along the course of a shoe, we'll have just two shoe types:
A- Light asymmetry predominant shoes (average shoes)
Patterns are consecutively short, huge numbers come out rarely or even not at all.
B- Moderate/strong asymmetry predominant shoes.
One or two long patterns apparition is a long term reliable tool to look for, two huge numbers coming out rapidly are a fair sign of strong asymmetry somewhat affecting next shoe parts.
There's another important technical factor helping us to approximate at best which A or B category each shoe dealt belongs to that I can't discuss here.
At the end, average shoes entice a low numbers betting placement; Conversely B category should orient us to get rid of just one number: 0.
That means to encourage the use of a multilayered positive progression at A shoes and a multilayered negative progression at B shoes.
See you next week
as.