Winning spots
There are three different ways to catch a W spot:
1- Hoping it'll come out as a "starting" spot
2- Considering it to stop a L pattern of given lenght
3- Considering it to come out again after a W spot (W cluster)
From a math point of view, such list doesn't make any sense as the W probability will remain 0.75 indipendently of what we're trying to dissect.
Actually (and fortunately) things doesn't correspond to those raw probabilities for each W scenario happening.
In fact even the first starting scenario mainly based upon "luck", itlr will form detectable W distributions needing quite time to be correctly grasped, many times by letting go those natural L clustered events to show up.
The third point seems to be quite straightforward but it is not, we reckon being the #1 reason why most players fail.
The second point needs a lot of time to provide real bettable spots, but by far will provide those sure strong EV+ situations completely denied by math (but not by statistics).
Remember that we do not want to win 100% of those relative rare allegedly EV+ spots, we'll always expect negative variance putting us into a harsh emotional status.
Yet, whenever a verified situation launched "infinite" times won't provide proportional math values, well we'd think to be in a very good shape to exploit an advantage.
More later
as.
There are three different ways to catch a W spot:
1- Hoping it'll come out as a "starting" spot
2- Considering it to stop a L pattern of given lenght
3- Considering it to come out again after a W spot (W cluster)
From a math point of view, such list doesn't make any sense as the W probability will remain 0.75 indipendently of what we're trying to dissect.
Actually (and fortunately) things doesn't correspond to those raw probabilities for each W scenario happening.
In fact even the first starting scenario mainly based upon "luck", itlr will form detectable W distributions needing quite time to be correctly grasped, many times by letting go those natural L clustered events to show up.
The third point seems to be quite straightforward but it is not, we reckon being the #1 reason why most players fail.
The second point needs a lot of time to provide real bettable spots, but by far will provide those sure strong EV+ situations completely denied by math (but not by statistics).
Remember that we do not want to win 100% of those relative rare allegedly EV+ spots, we'll always expect negative variance putting us into a harsh emotional status.
Yet, whenever a verified situation launched "infinite" times won't provide proportional math values, well we'd think to be in a very good shape to exploit an advantage.
More later
as.