The alternate B/P symmetrical scheme
This is an interesting approach to let hands get their flow without having to guess nothing but the lenght of the winning and losing situations.
It's a strict mechanical registration.
The procedure is very simple to follow: after the first hand is dealt (say it's a P) every next hand will follow the PBPBPBPB...scheme up to the end of the shoe.
If it's a B we'll use the BPBPBPBP....scheme.
Naturally if the B or P hand dictated by the scheme will win, we'll sign a W, otherwise a L is signed.
So for example a shoe sequence as
BBB
PP
B
PP
B
PP...
first hand is a B so the sequence becomes a WLWWLLLWWWL...
To cut a long story short, only chopping situations of some quantity happen to form long winning or losing patterns as any streak of any lenght at either side will stop the winning or losing process.
The theoretical plan is to face a pure symmetrical 50/50 preordered proposition with the sure asymmetrical hands distribution (and quality) of every shoe dealt.
Obviously probabilities to W or L remain (almost) the same and in fact, as always, we're not interested about getting long W spots or trying to avoid the L ones, just to evaluate an average impact of such registration over the entire shoe and for series of shoes.
Notice that probability to get long WLWLWLWL or LWLWLWLW patterns are related just to the occurence of streaks of lenght 5 or higher: e.g. BBBBB (WLWLW under BP plan and LWLWL under PB plan), the same about PPPPP.
At any rate, every streak happening at either side will make at least a W and of course half of the chopping lines will produce a long winning (or losing) sequence.
Since the number of 3+s streaks per shoe roams quite good around averages, we know that besides doubles stopping a homogeneous L or W pattern, many LWL or WLW (at least) spots will come around.
For now I stop.
as.
This is an interesting approach to let hands get their flow without having to guess nothing but the lenght of the winning and losing situations.
It's a strict mechanical registration.
The procedure is very simple to follow: after the first hand is dealt (say it's a P) every next hand will follow the PBPBPBPB...scheme up to the end of the shoe.
If it's a B we'll use the BPBPBPBP....scheme.
Naturally if the B or P hand dictated by the scheme will win, we'll sign a W, otherwise a L is signed.
So for example a shoe sequence as
BBB
PP
B
PP
B
PP...
first hand is a B so the sequence becomes a WLWWLLLWWWL...
To cut a long story short, only chopping situations of some quantity happen to form long winning or losing patterns as any streak of any lenght at either side will stop the winning or losing process.
The theoretical plan is to face a pure symmetrical 50/50 preordered proposition with the sure asymmetrical hands distribution (and quality) of every shoe dealt.
Obviously probabilities to W or L remain (almost) the same and in fact, as always, we're not interested about getting long W spots or trying to avoid the L ones, just to evaluate an average impact of such registration over the entire shoe and for series of shoes.
Notice that probability to get long WLWLWLWL or LWLWLWLW patterns are related just to the occurence of streaks of lenght 5 or higher: e.g. BBBBB (WLWLW under BP plan and LWLWL under PB plan), the same about PPPPP.
At any rate, every streak happening at either side will make at least a W and of course half of the chopping lines will produce a long winning (or losing) sequence.
Since the number of 3+s streaks per shoe roams quite good around averages, we know that besides doubles stopping a homogeneous L or W pattern, many LWL or WLW (at least) spots will come around.
For now I stop.
as.