Any hardcore roulette enthusiast has likely heard of ''Turbogenius'' I can remember him on forums as way back as 2004. He gets a lot of love and a lot of hate but I respect him for sharing his ideas.
A couple of years ago, he posted a few threads which struck me as a very good way to try and come up with something good. The main premise behind them was repeaters and he produced a chart showing that a lot of the time, the lead numbers would stay in front and that actually, there was a kind of order amongst all the chaos for the most part.
I will show a pic of one of those charts and I am sure most people reading this have probably seen or read about it before.
When you look at the chart, you can see a consistency amongst the top numbers and quite often, you will see the same 3 numbers repeating row after row. (that's what the matches column to the right shows you)
I played around with all this a bit but one of the problems with a game involving 37 numbers is that the variance can still have you waiting a long time for the lead numbers to appear even though they remain on top. The laggards can appear 2/3 times trying to catch up without putting a dent in the top 3 but that's costing you time and money and so it was something I wanted to try and see if I could fix.
A couple of years ago, he posted a few threads which struck me as a very good way to try and come up with something good. The main premise behind them was repeaters and he produced a chart showing that a lot of the time, the lead numbers would stay in front and that actually, there was a kind of order amongst all the chaos for the most part.
I will show a pic of one of those charts and I am sure most people reading this have probably seen or read about it before.
When you look at the chart, you can see a consistency amongst the top numbers and quite often, you will see the same 3 numbers repeating row after row. (that's what the matches column to the right shows you)
I played around with all this a bit but one of the problems with a game involving 37 numbers is that the variance can still have you waiting a long time for the lead numbers to appear even though they remain on top. The laggards can appear 2/3 times trying to catch up without putting a dent in the top 3 but that's costing you time and money and so it was something I wanted to try and see if I could fix.