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Messages - Bally6354

#106
General Discussion / Re: Pledges to BetSelection.CC
March 06, 2017, 01:25:01 PM
This was always my favourite forum and Vic and all the mods (or ex-mods for that matter) do/did a great job.

Count me in for $20.

cheers
#107
General Discussion / Re: Just for the sake of argument?
September 08, 2016, 10:19:48 AM
Quote from: Gizmotron on September 08, 2016, 01:27:34 AM
Interesting choices. There is no way I'm planning an Ed Thorp. Perhaps the best choice is to go on a road trip. I could connect a bunch of casinos all along the interstate and the coast.

Excellent idea!!

If you have found a winning strategy, what could be better than seeing the world, enjoying new experiences, new people, great food. You now have the freedom that a lot of people are unable to create for themself. Enjoy it. Think of all the hours you have put into studying the game. Don't you deserve some personal enjoyment as a kind of payback.

Do it this way and be successful and somewhere down the line you will be able to share it with whoever you want for no cost and that should make you feel a whole lot better than giving it away now for some arbitrary sum. A third or half of your life's work is not worth 20k or whatever. You should be thinking on a higher plane than that. (all just for the sake of argument, of course)
#108
Roulette Forum / Re: VDW AP Brainstorming
September 08, 2016, 12:57:51 AM
Another game....

[attachimg=1]

In column 1, you were looking for a 123 AP on the (1)

In column 2, you had a 123 AP win on the (2) but it wasn't a repeat. The next 123 AP in column 2 was a winner on the (1) with the repeat number 2.

In column 3, you were looking for a 135 AP on the (1)

This game turned out a 26 unit winner.










#109
Roulette Forum / Re: VDW AP Brainstorming
September 07, 2016, 10:45:34 PM
So this is how I envisage it just now....

[attachimg=1]


You would have only played the 27 and 30 here from Column C.

#110
Roulette Forum / VDW AP Brainstorming
September 07, 2016, 10:17:28 PM
Here is a nice little twist on the idea.

[attachimg=1]

Take the first 6 numbers from Column A and I will call it (1)...Take the second 6 numbers from Column A and I will call it (2)

Now you can see how a successful AP was formed on the 8th number to appear from Column A. My initial thoughts are just to play the numbers that have already shown. So if you were playing for the (1)...it would actually have resulted in a loss here because I would have only played the numbers 7 and 10.

Something for me to work on well Vic is completing my LOTT module.
#111
Bally's Blog / Re: Bricklayers' Wall meets VDW AP
September 07, 2016, 04:40:08 PM
Thanks Nickmsi....I think a lot of people will be drawn to the VDW AP idea which yourself and Priyanka have generously shared. It's trying to find the right way to use it which is half the fun.

Stringbeanpc....The name of the book is 'The Future Gambler' by Craig Greiner. It's a pity the guy still isn't around, I have given it more plugs than a paid employee.  ;D
#112
General Discussion / Re: Bricklayer's Wall ?
September 06, 2016, 03:03:27 PM
B-T-W, I am assuming Craig Greiner is the creator as he wrote about it in his book 'The Future Gambler'.

I put up a description of this particular MM a couple of posts back.

cheers

#113
I would appreciate it if you had it and could send a copy. I have some stuff I can exchange which I am pretty certain you won't have seen before.

Thanks.
#114
Bally's Blog / Bricklayers' Wall meets VDW AP
September 04, 2016, 01:48:27 PM
I thought this deserved it's own subject.

First of all an explanation of the Bricklayer's Wall.

[attachimg=1]

[attachimg=2]


Now for some quick tests using the Bricklayer's Wall along with the VDW AP.

I personally think that it's probably better to stop after 2 consecutive losses and start a new game without completing 9 spins like I did in the second test. I also stop after a situation where you are required to bet on both sides of an EC and start a new game.

[attachimg=3]

[attachimg=4]

cheers











#115
I can get the home page up Sputnik, but not the forum. Probably nothing too serious and will be back online soon.
#116
Bally's Blog / Re: Reviving the Law of the Third
August 29, 2016, 10:44:14 PM
Gizmo, what I particularly found interesting is that it takes on average 24 spins to get 18 numbers. I added a 'count' to my idea with the thinking that a low count to begin with (meaning no repeats) might bring a flurry of repeats. This would be then an ideal scenario for progressions like the 'mongoose' or the 'boxer'. In fact paying attention to the count at all times could guide as to when to use a suitable MM plan.

Just to let you guys know as well that I have started a board where anyone is welcome to view or participate. It's dedicated towards the LOTT where I will go more in-depth regarding my LOTT ideas. (The link is in the signature below)

cheers
#117
Bally's Blog / Re: Reviving the Law of the Third
August 28, 2016, 10:08:22 PM
Some stats here for the LOTT.

Number of trials needed to get first number is: 1.00
Number of trials needed to get 2 different numbers is 2.00
Number of trials needed to get 3 different numbers is 3.00
Number of trials needed to get 4 different numbers is 4.00
Number of trials needed to get 5 different numbers is 5.00
Number of trials needed to get 6 different numbers is 6.00
Number of trials needed to get 7 different numbers is 8.00
Number of trials needed to get 8 different numbers is 9.00
Number of trials needed to get 9 different numbers is 10.00
Number of trials needed to get 10 different numbers is 11.00
Number of trials needed to get 11 different numbers is 13.00
Number of trials needed to get 12 different numbers is 14.00
Number of trials needed to get 13 different numbers is 16.00
Number of trials needed to get 14 different numbers is 17.00
Number of trials needed to get 15 different numbers is 19.00
Number of trials needed to get 16 different numbers is 21.00
Number of trials needed to get 17 different numbers is 22.00
Number of trials needed to get 18 different numbers is 24.00
Number of trials needed to get 19 different numbers is 26.00
Number of trials needed to get 20 different numbers is 28.00
Number of trials needed to get 21 different numbers is 30.00
Number of trials needed to get 22 different numbers is 33.00
Number of trials needed to get 23 different numbers is 35.00
Number of trials needed to get 24 different numbers is 38.00 <== This is the "law of the third"
Number of trials needed to get 25 different numbers is 41.00
Number of trials needed to get 26 different numbers is 44.00
Number of trials needed to get 27 different numbers is 47.00
Number of trials needed to get 28 different numbers is 51.00
Number of trials needed to get 29 different numbers is 55.00
Number of trials needed to get 30 different numbers is 60.00
Number of trials needed to get 31 different numbers is 65.00
Number of trials needed to get 32 different numbers is 71.00
Number of trials needed to get 33 different numbers is 78.00
Number of trials needed to get 34 different numbers is 88.00
Number of trials needed to get 35 different numbers is 100.00
Number of trials needed to get 36 different numbers is 118.00
Number of trials needed to get 37 different numbers is 155.00

Notice that although on average, the number of trials needed to get the "full set", is 155, we know that a number can sleep for 300 or more spins, but MOST of the time (68%) they will have all arrived after a similar number of spins to 155.

#118
Bally's Blog / Re: Reviving the Law of the Third
August 27, 2016, 10:20:32 PM
Thank you for your posts Blue Angel.

Regarding the G.U.T. I think Winkel has only ever really scratched the surface and just laid out the basics. I don't really blame him. It's hard to communicate ideas/thoughts sometimes and Winkel's main language is not English.

I have done some more testing and I am still getting very streaky results. I tried the 'goose' this time just for fun and also added a count to see if I could 'read' things any better. If I am 100% honest however, I really think the beauty of the LOTT will be in identifying hot numbers to play for short periods as the cycles change. (call it a hunch)

cheers

[attachimg=1]



#119
Bally's Blog / Re: Reviving the Law of the Third
August 26, 2016, 04:49:06 PM
Just to add to the picture I uploaded earlier.....here is the next one after a further couple of spins which shows the first time one of the 18 hit numbers repeats.

[attachimg=1]

I always want to have 18 hit and 19 unhit numbers for the next spin.

A bit of testing is showing it to be streaky so far as this other example shows. I decided to run the 'Boxer' MM alongside it.

[attachimg=2]












#120
Bally's Blog / Re: Reviving the Law of the Third
August 26, 2016, 11:50:48 AM
Hello Falkor,

I tend to agree that if I just adopted a single trigger approach, I would not get anything different than 50/50 like you suggest. However, by studying the flow of results, I am going to try and see if there are 'pockets' of time where different types of bet selections / progressions can help to turn things to my advantage. He who dares and all that....