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Messages - Bally6354

#331
Bally's Blog / Re: E/C System
September 12, 2013, 11:30:24 AM
Here is the sheet from above a little further on...

96 spins gave 4 betting opportunities.

Using my sliding scale rules from above would have given a result of +2 units.
#332
Bally's Blog / Re: E/C System
September 12, 2013, 10:21:41 AM
A few examples of how the sliding scale could operate...

1-1 LL -2
2-2 LW -2
2-2 W (level)
1-1 W +1
-----------------

1-1 LL -2
2-2 LL -6
3-3 LW -6
3-3 W -3
3-3 LL -9
4-4 LW -9
4-4 W -5
4-4 LW -5
4-4 W -1
2-2 W +1 (reverted to 2 for a +1 result)

It's the sort of game you can walk away from and come back another day picking up from where you left off. It could be a good way to grind out some profits if you use high value chips and have a decent enough bankroll.
#333
Bally's Blog / Re: E/C System
September 12, 2013, 09:46:19 AM
The best way to bet this IMO would be to just look for 1 unit per coup.

I wouldn't even use a 1-2 progression.

Let's say you use the 1-2 progression and win on your second bet. You are now +1. If you go again and lose the next two bets, you will find youself with a total of -2. That doesn't make much sense.

My idea would be to play 1 chip on the first bet looking for the win. Play for a recovery with 1 chip on the second bet if the first bet fails. Then I would wait for the next coup. Maybe use some kind of sliding scale for the two bets.

1-1 (if lose) 2-2 (if lose) 3-3 etc... or something along those lines.
#334
Bally's Blog / Re: E/C System
September 12, 2013, 08:59:46 AM
I had to go back this morning and rectify a few mistakes I made. (It was 1.30 in the morning when I typed out the opening post)

I got a few of the bets the wrong way around!! It's all sorted now.

Here is another sheet to have a look at....

The last 5+7 in the LOW+HIGH column is also a win having just qualified on the previous spin.
#335
Bally's Blog / Re: E/C System
September 11, 2013, 11:30:40 PM
One thing I probably should have added...

You are guaranteed a win on your first or second bet as long as the two missing groups stay absent.

The 1+8 missing... Bet R, E or L on the 2nd and 3rd spin.

Now looking at RED+BLACK as an example:

1. BBB
2. BRB
3. BBR
4. BRR
5. RRR
6. RBR
7. RRB
8. RBB

Take out the 1+8 and the R is guaranteed to come out on either the 2nd or 3rd spin.

This applies to all the 4 playable groups. (1+8, 4+5, 1+3 and 5+7)

#336
Bally's Blog / E/C System
September 11, 2013, 11:12:16 PM
I was reminded tonight of an idea I came up with a few years ago. So I decided to take another look and see if I could tweak it a bit.

There are 8 combinations for three results on the E/C's.

1. BBB   EEE   LLL
2. BRB   EOE   LHL
3. BBR   EEO   LLH
4. BRR   EOO   LHH
5. RRR   OOO   HHH
6. RBR   OEO   HLH
7. RRB   OOE   HHL
8. RBB   OEE   HLL

So what to do is mark the groups as they are coming out and wait for the last 2 groups to be missing.

example:

1
2
3
4
5
6  (here the 7+8 are the last two groups missing)

Now there are 4 sets of 'last two groups missing' that I am interested in.

The 1+8

The 4+5

The 1+3

The 5+7

If the 1+8 are the missing 2 groups...Bet for either R, O or H on the 2nd and 3rd spin of the next three spins.

If the 4+5 are the missing 2 groups...Bet for either B, E or L on the 2nd and 3rd spin of the next three spins.

If the 1+3 are the missing 2 groups...Bet for either R, O or H on the 1st and 2nd spin of the next three spins.

If the 5+7 are the missing 2 groups...Bet for either B, E or L on the 1st and 2nd spin of the next three spins.

You have to keep updating as each new set of three spins appear. You will either have the same two groups missing or one of the missing groups will appear and you need to update your record.

It would be far too cumbersome just playing one EC group.

The 'last two groups missing' can appear in 28 different combinations...

1/2, 1/3, 1/4, 1/5, 1/6, 1/7, 1/8.

2/3, 2/4, 2/5, 2/6, 2/7, 2/8.

3/4, 3/5, 3/6, 3/7, 3/8.

4/5, 4/6, 4/7, 4/8.

5/6, 5/7, 5/8.

6/7, 6/8.

7/8.

So there are not going to be loads of opportunities waiting for the 4 groups (1+8, 4+5, 1+3, 5+7)

I have attatched a sheet with a quick example.

There are two qualifiers to bet on...

The 4+5 in the RED+BLACK column and the 1+8 in the ODD+EVEN column.

You can easily see in the sheet how the 'last two groups missing' can stay absent for a while. A dozen is a 1 in 3 chance and can go missing for 10-15 spins at times. These 'last two groups missing' are a 1 in 4 chance and therefore can stay absent for 20+ at times.

*The Q stands for qualified meaning there is a bet and obviously the W and L are for win and loss.

cheers   
#337
Sports Betting Forum / Re: Bet heavy Nadal
September 10, 2013, 12:55:18 PM
Well done FLAT!  That's a nice comeback win for Nadal in the shadows of Djokovic and Murray. I remember thinking a few years ago that Nadal would go on to become one of the all-time greats. A few bad injuries have kind of curtailed his career. So it was nice to see him come back and win another slam.
#338
Bally's Blog / 2 Dozens and a Parlay
September 05, 2013, 10:32:07 AM
Not to be confused with 'three men and a baby' although you could be left holding the baby with this one! [smiley]blacy/blacy-grimace.png[/smiley]

The idea came to me the other day when I was reading the Star Progression PDF.

It is pretty simple really. You pick 2 dozens and are hoping (praying) one of them repeats to win the parlay bet.

Like the STAR, you could use a gentle up as you lose progression.

So the first few steps...

1) 1-3-9
2) 2-6-18
3) 3-9-27 etc...

Now here is a sequence of dozens...

3
1
3
1
2
2

Here is the example...

I am going to bet for Dozens 1 and 2.

1 chip each on D1 and D2. Result = 3. A loss on both dozens. I am -2.

1 chip each on D1 and D2. Result = 1. A win on D1 and a loss on D2. I am at -3 although I have 3 units riding on D1 for the parlay attempt.

3 chips riding on D1 and 1 chip on D2. Result = 3. My parlay lost as well as D2. I am - 5 now.

1 chip each on D1 and D2. Result = 1. A win on D1 and a loss on D2. I am at -6 although I have 3 units riding on D1 for the parlay attempt.

3 chips riding on D1 and I am going to go up to 2 chips on D2. Result = 2. My parlay lost. I did win on D2 and now have 6 units riding on D2 for the parlay attempt. I am - 7 now.

2 chips on D1 and 6 units are riding on D2 for the parlay attempt. Result = 2. The parlay won and D1 lost. I am + 7 now.

That's it! You could get cute with the bet selection. One idea would be to use the dozens AND the columns to pick the hottest two to play. It might be a good idea to have a daily loss limit as well if you were trying this.

You don't even need to use dozens or columns. Any bet selection that comprises 1/3 would do if you can find two of them that work together. The trick is to find two that have the ability to streak.

At the end of the day, it's just another progression twist. I quite like this one however.

cheers
#339
Any win is a good win Smoczoor. And you are certainly right that every game is an opportunity to learn.

good luck.  :cheer:
#340
Well I am in the same boat as you on this one Turner.

As Sam likes to say from time to time...''I have not been up that mountain'' [smiley]aes/dont_know.png[/smiley]

#341
175 games update:

+ 1555 units.

130 winning games

4 break even games

41 losing games

Had 1 or 2 more games where I regretted going a few more spins into the cycle than what I should have.  :whistle:

But not bad over all and averaging just short of 9 units a game.

This might not end up as a winning method itself. However I am pretty sure there is a winning method lurking somewhere within the sphere of hot numbers.

cheers
#342
Well done Albalaha!

You called it right first time.  :thumbsup:

I had a very small bet on QPR at half-time to beat leeds (11/5) So I got my money back on betting Man C to be winning after 30 minutes. Mind you... those Hull players spent the first 25 minutes rolling around on the floor. Could you imagine some of these guys in a rugby match. It would make for interesting watching.  :broken:
#343
Man City to win to nil is 4/5.

2/11 for the win.

4/9 for over 2.5 goals.


The bet I like in that match is Man City to be leading at 30 minutes  10/11 with Paddy Power. (They don't even have to win the game with this type of bet)

Man City should come out all guns blazing at home after last weeks loss to Cardiff.

#344
Quote from: Marshall Bing Bell on August 29, 2013, 07:08:53 AM



So we really don't know what's going on with hot numbers, but from my very lengthy observations I have all but concluded that to a significant enough degree, hot numbers drag other numbers along with them into hot territory, and that equally, cold numbers drag other numbers along with them into cold territory.


By other numbers I mean numerical neighbours one number either side of said number. This observed effect probably drifts further than one number either side, but for practical purposes, one number either side is probably as far as we need to drift.



I think a good few of us have spotted this MMB.


Have a look at the picture. Here is the wheel layout and table layout minus the 0. (Wouldn't fit) [smiley]aes/blush.png[/smiley]

This was a just a random 36 numbers I selected. But it's something you see all the time.

There is a cold area and hot area in each.

cheers
#345
Smoczoor,

You will get a better understanding of how I am doing it by reading my 'most recent two' thread in this blog.

That was for sixlines. All you need to do is convert it to single numbers. So you are waiting for two hits before betting.

What I am finding is 37 spins is too long when you are adding new numbers to bet. The profitability does not seem worth the risk. My personal preference would be to stop around the 20-25 spin mark (win or lose) and just reset.

I have to say however, I don't play a fixed set of rules. I might not like the look of the flow of numbers and will stop a game. Alternatively, I may push for another spin or two on occasions. So not every game is following the same procedure although I have a kind of framework that I will stick to. Basically that's never more than 3 numbers and I won't go up to 3 units later on the cycle. I had a few disaster games doing that (-150 and -180). Never be afraid to cut a game early and start again even after a few losses. The good cycles may be just around the corner and you want to make sure you will be ahead. Too many long losing games will just swallow everything up.

cheers