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Messages - Bally6354

#496
Quote from: Superman on February 14, 2013, 01:07:23 PM

Dishlickers = difficult gambling

You are not wrong there Superman!

There are just so many different ways to study the form.

Some guys just stick to the same track and spend hours studying the videos.

The Sheffield dogs are as bent as a 9 bob note and you can just follow the market.

It is certainly not my forte by any stretch. I think the odds for the most part are terrible value and you could go broke quickly if you had no clue.

Now on saying all that.. this trap challenge formula seems pretty consistent. I never knew I could get the stats online and so I will give it a proper workout over the next few weeks just to see how it performs.

The bot sounds good taking all those variables into account.

Who needs roulette  :))

We have football, dogs, forex etc....

(only joking)
#497
Another thing to note is that it pays to shop around at different online bookmakers.

Corals prices for Trap 3 and Trap 4 are only 5/2 and 7/2 respectively.

You can sometimes get the best of both worlds if you are dutching and use different bookmakers. Every little bit extra helps!

I have found William Hill to generally offer the better prices when it comes to the trap challenge.

Corals got taken over recently and have become a right bunch of greedy ****  :thumbsdown:
#498
Here are the ratings for today 14/2/13.

The afternoon trap challenge is at Romford and Crayford.

My ratings for the dogs are as follows....

Trap 1) 28 points (no bonus points) = 28 points.
Trap 2) 24 points (1 bonus point) = 25 points.
Trap 3) 33 points (4 bonus points) = 37 points.
Trap 4) 30 points (4 bonus points) = 34 points.
Trap 5) 30 points (4 bonus points) = 34 points.
Trap 6) 23 points (no bonus points) = 23 points.

Here is the betting show with William Hill.

Trap 1. 9/2
Trap 2. 11/2
Trap 3. 11/4
Trap 4. 9/2
Trap 5. 11/2
Trap 6. 7/2

I can't understand why Trap 6 is second favourite considering it has the lowest points tally of all the dogs. They normally throw a bad one in at the top end of the market.

The top rated 3 is the favourite today at 11/4 and I don't like taking less than 3/1 about this particular type of bet.

Trap 4 looks better at 9/2 and represents a bit of value. It has the same points tally as Trap 5 however I notice there are a lot more quick starters in the 4 box over the 5.

My advice today would be a 1 point win bet on Trap 4 to win the trap challenge with maybe a small saver bet on trap 3 just to recoup the stakes should that win.

cheers.  :thumbsup:
#499
Hello Sputnik

Here we go....


First of all, the main roulette system you get is NOT his own. The exact system is actually already documented in the 1983 book 'Roulette voor iedereen' from Paul Hasard (who also takes no credit for the system itself, so it has probably been out there even longer). So actually Ken Larsen is selling you a system which has already been developed and charging for it.

I'll therefore use the book 'Roulette voor iedereen' to explain the system (which is EXACTLY the same as Ken 'Vegasdude' Larsen).

1) Play the last number that showed up, then play the second last two numbers, and so on, up to 12 last numbers.

2) This is the progression you need

first 7 spins: 1 chip each on last 7 numbers
8 and 9 th spin: 2 chips on last 9 numbers
10 the spin: 3 chips on last 10 numbers
11 th spin: 4 chips on last 11 numbers
12 th spin: 5 chips on last 12 numbers

Now for the system itself:

- as you can see you need a large bankroll
- playing it is still no better than random bets
- if you lose playing this system (say your numbers didn't reappear in the last 12 spins), recovering will take a long time

CONCLUSION: the system doesn't work in the long run.........


cheers
#500
Another thing to add....

There are times when there is only a point or two between the first and second best on ratings.

Let's say trap 3 has 36 points and trap 6 has 35 points.

Trap 3 may be 7/2 and trap 6 may be 6/1.

I often go for the larger price. You could back one and have a small saver on the other if you liked or just dutch the two of them.

It also seems to perform better in the winter months.

My mates theory is the quicker starting dogs have a decided edge over the slower dogs at some of the tracks with shorter distances. It takes some of them time to warm up and this inevitably leads to them finding trouble in running and the winner has already flown.

cheers.  :thumbsup:
#501
Horse & Greyhound Racing Forum / BALLY'S TRAP CHALLENGE
February 13, 2013, 10:48:09 PM
Here goes!

You first need a copy of the Racing Post.

I know they have an online version of it. I am not 100% sure if it is in the same format as what they put up on the walls in the bookmakers.

But anyway....

They nominate 2 greyhound meetings during the day as the 'Trap Challenge'.

The Racing Post form guide give 3 selections in each race for Tri-cast purposes.

So you need to give 3 points to each dog who they select to finish 1st.

2 points to each dog who they select to finish 2nd.

1 point to the dog who they select to finish 3rd.

Now they also have sectional times for the dogs and tell you what position the dog is in at each bend of the race.

All we are are interested in is the dogs position at the first bend. This is a crucial bit of information because you would be surprised how many dogs win who get the early lead and avoid any trouble in running which happens frequently.

Give any dog that you have gave points to an additional 1 point if it was 1st at the first bend in its last race.

Now you will normally find a clear selection on points after going through the card.

I have had times when a trap selection is 15-20 points clear of the next trap.

This to me is like a strong favourite in any particular race. But the great thing about it is that we are not going to get the same skinny price.

I had 2 last week that won at 4/1 and 9/2.

I will give an example sometime over the next few days of exactly how I arrive at my figures and show the betting forecast.

cheers.
#502
Quote
And at roulette everything is always different, no two sessions are the same.

It is true that the stream of numbers are always changing.

Therefore sticking with the same system will not produce consistent results.

We can all see this when graphs are posted up of spectacular highs and lows.

So it does not pay to walk into a casino with a preconcieved plan of action. We don't know what the 'weather' is going to be like yet and it could be one of those days where our plan is going to sink without trace.

Now that's not necessarily bad news because that means that there is going to be a consistency in the results. (The bad news will be if we continue to fight against whatever it is that is happening) I think human nature dictates that we like to be proven right. Unfortunately that can cost money in a gambling environment.

An open minded approach is required to be able to adapt to whatever is happening presently and to be prepared to change tack and go with the flow.

There is no worse feeling than walking out of a casino feeling like a stubborn old fool.

System players have lost for hundreds of years. Things are not about to change anytime soon.

cheers.
#503
 
Any good concept needs to have consistency as one of the key principles behind it.

I was thinking today that the casino could paint whatever they wanted on the slots instead of the numbers. It would make no real difference really.

A good concept to investigate and study would be different kinds of averages which produce consistency and forget about guessing what the next number is going to be on the wheel.

The wheel and table layout are just eye candy. We all need to dig a bit deeper than that.


cheers.
#504
Sputnik

Somebody posted his method on another forum. I will try and remember which forum it was.

I am pretty certain it was something like betting the last number that appeared and then adding the other numbers as they showed up (or something along those lines)

I know the guy you mean and he supposedly had some kind of video showing him win 10k playing the tables in Vegas.

One thing I do know for sure is the bloke was an internet marketer and had all kinds of different websites on the go. So this whole thing was maybe just some publicity stunt to promote his sites and get a name for himself.

cheers
#505
General Discussion / Re: Wheel Movement Studies
February 12, 2013, 03:58:33 PM
Well looking further into my ideas here and I can honestly say...

Abandon ship  :pirate:

This just isn't going to work!

It's the same old problem and that is that things can go to sleep for a long time and you can dig a big hole for yourself very quickly.

The only real answer I know is to play on a spin by spin basis.

If you think about it, it actually makes no logical sense to play for a split or street to appear sometime in the next 5-10 spins or whatever. Something is either coming out on the next spin or not and your prediction for that particular spin is either right or wrong.
(I am not including bias wheels in that synopsis)

Playing it for the next 10 spins and losing is like attending the funeral when you never went to the wedding  :D

Well at least it passed on an afternoon and it reinforces the fact that there are a million and one ways to lose at this game and not very many ways to win.

cheers

p.s. I will count to ten next time before I post up any of my old ideas!  :whistle:
#506
General Discussion / Re: Wheel Movement Studies
February 12, 2013, 01:29:50 PM
This can be the fanatics thread!  :))

I second Drazen's comments. It would be nice to learn more about bias play if you have the time Sputnik.

cheers  :thumbsup:
#507
General Discussion / Re: Wheel Movement Studies
February 12, 2013, 01:18:26 PM
The next pic shows how you would start a new cycle for the streets after the first 12 spins and also start a new cycle for the splits after the first 18 spins.

Playing a 37 spin cycle would give you three cycles for the streets and two cycles for the splits.

The numbers that came out in the pic below were as follows...

33
--
13
9
30
32
31
19
7
16
19
34
5
14
------ This ends the first cycle for streets.
4
23
10
15
28
12
------ This ends the first cycle for splits.
11
13
#508
General Discussion / Re: Wheel Movement Studies
February 12, 2013, 12:31:24 PM
Now you may be wondering where I am coming up with all the markings.

So allow me to explain....

Here are the numbers again from the above example.

33
--
24
34
1
36
32
14
35
4
33


So the 33 went to the 24.

I am using CW pocket distances. So 33 to 24 = 35 pockets travelled.

33
--
24 35

So how do I work out the splits?

Well the split of 24 =12 and the split of 35 = 17.

33
--
24 35 (12 17)

How do I work out the streets?

The street of 24 = 8 and the street of 35 = 12.

33
--
24 35 (12 17) (8 12)

So here are the full markings....

33
--
24 35 (12 17) {8 12)
34 26 (16 14) (12 9)
1 14 (1 8} (1 5)
36 27 (18 15) (12 9)
32 25 (17 13) (11 9)
14 24 {8 12) (5 8}
35 9 (17 6) (12 3)
4 7 (1 4) (2 3)
33 18 (18 9) (11 6)

So I import the singles, splits and streets into the chart as I go along.

I would only use a 12 spin cycle for the streets, an 18 spin cycle for the splits and a 37 spin cycle for the single numbers.




#509
General Discussion / Re: Wheel Movement Studies
February 12, 2013, 12:18:44 PM
OK guys, I put a chart up a few minutes ago and I made a mistake.

Here it is again corrected!

The numbers that came out were as follows....

33
--
24
34
1
36
32
14
35
4
33


[attachimg=1]

#510
General Discussion / Re: Wheel Movement Studies
February 12, 2013, 11:31:52 AM
Now you could put all three together to look for bets. (singles, splits and streets)

Maybe an idea would be to reset the whole thing after each win. Alternatively you could go up a unit on a loss.

It's snowing today and I am going nowhere, so I will have a play around with this and see what can be done with it.  :)