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BETJACK
P.S. This post is a joke
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Guys,
You're just throwing junk at the wall hoping that something will stick.
The first problem is that you're trying to beat a random game, rather than trying to exploit a gaming device/wheel. (Impossible.)
The second problem... you're ignoring the wheel, the playing conditions and are focusing on just numeric data. This increases the amount of data that you need 10 fold.
If you're going to rely on data, collect better data:
1. Wheel spin direction. Segregate your data by direction
2. Wheel speed matters. Make some approximations for it. Again segregate the data.
3. Use better tests to find relevant results, such as coefficient of restitution testing, use chi square, and standard deviation tests, limit the degrees of freedom by carefully definining your tests, do out of sample testing, and collect relevant amounts of data.
Focus on the wheel, not the layout.
1. Lose the pen and paper. You usually can't hand test enough spins to determine whether or not your systems work.
2. Carefully define what it is that you're testing in order to limit the degree of the freedom so that your test produces relevant results.
3. Attempt to form a hypothesis as to why your system should work in the first place. For example: What are the physics at work that could possibly make the system work. (Magic, randomness, the law of the third, and the law of large numbers are not reasons.
4. Conduct out of sample tests.
Random patterns are just that, random. Claiming that they are somehow predictable is an oxymoron. Consequently, you can't beat a "random wheel" in the long term. If you disagree, then perhaps you can explain the physics at work that would enable you to win on such a wheel.
BETJACK
P.S. This post is a joke