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Messages - GreatGrampa

#166
General Discussion / Re: 123 Framework
May 19, 2013, 08:12:30 PM
Quote from: ignatus on May 17, 2013, 05:35:41 PM

Thanks you GreatGrandpa for this system! (with my modifications)  :thumbsup:

I am glad you liked it and mod it to suit your play.  In an attempt to make it simple and understandable I didn't explain certain elements in the system when I posted it.  While the framework remains those 5 steps, I wAnted to go a little deeper into the concepts on why each element is important.  every element including progression has been modified over and over mor than 2000 sessions to get to a state it currently is. Will explain this week when I find more time. 
#167
Even chance / Re: Triple shooter for even chances
May 19, 2013, 08:06:03 PM
Quote from: Chrisbis on May 19, 2013, 06:46:15 PM
I think "Flat-in-O" is a little more flattering!! lol

The name says it all.  Flatter in a circle.  O:-). I think like Marty, alembert this should be named flat progression.   :thumbsup:

Excellent mods chrispy and Atlantis. I will try to make a video next week. 
#168
Even chance / Re: Trend/Anti-trend
May 19, 2013, 08:38:51 AM
Very true.  Brett Morton has formed this a basis in his book
#169
Straight-up / Re: The Finale Crossing
May 17, 2013, 05:52:29 PM
Turner you are right. It should read 9 0 1.  in case you are baffled with crossings let me know can explain more.
#170
General Discussion / Re: 123 Framework
May 17, 2013, 04:34:02 PM
d'alembert after every loss of three continuous 123 losses in double street level. refer table 7 example.
#171
General Discussion / Re: 123 Framework
May 17, 2013, 04:25:12 PM

Beauty of the system. No huge draw downs. You will recover easily. You will hardly go into the cyclic progressions. Very simple to follow, as no detailed tracking needs to be done. Worship the power of simplicity!!! All powerful concepts combined into one framework.
Lets do examples now. See attached for the play. I have used the first 100 spins from 4 tables of wiesbaden from yesterday. All elements covered in the framework are covered across these 4 tables played. As always keep winning and keep it simple!
#172
General Discussion / Re: 123 Framework
May 17, 2013, 04:23:13 PM
The idea is simple. I will explain the whole framework in 5 easy steps.
1. Choose your preferred even chance(prefer colours). Bet for the last occured even chance to repeat for the next 3 spins with a progression of 1, 2, 3. On any hit reset the progression. This is the production step.

2. If you complete 1 2 3 and did not get a hit, chose the dozen that came last and bet 1 2 3 units on this dozen for the next 3 spins. Stop and reset progression on any hit. If you reach a new high move back to even chance and step 1. This is the recovery step.

3. If you complete 1 2 3 and did not get a hit, choose the double street that came last and bet 1 2 3 units on this double street for the next 3 spins. If a hit move back to dozens if you are not in a new high BR. If at a new high BR move back to even. This is the second recovery step.

4. If you complete 1 2 3 in double street and did not get a hit, stay there until you get a hit or 3 losses. On a hit move back to dozens. On 3 losses, move to even chances.

5. On 3 losses and moving to even chances, increase the unit size by 1 unit. On recovering completely playing with this increased unit size move back to 1 unit. On a complete series loss increase the unit size by 1 unit. The cycle goes on.
#173
General Discussion / 123 Framework
May 17, 2013, 04:20:48 PM
I felt so injustified after posting the Finale crossing framework, as eventhough it simplifies things to a large extent, it is something for very advanced and professional players. Not for the fellow forumers who look for easy things to play. When I say easy, i mean outside bets. Easy to track, easy to understand, easy to play.

So how simple can simple get? While deep professional and advanced players can look at Finales and crossings and other frameworks to follow in the finale chapter, what can i share with fellow forumers who like to keep things simple. The answer is the 123 framework.

Basic concept 1 : Repeaters
How amazed we are to identify that there are so many repeaters. How often have we seen a column repeat, a dozen repeat and one of the even chances repeat. As often as we breath! How do we take advantage of it in a controlled way as simply betting on a even chance to repeat is not going to statistically get us up all the time.

Basic concept 2 : Risk
As Manrique successfully exhibited, progression need not depend on increasing the units. It can also be done effectively parachuting across various locations in the table. What a gem of a rule. How can we drive maximum mileage from this simple concept?

Basic concept 3 : Production and recovery
Every gambler will know that there has to be a production strategy and there has to be a recovery strategy. It could vary between attack and defense or defense and attack depending on your style of play. However these need not be two different strategies. Things would be very simple if we can combine these into one single framework. But can we do it?
#174
Straight-up / Re: The Finale Crossing
May 17, 2013, 10:57:36 AM
As you can see within 14 spins we had 4 betting opportunities and we are +68 units. For those curious ones, I have tried with few more wiesbaden spins from yesterday and day before and everything will give a +50 easily. But that's only the tip of the iceberg. As I mentioned this is something i have been playing for sometime now with good success rate and can vouch for it.

As always, adapt these concepts to suit your way of playing and keep winning! Any feedback, queries, adaptations always welcome! I will try to post a couple of videos soon.
#175
Straight-up / Re: The Finale Crossing
May 17, 2013, 10:54:16 AM
Let me try explaining this with the wiesbaden spins from table 3 yesterday that I shared at the start.

Spin    Finale          0        1         >1             Comments
5          5                  9        1                         Keep tracking no crossing in sight
28        8                  8        2             
24        4                  7        3
7          7                  6        4
13        3                  5        5                         There is a crossing on 0 and 1. Remember our exception rule. Go for the 5 finales that has appeared once. So we bet on finales 5, 8, 4, 7, 3. In other words on the numbers 5, 15, 25, 35, 8, 18, 28, 4, 14, 24, 34, 7, 17, 27, 3, 13, 23 and 33. 18 units.
25        5                  5         4        1              We are +18 now. We restart tracking as there is no more crossings possible which will involve playing less than or equal to 2 finales.
33       3                  9         1        0
13       3                  8         2        0
7         7                  8         1        1              Crossing between 1 and >1. We play the finale 7 (7, 17 and 27).
27       7                  8         0        2              We are +51 now (+18-3+36). We continue tracking.
21       1                  7         1        2
25       5                  6         2        2              Crossing between 1 and >1. Play finales 5 and 1.
29       9                  5         3        2              Crossing continues. Remember our exception 2. Play 3 finales 5, 1 and 9. We are +6 (+14-8).
9         9                  5         2        3              We are +68 (+51-11-8+36). Retrack as there is no more crossings possible which will involve less than or equal to 2 finales.
#176
Straight-up / Re: The Finale Crossing
May 17, 2013, 10:53:11 AM
That brings me to the end. Okie! No progressions, only flat betting so far. Once we digest all these I will explain how to do progressions. But flat betting works fine and gives us good ups.

This is one of my productive playing methods. Either I start with this framework when i visit a casino or I use this framework to top up my winnings when i have reached my daily profit limit. I aim for 50 units and mostly i get that 50 units within 15-20 spins. As always, don't forget your disciple and MM.
#177
Straight-up / Re: The Finale Crossing
May 17, 2013, 10:51:42 AM
When do we stop?
Play a crossing until a hit will not get you into a positive zone. For eg.

0           1            >1
6           2              2         - Play 2 finales. Approximately 8 numbers.
6           2              2         - Play 2 finales. Approximately 8 numbers
6           2              2         - Play 2 finales. Approximately 8 numbers
6           2              2         - Play 2 finales. Approximately 8 numbers
6           2              2         - Do not play this. Even though crossing is still valid, we will not get into a profit for this cycle. If we play this we would have spent 40 units and will get back only 36 units.

Stop playing when a crossing cease to exist.
0             1              >1
6            2              2           - Play 2 finales. Approximately 8 numbers.
6            2              2           - Play 2 finales. Approximately 8 numbers
6           1               3           - Stop playing. Crossing is no more there.
#178
Straight-up / Re: The Finale Crossing
May 17, 2013, 10:50:09 AM
What is a world without exceptions.
Ofcourse there are two exceptions to my not more than 2 finales rules. One is a situation where you are getting a situation like below.

0         1           >1
5         5

As you can see there are 5 finales that has come once and 5 that has not appeared. Go against the crossing rule and go for the wakers here. As there is a long list of sleepers, there is a higher probability that sleepers will remain sleepers. So instead of playing finales in 0 as per the crossing rule, play finales in 1.

The second exception is as below:
0             1               >1
6            3                  1
6            2                  2     - Crossing in sight. So you start playing the 2 finales that has appeared once.
5            3                  2     - Crossing continues to be in sight. But we have to play more than 2 finales. Treat it as an exception. Go for it mate! It works wonders.

These are the only two exceptions known to mankind in this framework :)
#179
Straight-up / Re: The Finale Crossing
May 17, 2013, 10:48:40 AM
Do we track endlessly?
Ofcourse not! For us to get a balance between the number of finales that we are playing and the number of occurances it takes for a crossing to return successful results, we stop and restart tracking whenever the possibility of next tracking will require more than 2 finales to be played. Confusing right? Let me explain with an example.

0                1                    >1
9                1                                               - Continue as there is a crossing that will involve less than or 2 finales possible.
8                2                                              - Continue as there is a crossing that will involve less than or 2 finales possible.
7                3                                              - Continue as there is a crossing that will involve less than or 2 finales possible.
6                3                    1                         - Continue as there is a crossing that will involve less than or 2 finales possible.
5                4                    1                         - We stop at this spin and start tracking again. Because after this we cannot get a crossing which will be less than or equal to 2 numbers.                   
5                3                    2

Lets see another one.
0                1                    >1
9                1                                               - Continue as there is a crossing that will involve less than or 2 finales possible.
8                2                                              - Continue as there is a crossing that will involve less than or 2 finales possible.
8                1                    1                          - This is a crossing between 1 and >1.
7                2                    1                         - Again a crossing between 1 and >1.
7                1                    2                         - We had a winning crossing.
6                2                    2                         - Crossing between 1 and > 1
6                1                    3                         - Winning crossing. But we stop tracking and restart tracking here because any further crossing that will happen here will need more than 2 finales to be tracked and played or we will have to wait a long time before a successful such crossing happens between 0 and 1.

Might sound complicated. But once you get a hang of it, you will see how easy it is to track it this way.
#180
Straight-up / Re: The Finale Crossing
May 17, 2013, 10:47:18 AM
When do we play?
Adher to the crossings rules. Play only the crossing betwen 0 and1 and 1 and >1. No other crossings as others are non-profitable in long run. Get in when a crossing starts and get off when the crossing is no longer there or a hit is not going to get you into positive.
e.g.
0        1          >1
5        5                   - Next hit of a number that has not appeared once will make the number of finales that appeared once to be greater than the numbers that has not appeared. So this is a valid crossing.

0         1         >1
7         2          1         - Crossing between 1 and > 1. Play the two finales under 1, as the next hit there will make >1 finales more than the finales under 1.

0         1         >1
6         3         1           - No crossing exists

0          1         >1
8         0         2              - No crossing exists

0         1         >1
5         4         1         - Even though there is a crossing between 0 and >0, we don't play this. This is not a valid crossing for us.