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Messages - MarignyGrilleau

#16
Gambling Philosophy / Re: Testing the 20/100 Flaw
March 07, 2013, 02:32:57 PM
What unit values do you use for your regression bet?
:thumbsup:
#17
General Discussion / Re: The JohnLegend challenge
March 05, 2013, 10:28:30 PM
John Legend, my opinion is that you would take the next step reformulating your ways of attacking the game. By now it is obvious something is not working well, i mean you lost every public challenge until today, other than your closed results.
So, in the sake of evolving upwards, study a bit more on the game, and come up with something slightly better or safer. Don't get me wrong, your persistence can turn into something more than entertainment.


Cheers ;)
#18
General Discussion / Re: Entry points
March 03, 2013, 09:23:39 PM
Quote from: Sputnik on March 03, 2013, 07:14:56 PM

So clustering series have a bias ?

I read about some math experts who explore the law of series and come to the conclusion that clustering series where slight more common.

So you have three possibility's, only three existing states, 1 in 3 with no other possibility's.
And you say that FTL has a slight higher strike ratio ...

Then Spike and others would be correct when they state that you be better of following the wheel.

Now why do you say it is a flaw when you have 1 in 3 - that is not a flaw - that is what it is.
But that the distribution clustering into 1 in 3 show a bias towards FTL is just that, slight more common and also not be a flaw.

So the conclusion on developing a march is to aim for FLT and hovering state or FTL and series of singles and not hovering state and series of singles.


That is the best way to explore it. As per thousands of sessions i tested before pen and paper.
"...aim for FLT and hovering state or FTL and series of singles and not hovering state and series of singles."
Basics is that one should aim for series always.


The "bias" comes from the way we identify the states.
Series of singles
11 2 1 22 ends in a series
Hovering
(and here is the trick)
11 2 11 -- one hovering state also ends in a series
11 2 11 2 11 -- two hovering states, ends in a series ...


We often name hovering state as "Isolated Single"
It should be also "Isolated Series"


2 11 2 11 2 1 2- so here we would have two isolated series but only one isolated single followed by one series of singles (that did not end yet).
*****************************************************************************
Even if we change the way we identify the hovering state to be = Isolated Singles + Isolated Series
we can not solve the discrepancy towards series of singles.

One other common flaw when someone starts to count states in a binomial distribution (markow chains) is in small detail: - is that we count ONE series of singles despite its length but do not do so regarding series of series. at the 3rd series in a row we count another series of series state. Causing the count to be much bigger.


The strategy would remain the same and it does not matter, as there is clear bias towards series of series??


Does the distribution of this states have the same frequency as 12 numbers???


Thanks for this discussion even if it went a bit off-topc


Cheers
#19
General Discussion / Re: Entry points
March 03, 2013, 03:54:12 PM
@Ralph -There is no std of 3 or 4 on those screenshots. but i get what you mean.
@Sputnik - What about all other positions?
@Razor - "a fixing deviation of a previous deviation", [/size]it does not matter as the measurement is independent for every window of events.

#20
Creativity Adventures / Re: Regression & Up & Pull
March 03, 2013, 01:38:34 AM
NICE STUFF. The most decent stuff here this year i have to say.
Looking forward for your results.
Cheers
#21
General Discussion / Entry points
March 03, 2013, 12:20:07 AM
Suppose one would only interact with the game whenever a certain position (Even Chance, Dozen, Column, Double Street, Street, Split, Straight) reaches 4 Standard Deviations.
Would the fluctuation be the same as with any random entry point?

#22
Mixed / Re: My query for all money management experts
February 21, 2013, 01:51:56 PM
Quote from: MarignyGrilleau on February 20, 2013, 08:31:22 PM
Is there any strategy or solution that you openly shared here?


I am not albertojonas... :scared:
#23
Mixed / Re: My query for all money management experts
February 20, 2013, 08:31:22 PM
Is there any strategy or solution that you openly shared here?
#24
Math & Statistics / Re: Long runs on EC.
February 20, 2013, 01:45:07 AM
Quote from: Ralph on February 17, 2013, 01:52:34 PM

Knowing we can expect about  7 in a run in 200 spins It should be possible to make some use of that knowledge. Seven run can a Martingale easy fix, but nothing says it can't be several more, and then the loss is as it use to be when a negative progression bust, the bankroll is wiped out.



In fact it is more likely to be more than less. The distribution of the longest run is a logarithmic histogram.
It is interesting and yet this thread seems to old only a few views.
Cheers
#25
Math & Statistics / Re: Long runs on EC.
February 18, 2013, 07:47:31 AM
it is around 95% likely to have a run between 5-11 in 200 spins.


From my experience parlay is very effective..
#26
i see and i get it. So You end a session when you hit LLL. Cool.  :thumbsup:
#27
Gambling Philosophy / Re: Masse Egale
February 10, 2013, 03:32:43 PM
Quote from: Ralph on January 16, 2013, 11:46:57 AM
Winning one unit a session on an EC flat betting, is to bet until 1 plus, is there other ways?. It is to find the moment to start.


No less...
#28
It does not change fluctuation. Unless we can find a "better" entry point.
Cheers
#29
And here starting with one unit:



WLBalance
21220
2222WWL1
2221LLW1
1121LWL2
1112LWL3
1121LWL4
2122WLW5
1122WLL6
2111WWL7
1111WLL8
2212LWW9
2221LWL10
2122WWW11
2222WWL12
1122LWL13
1122LLL7
2222LWL8
1211WWL9
1121WLW10
1122LLW10
2212LLW10
2221LWL11
1111LLW11
2221LLW11
2121WWL12
2222WWW13
2211LWL14
1111LWL15
2222LLL9
1112LLW9
1121LWL10
1111LWW11
1112LLW11
1111LLW11
2221LLW11
2112WLL12
2122LWW13
1111WWL14
1122LWL15
2111WWL16
1221LLW16
2111LLW16
2122LWL17
2211WLL18
2212LLW18
1222WWW19
2112LLW19
1221LLL13
1221LLL7
1122WWW8
1212WLW9
2222WWW10
2111WLL11
1221LLW11
1112WLL12
1222WLW13
1222LLL7
1212LWW8
2222WWW9
2112WLW10
2122LWW11
2212WLW12
2211LLW12
2221LWW13
1112LLL7
1112LLL1
1211WWW2
2212WLW3
2112WWL4
1221LLL-2
2221WLL-1
1211WWW0
1212LLW0
2111LWW1
2212WWW2
#30
It seems to me that if you do not hit the first ten units profit the result would be the same as playing starting from 1 unit in the beginning.


Here is random.org from today.EC's.


WLBalance
2122
2222WWL10
2221LLW10
1121LWL11
1112LWL12
1121LWL13
2122WLW14
1122WLL15
2111WWL16
1111WLL17
2212LWW18
2221LWL19
2122WWW20
2222WWL21
1122LWL22
1122LLL16
2222LWL17
1211WWL18
1121WLW19
1122LLW19
2212LLW19
2221LWL20
1111LLW20
2221LLW20
2121WWL21
2222WWW22
2211LWL23
1111LWL24
2222LLL18
1112LLW18
1121LWL19
1111LWW20
1112LLW20
1111LLW20
2221LLW20
2112WLL21
2122LWW22
1111WWL23
1122LWL24
2111WWL25
1221LLW25
2111LLW25
2122LWL26
2211WLL27
2212LLW27
1222WWW28
2112LLW28
1221LLL22
1221LLL16
1122WWW17
1212WLW18
2222WWW19
2111WLL20
1221LLW20
1112WLL21
1222WLW22
1222LLL16
1212LWW17
2222WWW18
2112WLW19
2122LWW20
2212WLW21
2211LLW21
2221LWW22
1112LLL16
1112LLL10
1211WWW11
2212WLW12
2112WWL13
1221LLL7
2221WLL8
1211WWW9
1212LLW9
2111LWW10
2212WWW11