Our members are dedicated to PASSION and PURPOSE without drama!

Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Ralph

#211
You will need to win about 90 bankrolls to be on safer ground.
#212
Straight-up / Re: seven number method
February 10, 2013, 07:52:36 AM
Sam!


Here is my last play!


we start with five numbers which
is the last number spun.


32,7,6,35,15


11 hit, so I add 11.




11,32,7,6,35,15




2 hit, we add number 2


11,32,7,6,35,15,2




14 hit, we got seven numbers so
I add one on 11


11,11,32,7,6,35,15,2


22 hit, We add one to 32


11,11,32,32,7,6,35,15,2




19 hit, we add one to 7.


11,11,32,32,7,7,6,35,15,2




18 hit we add one to 6




11,11,32,32,7,7,6,6,35,15,2


28 hit, we add one to 35


11,11,32,32,7,7,6,6,35,35,15,2


18 hit we add one to 15


11,11,32,32,7,7,6,6,35,35,15,15,2


34 hit we add one to 2




11,11,32,32,7,7,6,6,35,35,15,15,2,2


30 hit we add one to 11.


11,11,11,32,32,7,7,6,6,35,35,15,15,2,2


36 hit we add one to 32


11,11,11,32,32,32,7,7,6,6,35,35,15,15,2,2


24 hit we add one to 7


11,11,11,32,32,32,7,7,7,6,6,35,35,15,15,2,2


Eleven hit we are not on plus, we add one
to eleven as it hit.




11,11,11,11,32,32,32,7,7,7,6,6,35,35,15,15,2,2


20 hit we add one to 6


11,11,11,11,32,32,32,7,7,7,6,6,6,35,35,15,15,2,2


10 hit we add one to 35


11,11,11,11,32,32,32,7,7,7,6,6,6,35,35,35,15,15,2,2


13 hit we add one to  15


11,11,11,11,32,32,32,7,7,7,6,6,6,35,35,35,15,15,15,2,2


31 hit we add one to number 2




11,11,11,11,32,32,32,7,7,7,6,6,6,35,35,35,15,15,15,2,2,2


26 hit we add one to number 32




11,11,11,11,32,32,32,32,7,7,7,6,6,6,35,35,35,15,15,15,2,2,2




4 hit we add one to number 7.
11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,35,35,35,15,15,15,2,2,2


28 hit we add one to number 6.


11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,15,15,15,2,2,2


36 hit we add on to 35.


11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,15,15,15,2,2,2


35 hit, we add one to 35 (we are 88 units back).






11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,2,2,2




23 hit, we add to number 15.




11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,15,2,2,2


32 hit, we add to 32 we are 33 units back.




11,11,11,11,32,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,15,2,2,2


21 hit we add to number 2


11,11,11,11,32,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,15,2,2,2,2




0 hit we add to number 11






11,11,11,11,11,32,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,15,2,2,2,2




32 hit. we are 24 plus.

#213
General Discussion / Re: Betvoyager Broken
February 10, 2013, 07:46:59 AM
Looks funny, it is not by purpose, 21 zeros has the same probabillity as any 21 numbers, and most clever should start bet on zero after 5 hits.  If it NZ it  is real a problem, not rigged, what a stupid rig, they must pay back all play.
#214
Straight-up / Re: seven number method
February 10, 2013, 07:09:07 AM

Sam!I add not all seven, just one number a spin, if hitting the hitted number, otherwise the lowest bet.
#215
Straight-up / Re: seven number method
February 09, 2013, 07:35:57 PM
From my last played session





I played 5 EC to get 5 mumbers.


21,14,32,9,35


I bet one chips on this 5 numbers.


31 shows


I bet one chips on six numbers


21,14,32,9,35,31


7 shows


I bet on chip on this 7 numbers




21,14,32,9,35,31,17


23 shows


I have now seven numbers and miss


so I bet the same seven numbers,
but add a chip.


21,21,14,32,9,35,31,17


17 shows and I am plus of 13.


Start over
#216
Straight-up / Re: seven number method
February 09, 2013, 07:25:57 PM
Quote from: Smoczoor on February 09, 2013, 07:12:59 PM
now i got it!



do we raise bet on that number that hit?




Yes always if the number hit, otherwise at (one of) the lowest bet.
#217
Straight-up / Re: seven number method
February 09, 2013, 06:54:21 PM
Quote from: Smoczoor on February 09, 2013, 04:46:06 PM
1
2
3
4
5 - bet on 1,2,3,4,5 (-5u)
6 - bet on 1,2,3,4,5,6 (-6u)
7 - bet on 1,2,3,4,5,6,7 (-7u)
8 - bet on 1,2,3,4,5,6,7 (-7u)
9 - bet on 1,2,3,4,5,6,7 (-7u)
10 - bet on 1,2,3,4,5,6,7 (-7u)
11 - bet on 1,2,3,4,5,6,7 (-7u) (-46u total)
3 -  bet on 1,2,3,4,5,6,7 win 36 - 7 = 29u  (-46 + 29 = -17u) so u add one chip to every bet number
5  WIN ; UNITS: 72 - 14 = 58u u restart method because you are in plus (58 - 17 = 41u)

am i right now?




You add a chip to ONE of the numbers.
#218
Straight-up / Re: seven number method
February 09, 2013, 06:49:59 PM
Quote from: TwoCatSam on February 09, 2013, 05:57:07 PM
From Ralph; my red.

If  we miss all spins up to now, we add a chip to one of the numbers and spin(any number?). If we hit(it must be the number with two chips on it as no other number could possibly put you in the profit) and are on plus we restart, if a not we add a chip to the hitting number(it now has three?.)  If miss, we add a chip to the last placed number(the seventh number to come?). We play and add a chip to the numbers, one at every spin until we are plus. We add them equal, but if a number hit we add that number before any other.


I'm pretty confused.

Sam




If we have allready seven numbers in play, and miss, we add a chip to any of the numbers which has lowest bet.
We try to have equal bets, but we add to the hitting number, if we miss we add to the lowest bet.


We play until plus, it is not sure you are on plus the first hit, and have to go on.
#219
Straight-up / Re: seven number method
February 09, 2013, 04:23:52 PM
Quote from: Smoczoor on February 09, 2013, 04:11:15 PM
i want to understand this method...


u bet last 5 numbers - if miss you add last one so you bet last 6 numbers
if miss you add last number so you bet last 7 numbers if miss u bet last 7 numbers so oldest number is throwed and you add to bets last one - so u play always last 7 numbers...
if any of your bet numbers hit you add one chip to all bet numbers (if you are in minus)
if u are in plus you reset method and play with last 5...


so it looks like


1
2
3
4
5 - you start bet last 1,2,3,4,5
6 - you bet 1,2,3,4,5,6
7 - you bet 1,2,3,4,5,6,7
8 - you bet 2,3,4,5,6,7,8
2 - you are in plus (36 - 25 = 9) so u restart method


am i right?


I stay with the 7 numbers,    8 - you bet  1, 2,3,4,5,6,7


#220
Straight-up / Re: seven number method
February 09, 2013, 01:55:15 PM
The test has passed 1336 spins and the total is  69.24


The last session is  432 spins and  40.82.






#221
Straight-up / Re: seven number method
February 09, 2013, 11:44:51 AM
Quote from: Ophis on February 09, 2013, 10:21:36 AM
...and. When do you assign numbers on which you will bet. Only at the begging? Or are they assigned each spin (latest 7)?


I start with 5 numbers, the last five on the marque.  Add always if you got a hit, and not plus, if plus restart.


If miss extend to six numbers, and if miss again extend to seven numbers.


If not on plus, add a chip to any of the 7 numbers. continue to plus or your stoploss.
A number which hit is always in turn for the added chip, try to even out the chips, but if a hitting  always  the added chip on that.




When restart use the five last numbers and if extend the last spun numbers.
#222
Straight-up / Re: seven number method
February 09, 2013, 11:35:52 AM
849 spins including the last post.  Plus  27.57 total.
#223
Straight-up / seven number method
February 09, 2013, 09:31:37 AM
We are use to see a number repeat in the first 10 spins, it happen so often we can try to make use of it. Sometimes when it takes more spins to get a repeat, we want to go plus as soon we hit. A progression on single number can be rather low and catch up on a hit. Three chips gain over 100 units.


I have tested some other ways to use it, and M7 is one of them.


This time I placed 5 chips from start, on the five last numbers, then if the first spin hit, we are plus and start all over.
If not a hit, add one number, so we bet 6 numbers, on a hit we are on plus and restart.


If the six numbers not got any hit, we place the last number and we have seven numbers, if a hit we are plus and restart.


If  we miss all spins up to now, we add a chip to one of the numbers and spin. If we hit and are on plus we restart, if  not we add a chip to the hitting number. If miss, we add a chip to the last placed number. We play and add a chip to the numbers, one at every spin until we are plus. We add them equal, but if a number hit we add that number before any other.


It looks like it less often than M7 will have larger drawdown, it is seldom very large numbers of spins until a plus. The stop/loss we decide according to the bankroll, test result and the risks we think is acceptable.


I did a test with goal of 1000 units plus, and got it after 352 spins.


I will do the same test a few more times, and have 9000 units in bank (90 Euro).

#224
General Discussion / Re: Five strikes
February 08, 2013, 06:41:11 PM
Quote from: TwoCatSam on February 08, 2013, 04:50:37 PM
Had a bad run; went down 70 e.

This thing kept hitting the fives very quickly (very few blacks) and when it got down to basebet x 1 again, it was way in the hole.  I upped the base bet to 7 and within an hour it had cleared the even mark and won about 51 eruo.

Sam


Sam!


That's one of the most difficult  decisions, stick to the plan or adopt to the situation.
#225
An user reported a reading error in the bot, this is now corrected. Please download the corrected version.


http://roullettebot.com/bot/BvBot.exe.zip