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Messages - Sputnik

#1201

You can read how to learn the wheel below to follow this topic.

When it comes towards visual ballistic or being into some kind of wheel signature - then the first basic lesson is to learn the wheel layout - the numbers order on the wheel witch is not the same as the table layout.
I also recon that roulette system player would be better of master this basic skill.

Second some one should learn the basic to tell witch distance numbers has - witch might sound complected - but is very easy basic skill.
It takes two to four weeks to master the wheel as i mention above using my basic solution.

To learn the wheel at the first level has a learning curve witch is static witch make it more easy.
After master this first level some one will gain experience and all numbers will float together.
This way some one can tell neighbors from any number or distance.

First we divide the wheel into sectors of three - where the first sector include zero and has four numbers - that is the only exception.
It is a great feeling to know everything in a split second with out using any card or pen and papper.

This is clockwise direction.

0. 26 0 32 15
1. 19 4 21
2. 2 25 17
3. 34 6 27
4. 13 36 11
5. 30 8 23
6. 10 5 24
7. 16 33 1
8. 20 14 31
9. 9 22 18
10. 29 7 28
11. 12 35 3

After you learn each sector in clockwise direction you will also learn the each sectors index number from 0 to 11 so you know witch numbers belong to witch group.
Then come one other useful basic skill to learn opposite or triangular or four Angel splits.

This is the opposite sectors using the index numbers.

0-6
1-7
2-8
3-9
4-10
5-11

Using triangular or four Angel splits you just move two sectors forward in same direction.

0-3-6-9
1-4-7-10

When it comes to distance you just know after mastering opposite, triangular and four angel splits how to move forward using the numbers.
After experience you will also at this level know how to reduce or add plus or minus one pocket in each sector - that is how you can measuring the exact distance between two numbers.
Witch will become a natural reflex with in a split second.
Index numbers to get the raw distance between two outcomes - then add or reduce plus or minus one pocket.

Personaly in the past i memorize one new sector each day and after i master them all in clockwise direction i memorize them anti clockwise direction.
Then when that was clear as water for me i memorize each sectors index number and memorize oppiste, triangual and four angual effect.
And at last i learn how to master distance.

Today i know all numbers by heart with split secound and same goes for distance.
#1202


29    10-4       
1      7-1    RANDOM
2      2-8    BIAS
30    5-11  RANDOM
29    10-4  BIAS
20    8-2    RANDOM
9      9-3    BIAS
2      2-8    BIAS   
35    5-11  RANDOM   
36    4-10  BIAS       
12    5-11  BIAS   
6      3-9    RANDOM   
34    3-9    REPEAT   
35    5-11  RANDOM   
2      2-8    RANDOM     
7      10-4  RANDOM
31    8-2    RANDOM
31    8-2    REPEAT
1      7-1    BIAS
11    4-10  RANDOM
9      9-3    BIAS
12    11-5  RANDOM
7      10-4  BIAS
12    11-5  BIAS
26    0-6    BIAS
1      7-1    BIAS
4      1-7    REPEAT
26    0-6    BIAS
24    6-0    REPEAT
5      6-0    REPEAT
9      9-3    RANDOM
30    5-11  RANDOM
#1203

I find one way how you can divide the wheel into Quads and see how one clear signature unfold.
It show Repeating Quads, Bias Quads and Random Quads.

Pretty cool.
#1204

I also like the 6x6 Matrix ...

It is just that all above is based upon the wrong principals.
It all boils down to the same distribution as 1 in 6 produce or has the same freedom as a dice.

I can only see one solution toward 6x6 Matrix that is based upon the best when it boils down to math and probability.
It is The Flexibility Matrix as it follows the distributions current present state and unfold the future into patterns that any one could read and understand.

The Flexibility Matrix is based upon the wheel layout and the current present state of numbers.
There is no woo-do or any other fuzzy or sloppy ideas why the numbers are in a certain order.
#1205
General Discussion / Re: User Warning System enabled
February 06, 2013, 06:17:33 AM

-

Nice way to run things.

Cheers
#1206

This is one march or algorithm i test as we speak ... even money bets ...
Using three states ...


2
3 W
1 W
3 W
2 W
1 W
1 L
2 W
1 W
2 W
2 L
2 L
2
3
2 W
1 W
2 W
3 W
2 W
1 W
2 W
2 L
2 L
3
1 W
2 W
1 W
2 W
3 W
2 W
2 L
1 W
1 L
3 W
2 W
2 L
1 W
2 W
3 W
1 W
2 W
1 W
3 W
3 L
2 W
2 L
1 W
2 W
3 W
2 W
1 W
3 W
3 L
1 W
2 W
2 L
2 L
1
1 L
3 W
1 W
2 W
3 W
3 L
3 L
2
1 W
3 W
2 W
1 W
1 L
1 L
2
1 W
2 W
1 W
3 W
1 W
3 W
3 L
3 L
1
3 W
2 W
3 W
1 W
1 L
3 W
2 W
1 W
3 W
3 L
1 W
2 W
2 L
1 W
1 L
2 W
1 W
3 W
1 W
2 W
3 W
1 W
2 W
3 W
2 W
1 W
2 W
1 W
2 W
3 W
1 W
2 W
2 L
3 W
3 L
3 L
3
3
3
#1207
General Discussion / Re: One issue solved ...
February 04, 2013, 10:12:08 AM

This is one march or algorithm i test as we speak ... even money bets ...
Using three states.


2
3 W
1 W
3 W
2 W
1 W
1 L
2 W
1 W
2 W
2 L
2 L
2
3
2 W
1 W
2 W
3 W
2 W
1 W
2 W
2 L
2 L
3
1 W
2 W
1 W
2 W
3 W
2 W
2 L
1 W
1 L
3 W
2 W
2 L
1 W
2 W
3 W
1 W
2 W
1 W
3 W
3 L
2 W
2 L
1 W
2 W
3 W
2 W
1 W
3 W
3 L
1 W
2 W
2 L
2 L
1
1 L
3 W
1 W
2 W
3 W
3 L
3 L
2
1 W
3 W
2 W
1 W
1 L
1 L
2
1 W
2 W
1 W
3 W
1 W
3 W
3 L
3 L
1
3 W
2 W
3 W
1 W
1 L
3 W
2 W
1 W
3 W
3 L
1 W
2 W
2 L
1 W
1 L
2 W
1 W
3 W
1 W
2 W
3 W
1 W
2 W
3 W
2 W
1 W
2 W
1 W
2 W
3 W
1 W
2 W
2 L
3 W
3 L
3 L
3
3
3
#1208
General Discussion / Re: One issue solved ...
February 04, 2013, 09:59:42 AM
#1209
General Discussion / One issue solved ...
February 04, 2013, 09:54:34 AM

I find it hard to explain things and been thinking of does nice videos TCS makes.
Now i find a free Deskop Recorder for Ubuntu Linux.

So now i will add videos towards how to play Markov Style ...
Very cool.

Will post a test video first ...
#1210

Cool, so 13 it is, then i know i can pass 1 milion and make 0.2 or 0.3.
Maybe i will let some one code it.

Thanks Wildcard that was what i wanted to know.
The blending edge allow cycle based methodology to become a fun game overall.
#1211

It does not do much, around 0.2 or 0.3 ...
If you not going to hit the deadline during your life time.
So you might look for other option if you would like to become rich.

TCS what is the method of that chart 1 in 2 ? or 1 in 6 ?
Line, Street, Corner ?
#1212

Well there exist many options for cycle based methodology ...
I recent got some very clever things going with some new line of thinking.

I just have to fix my other computer running RX ...
I have Linux and got some suggestion from other members how to deal with my situation.

Also playing around with the blending edge with regression plan would be a pretty cool option.
#1213

Well it is time to start to write about does things in public.
The down side is that no one notice and just move on to next topic.

One thing i like about John Solitude is that he made a complete PDF document with different kinds of strategy's.
Full gaming plan overall.

I am pretty sure if some one has the money, they could succeed playing against the blending deadline using Marty and stay in the positive overall.
With some regression after some winnings you would be in the safe area protecting some of your winnings.
Much of it boils down to mentality.

Today John Solitude is playing poker and involved with the stock market, trading.
Gambling is risky and there is no safe roads to success.

I believe in two things when it boils down to system and roulette.
Betting against the blending deadline is fine if you apply some kind of regression plan.
And cycle based methodology is fine if you can deal with the stressful life style.
#1214

QuoteAre you saying you can flat bet any dozen for one million spins and end with a worthwhile profit?



Here is one picture among others i had many years ago (lost them all and had to google for them) that is part of the test that pass 800.000.
This one is all in and as you can see winnings chop overall, but there is no massive winnings.

I pretty sure there is a way staying at the edge of things.
One of them is not flat betting, that's for sure.
#1215

I know how to win with out losing in the long run and even during the short term.
It depends on strategy and what kind of methodology you will apply.

One method is to win with draw-downs but still be up in the positive area overall.
That is not being all in.
Cycle based methodology and staking levels.

Illustration picture.




Methodolody in the long run win, but not much overall as you have to deal with serios variance and fluctation, so the method has to be based upon that and deal with it.
In one way that is like going all in and a method does not have to have a deadline.

Illustration Picture.