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Messages - VLS

#1801
Meta-selection / Re: Savant felt
October 15, 2012, 06:38:05 AM
An example of the column-wheels and felt correlation:


Consider the following set of numbers:


2, 8, 26


While everyone is seeing this common, regular happening:


[attachimg=1]


Our savant fellow is watching this in his head:


[attachimg=2]


He spots the possible super zone 4:


(Highlighted in blue)


[attachimg=3]


And pondering current game conditions for super zone 4 (i.e. it's trending), he chooses to bet number 32.
#1802
Meta-selection / Re: Savant felt
October 13, 2012, 03:23:42 PM
For a non-savant person, it might be better to picture it like 3 consecutive felts:

[attachimg=1]

The center one is the REAL one (Physical) in which put your marks to track when in the casino, and the other two are the ethereal ones.

The whole set is to be completed in the player's mind when on the table.
#1803
Meta-selection / Re: Savant felt
October 13, 2012, 09:16:21 AM
Tracking three ethereal column-wheels at the same time:

[attachimg=1]

[attachimg=2]

[attachimg=3]
#1804
Meta-selection / Re: Savant felt
October 13, 2012, 02:50:23 AM
I pictured the savant folding the three columns onto themselves in his mind:


[attachimg=1]


[attachimg=2]


[attachimg=3]
#1805
Straight-up / Wheel Mirror techniques
October 11, 2012, 11:01:55 PM
This thread is devoted to a compilation of techniques on the "Wheel mirror" tracking way.

First let's recreate a "Wheel mirror".

In order to create a wheel mirror tracking sheet, you need to split the disc both vertically and horizontally, discarding the zero. Like this:

[attachimg=1]


[attachimg=2]

Obtaining the following columns:

[attachimg=3]

Where each half would act as a complimentary side, with formations being resolved by mirroring zones, repeats, etc.; most often looking for the same formation shown on one side to repeat on the other side.
#1806
Meta-selection / Time Dimension
October 11, 2012, 09:43:59 PM
Time dimension methods are those which only focus in what occurs to the tracked betting locations over locations in the timeline.

A good example of this approach is the "Time Wheel" technique, where you look for wheel patterns in "spots" across the timeline.
#1807
One thing I want this place to feature is a great signal-to-noise ratio.

Signal being the actual roulette systems/methods discussion. What we want to keep and foster.

The "forum noise" is the non-called-for discussion (you most likely know what this mean! Chances are you've already read topics with a gazillion off-topic messages versus little actual discussion on the system). We don't want such a thing in here.




We reserve the right to split off-topic discussion out of our threads.

Even if the original poster disagrees, I'm certain the fellows reading the topics being kept focused to the studied method will appreciate it (and eventually, the poster will realize that he's also a reader who happens to enjoy the focused discussion in other threads too).

Our forum has a general board, let's all use it when wanting to discuss non-roulette topics and chit-chat; the actual study threads are better kept on-topic for the benefit of everyone.
#1808
It refers to the amount of advantage over all the other locations/zones/triggers tracked.

"2 points up" mean the currently tracked trigger has 2 shows/appearances above every other.

Examples below.




Repeats:

A method betting on numbers with "2 points up" has an eligible bet when a number already has one show above the others, so a hit on it would make it have two shows above.

i.e. When all the other numbers have 1 show, and a number gets 2 shows, this number is one point above the others.
If your bet for "2 points up" on such a number, you are effectively betting for it to reach 3 shows, while the other numbers are still featuring only 1 show.




Zones:

If the currenly larger zones are having 3 numbers, then a "1 point up" bet focuses on every number which would make a zone larger than 3.

It could be zone 4, zone 5, zone 6, etc.

As long as it surpasses the other zones by at least one.
#1809
Meta-selection / BACK and FORTH
October 04, 2012, 04:47:22 AM
- Look history backwards until there are numbers to bet for your selection/trigger.


- Start your new cycle from this spin window on.
#1810
Meta-selection / Full BACKWARDS looking
October 04, 2012, 04:45:19 AM
- Look backwards in history until there is a condition realized.


- When a condition is realized, drop the latest number included.


- Use this "almost there" state as the spin window for your new bets.
#1811
Meta-selection / Repeater zone(s)
October 03, 2012, 09:46:23 PM
Zones and super-zones filtering singles as noise; only accounting for repeaters.


The nomenclature is SZX@YR


As you can see, it is the same as Super Zone, with the letter "R" appended.




Super zone 3 @ 1 on Repeaters (SZ3@1R):


[attachimg=1]


Super Zone 3 @ 3 on Repeaters (SZ3@3R):


[attachimg=2]


Super Zone 3 @ 6 on Repeaters (SZ3@6R):


[attachimg=3]


Super Zone 4 @ 1 on repeaters (SZ4@1R) and Super Zone 3 @ 4 on repeaters (SZ3@4R):


[attachimg=4]
#1812
General Discussion / Why "Bet Selection"?
October 03, 2012, 05:30:00 PM

...Why "Bet Selection"?

Because this is the true quid of the matter in gambling.


You could have the best positive, negative, mixed, layered or compounding staking plan, but it isn't the true "engine" that fuels your game. It is only complementary.


The true "motor" of the gambling operation are your picks. Your bet selection.


What and *WHEN* to bet is where the smart bettor differentiates from the regular birthday numbers / chip scattering player.


It is where the smart gambler is bound to place the gross of his attention.

In our forum, we aim to put our main focus in Bet Selections, hence the name.

In here, our goal and mission is to help you find the best combination that suits you and improves your game the most.


Your success at the betting table is the utmost achievement for the site.
#1813
Please feel free to post selections and systems too  :)

Hopefully there'll be some interaction from free members around. We don't bite ;)


Cheers!
#1814
Meta-selection / Street-wheel
October 02, 2012, 11:46:45 PM
The 12 streets from the layout folded into a circle:

[attachimg=1]

Useful to extrapolate regular wheel-based selections.
#1815
Street / Super Zone 4 @ 12
October 02, 2012, 11:43:13 PM
The concept of Super Zone 4, extrapolated to a Street-wheel:

[attachimg=1]

[attachimg=2]


[attachimg=3]

Using a rolling window comprised by the last 12 spins (discarding zero).

Every street which could form a Super Zone 4 in such a window is eligible.