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Topics - ignatus

#51
Multiple locations / 27
July 08, 2014, 01:18:49 PM
proud to present: 27! why 27? 27 numbers are bet. This sound absurd to you maybe but i will explain why it works, i just tested it for fun and won 1000u easily (playing with 5u bets) OK

in each dozen a doublestreet and a street is bet always bet

how are they placed? imagine a dozen divided into two doublestreets, now as one street hit, the other street is bet (in the same ds), and the remaining ds in that dozen is bet.

so for an example:

number 2 hits, street 4/6 is placed, also doublestreet 7/12.

number 16 hits, street 13/15 is placed, also doublestreet 19/24.

number 35 hits, street 31/33 is placed, also doublestreet 25/30.

This is an ongoing process to change the bets, but bets are only changed when a street hit.

when a doublestreet hit, no change is made, since that will simply give the money back, only the streets gives profit.

progression: martingale. this sounds scary maybe, but it's not, progression works just fine and it doesn't go very far in normal cases: -only if those three streets not bet and zero hits you have to double.

cheers
#52
Straight-up / Shifting Targets
March 30, 2014, 12:31:55 PM
This came from observing the live-wheel, and it seems that the last 5 hits comes in clusters. so, i tried figure out a way to take advantage of this phenomenon.

I tried bet each number that comes with it's 2 neighbours, for 3 spins then restart- start with bet the next number with it's 2 neighbours, (5u) (keep that bet) then the next number with it's 2 neighbours, (10u) (keep that bet) then finally the third numbers with it's 2 neighbours is bet, do one spin (with a total of 15u, 5 5 5 numbers).... then restart again with a new target. (restart at any win, with one new target...) it's a progressive bet.

betting this way will make sure if hits comes in clusters it's bound to have a high hitrate, furthermore, targets shift continuously,(this is also true from my observation) always progressively betting for 3 temporary targets once then selecting new targets. from my own test results have been good, but more testing is needed.

I need your help testing.

all live tables have a function to bet each number with it's 2 neighbours with just one click, so no difficult tracking/betting is needed, furthermore it's flatbetting.

cheers
#53
Straight-up / patterns & progression
February 21, 2014, 10:33:41 AM
This is the only way to beat roulette In My Humble Opinion; using patterns & progression.

Trigger: wait for 3 black odd/even or 3 red odd/even, then bet for the opposite (same color)


for an example 3 black odd hit, (trigger) then bet for all black even, with progression


3 even red hits (trigger) then bet for all red odd...and so on





progression 8 number =
1.1.1.1.2.2.3.4.5.6.8.10.13.17.22.28.36.46.59.76


Progression for 10 numbers
1 1 1 2 2 3 4 6 8 11 16 22 30 42 58 80
#54
Dozen/Column / Attack Modes
February 11, 2014, 11:44:12 PM
This is a double dozen-strategy.


First, there are only 3 basic patterns/movements among dozens:


1. Repeat.
2. Last dozen hit
3. New dozen hit


I divided these two:


"Defensive Mode" this is a Repeat or Last dozen hit.
"Attack Mode" this is a new dozen hit.


so these two basic patterns i've calculated they will each last in average for 3 spins each.


Trigger: wait for 3 "Defensive Modes"-patterns (repeat or last doz hit) or 3 "Attack Modes"-patterns (new dozen hit) to occur, then bet for the opposite pattern with a 1-1, 3-3, 9-9 progression.


so, for an example


dozen 1 2 3:


1
2
1 <-trigger, start calculate "defensive mode from here" (repeat or last doz hit)
1
2 <- now 3 "defensive modes" has happened so,start betting for "attack mode" , (in this case doz 1 & 3)
3 hit.


another example.


1
2
3 <-first "attack mode" -trigger (a new dozen hit)
1 <-second attack mode trigger
2 <-third attack mode trigger. Now bet for defensive mode (repeat or last dozen hit): in this case doz 1 & 2
2 hit
#55
Mixed / Progression Method
February 09, 2014, 10:57:13 AM
I think i mentioned this before, it's certainly nothing new.(but it works)


A cycle for 1 EC (or 18 numbers) is 2 spins
A cycle for 1 dozen (or 12 numbers) is 3 spins
A cycle for 9 numbers is 4 spins
A cycle for 1 doublestreet (or 6 numbers) is 6 spins
A cycle for 1 quad (or 4 numbers) is 9 spins
A cycle for 1 split (or 2 numbers) is 18 spins
A cycle for 1 number is 36 spins


so, after 1 cycle without hit +1u bet. This can be played in different ways:


A cyclic progression +1/-1 (+1u after 1 cycle, -1u after each hit)


...or keep the same bet until reach a new high.


The odds can't change, so no matter if you play on 1 EC or 1 number, it's the same principle for this cyclic progression. I have played it with success with 2 numbers, 4 numbers, 2 doublestreets, 1 EC and so on...




#56
Straight-up / 2 numbers with progression
February 08, 2014, 06:16:57 PM
2 numbers bet, 2 random numbers or 2 hotnumbers.


progression: after 18 spins without hit +1u bet, keep the same bet until reach a new high (then reset/restart)






First test i played with 0 & 1 (same bet) and random spins


Second test i played with 2 hotnumbers
#57
Dozen/Column / Dozen Repeater II
February 01, 2014, 03:04:03 PM
Trigger: wait for a dozen repeat. Bet for a third repeat to happen (once, then STOP)


progression: Negative dozen progression 1 1 2 3 4 6 9 14 21 31 47 70
#58
Straight-up / Sectormov
January 29, 2014, 10:49:15 AM
This is a bet based on visual ballistics; the old 11-sector of the wheel is bet, but now 10 numbers opposite the wheel has been added. (see pic) So, if 0 would hit the bet would be as in the picture. The bet is 21 numbers, but using all possible splits the bet is reduced to 11-13u.
This is the most common movement in my subjective opinion, when observing one spin in relation to another. What is most probable to happen? A repeating sector yes or the opposite will hit in a particular Y formation


For European live-wheels only, flatbet


A tracker is made (see attachment)


Any testing/using of the tracker is appreciated
#59
Straight-up / Cocktail Party II
January 08, 2014, 08:17:31 PM
Trigger: wait until one number hit twice in one doublestreet. bet the other five unhit numbers in that ds.


negative progression for 5 numbers


1-1-1-1-1-1-1-2-2-2-3-3-4-4-5-6-7-8-9-11-13-15-17-20-26-30-35-40-47-54-63-73
#60
Double-street / EC too Easy!
October 14, 2013, 11:33:26 AM
Static bets are Doublestreets 4/9, 16/21, 28/33.


+1 negative progression. Only time progression reset is when reach a new high.


EC too Easy!
#61
I've been playing this now for a few days with great success. It started out with an idea, inspiration from Proofreaders2000. I begun manual tracking.... but then i used the already displayed hotnumbers in the casino...How i play now:

IF there are only numbers displayed (6 hotnumber) i have to dot them out on the wheel. (using paint), at Dublinbet there is another chart for hotnumbers... Next I cover all hotnumbers with neighbours. Not exactly all neighbours, there use to be 2-3 "hot areas" that can be covered 3*5 numbers, you have to be a little creative to place these bets, but you learn the skill after some practice.

Now, 15 numbers is perfectly enough for this purpose, this is the maximum bet for an advantage bet (flatbetting)

I use stoploss/wingoal -20%/+20% of current bankroll and divide the game into several mini-sessions. Perhaps a good way to stop if 2-3 sessions lost in a row or 2-3 sessions won...

@Castecasino playing this way i started at 1000 now my current bankroll is over 3000. This was only from flatbetting. I use to play with 5u bets.

@Dublinbet played this morning, started out with 734, now bankroll is 1694. This was my session (see pics):

Starting bankroll 734
stoploss=734*0,8=588
wingoal=732*1,2=880

session won 884
=====
start 884
stoploss=707
wingoal= 1061

session won 1094
=====
start 1094
stoploss=875
wingoal=1313

session won 1409
=====
start 1409
stoploss=1127
wingoal= 1691

session won 1694
=====

Most exciting thing with LiveWheels is hotnumbers "hot areas" or "dominant diamonds", they are not hard to find, it's quite obvious, (they're displayed at the casino already, no difficult tracking is needed) You only need to find the 2-3 particular "hot areas" and place a 5 numbers neighbours bet (or more) covering them. You find Two major hot areas, in most cases direct opposite of eachother, the two hottest numbers are opposite..... well, you see this for yourself


Cheers
#62
Straight-up / Inside Bet
August 04, 2013, 08:11:25 AM
A very simple and effective inside bet.

Divide the numbers into 4 groups of Red&Black

Black:


A) 2,4,6,8
B) 11,13,15,17
C) 20,22,24,26
D) 29,31,33,35

Red


A) 3,5,7,9
B) 12,14,16,18
C) 21,23,25,27
D) 30,32,34,36

Trigger: Whenever 2 groups have been recently hit, bet the 2 unhit groups.

Progression: 8 numbers = 1.1.1.1.2.2.3.4.5.6.8.10.13.17.22.
#63
Corner/Quad / Diagonal Anti-Trend
June 24, 2013, 11:07:01 PM
Diagonal Anti-Trend

Trigger: Wait for one of the two diagonal groups of splits to hit 3 times in a row, then place the opposite diagonal bets with corners, (2 in each dozen) 6 corners bet


Diagonal group 1 (/): Splits 1/4, 9/12, 13/16, 21/24, 25/28, 33/36 -> When hit three times in a row: Bet the anti-diagonal corners 2/6, 7/11, 14/18, 19/23, 26/30, 31/35.

Diagonal group 2 (\): Splits 3/6,  7/10, 15/18, 19/22, 27/30/, 31/34  -> When hit three times in a row: Bet the anti-diagonal corners 1/5, 8/12, 13/17, 20/24, 25/29, 32/36.


Progression: none, or progression for six quads 1-3-9-27
#64
Straight-up / 12 Corners
June 19, 2013, 02:35:59 AM
Trigger:Wait 7 spins without any of the 12 corners hit; Then start betting them

4 Corners in each dozen Numbers: 1,3,10,12 & 13,15,22,24 & 25,27,34,36



Negative progression

TWELVE NUMBERS

1 1 2 3 4 6 9 14 21 31
#65
Creativity Adventures / Are You High?
June 16, 2013, 11:47:52 AM
RNG-strategy

Bet 15 numbers

For each loss +1 bet,

when hit +1 bet

when hit, continue progression

One session End after 2 hits in a row (OR when bankroll is positive)


I've played this, 1u bet- after 5 successful sessions +751u. (that took me ~10min to play)
#66
Multiple locations / Albatross
June 13, 2013, 02:54:40 PM
1u Corners 7/11, 28/32


1u Splits 9/12, 16/19, 17/20, 18/21, 27/30



5u Black




Flatbet
#67
Street / A simple street tracking system.
June 10, 2013, 05:45:09 PM
Just write the streets down 1-12. Then mark x on where it lands, until you get afew gaps. Next bet those "gaps" placing 6 streets, like this; (example) x= numbers hit, 0=gaps, bets are placed here........

1 2 3 4 5 6 7 8 9 10 11 12

0 0 0 x       x x      0   0   0               
   X

Game1: W


1 2 3 4 5 6 7 8 9 10 11 12       
X X 0 0 0 0     X   0  0                       
         X

Game2: LLW

1 2 3 4 5 6 7 8 9 10 11 12 0   
X 0 0    X 0 0  0  X                       
    X

Game3: LLLLLW



Progression: 1-2-4-8-16-32...


A SHORT RNG session: WLWWWWLLWLLWLWLW +54U
#68
Straight-up / Lucky Nine *FINAL*
May 26, 2013, 06:16:55 PM

RED GROUPS
A: 5 7 12 14 19 21 25 27 36


B: 1 3 9 16 18 23 30 32 34


BLACK GROUPS
C: 2 4 11 15 20 22 28 33 35


D: 6 8 10 13 17 24 26 29 31


TRIGGER: Wait unti one group do now show
for minimum 6 spins.


Then start betting it
with Progression 9 numbers =


1.1.1.2.2.3.4.5.7.9.12.16.22.30.40.55


until hit.


Live-session @castle casino:


CDDADBACBBDDBABDADBCDCDAAABABCBDBABABBA


W
LLLW
W
LW
LW
LW
LLLW

#69
Straight-up / Lucky Nine III
May 26, 2013, 01:29:03 PM

Another tweak of this system, with a different trigger/progression+stoploss.


RED GROUPS
A: 5 7 12 14 19 21 25 27 36


B: 1 3 9 16 18 23 30 32 34


BLACK GROUPS
A: 2 4 11 15 20 22 28 33 35


B: 6 8 10 13 17 24 26 29 31


Trigger: Wait until 3 groups have been hit, then bet for the 4:th group.


Progression. 1-1-1-2-2 STOP


Only 5 bets, since most hits seems to come
within 5 spins.


If loss: Accept the loss (Progression Reset).
Bet for a new group




Test-game (RNG)
LLW
LW
LLLLw
LLW
LLW
LW
LLLLW
LLLW
LW
LW
W
W
W
LLLW
W
LLLLLLLLLLLLW
#70
Double-street / My Way Or The Highway.
May 25, 2013, 12:10:05 PM

This strategy have been tested and played for some time with only good results, to be honest, I never lost playing this one.

This is playing with 3 doublestreets with +1 Negative progression, for each spin. (there are some other progressions suggested)

Turner's progression

Try betting in cycles of 3.
2 2 2 4 4 4 6 6 6 8 8 8
Back to 2 2 2 on a new high or 4 4 4 if nearly a new high.


Agesta's progression

A different way of this is to play it in circle of 6, raise + 1 when you are down after 6 triels and then start over
with 1 unit when new high reached.
LW +3
LLLLLL
LLLLLW played with 2 units
LWWLLW played with 3 units
LWWWLW played with 4 units
WW played with 5 units
+ 18 units
new high
Start over with 1 unit
Agesta


So, first divide each of the dozens into two doublestreets. Now, here is how you play; whenever it hits bet on THAT  doublestreet hit, within that dozen.
Only one bet within each dozen. That's the basic rule 1. Next, Basic rule 2. IF hit within the same dozen but on the other doublestreet, you just switch the bet to THAT doublestreet.

   When the game begin, a +1 progression is immediately used. Doesn't matter if it hits or not, always +1 bet. Thing is the only enemy you got now is your own greed. You should quit when bankroll is positive. That is reset progression and restart the game. Use your common sense! (If hits come pretty soon, two hits is enough before reset/restart...)



A short example;

Number 7 hits; Doublestreet 7/12 is bet.
Number 20 hits; (Loss) Doublestreet 7/12 & 19/24 is bet. +1 progression: 2 units on each doublestreet.
Number 31 hits; (Loss) Doublestreet 7/12 & 19/24 & 31/36 is bet...3 units on each doublestreet.
Number 27 hits (Loss) Doublestreet 31/36 is now moved, so bet is Doublestreet 25/30, & 7/12 & 19/24 is bet...4 units on each doublestreet.
Number 5 hits (Loss) Doublestreeets 1/6, & 19/24 & 25/30 is bet...5 units on each doublestreet.
Number 2 hits (WIN) same bet -Doublestreeets 1/6, & 19/24 & 25/30... 6 units on each doublestreet.
Zero hits. (Loss) Same bet Doublestreeets 1/6, & 19/24 & 25/30... 7 units on each doublestreet.
Number 32 hits (Loss)Doublestreeets 25/30 is now moved bet, so bet is Doublestreet 31/36, & 1/6, & 19/24 ... 8 units on each doublestreet.
Number 32 hits (WIN) same bet Doublestreet 31/36, & 1/6, & 19/24 ... 9 units on each doublestreet.
Number 27 hits (Loss) Doublestreeets 31/36 is now moved bet, so bet is Doublestreet 25/30 & 1/6, & 19/24 ... 10 units on each doublestreet.
Number 22 hits (WIN) Same bet Doublestreet 25/30 & 1/6, & 19/24 ... 11 units on each doublestreet.
Number 19 hits (WIN) bankroll is now +12. Time to QUIT. Reset/Restart the game.


Here are some games played;
Turner; Tried your progression and it works great!
LLLWW +7 reset/restart
LLLWLLLLLWWLWWLWW +53 reset/restart
LLLWW +65 reset/restart

LLLLLLLLLWLWWWW +73 reset/restart
LWWLW +84 reset/restart
LWLW +95 Reset/restart
LLLLLLWLWW +103 Quit.

Progression used; 1 1 1 2 2 2 4 4 4 6 6 6 8 8 8..... (I don't reset to 2 or 4 yet, only use that progression until wingoal is reached, bankroll positive... then reset/restart)

================================
Well, this my first Live-session at "Lucky Live Casino" (Using Turner's progression):

LLL WWW Reset +13
LLW LWL LLL LLW LWL WLW WLW LWW Reset +30
WLw LW Reset +45
LLW W Reset +51
LLW LLL LLW LLL LWW WLW W Reset +64
LWW Reset +70
LLL LLL LLL LLW WWL WW Reset +89
LLW LWW Reset +98LLW Reset. Wingoal Reached +100
============================

Second Live-session at "Lucky Live Casino";
LLLLLLWLWLWLLWWW Reset  +33
LLWW Reset  +56
WLLLWW Reset  +89
LLLLWW Quit.
Wingoal reached  +103u
+1 progression works great also

===============================

Hi!Tested this with real Money SEK small once.
LLLw +4
Lw+ 3
LLLLLLw-7
Lw+3
LLLw+8
w+5
w+5
Lw+3
Lw+4
LLLLLLww+2
LLLw+3
LLLw+5
Lw+3
LLLw+3
w+5
LLw+1
LLLw+3
Total +52 SEK
I played it very conservativ, i proberly would have won, that session that i now lost if i had kept on playing.I wanted to test it with real but small Money, to get a real feeling for it.Very good so far, thanks  agesta
=====================================
(progression,  +1 at loss);
WLLLLWLLLLLWWLLWLWLWWLWLLWWWLWLWW +74U Reset/Restart
LWW +83U Reset/Restart
LLWW +89U Reset/Restart
LWLWLLWW +101u Wingoal Reached.
#71
Straight-up / Live Wheel Patterns Strategy
May 24, 2013, 01:56:59 PM



OK, so I studied live wheel patterns, I tried one set of patterns, they didn't work. I studied some more live spins/patterns. Now this is what i found;


Live-Wheel Pattern (that works/seems to work)


Whenever column 1 & 3 hit; (8 numbers bet)


If column 3, doz 1 hit; Column 1 doz 2 & 3 numbers are bet.
If column 3, doz 2 hit; Column 1 doz 1 & 3 numbers are bet.
If column 3, doz 3 hit; Column 1 doz 1 & 2 numbers are bet.


If column 1, doz 1 hit; Column 3 doz 2 & 3 numbers are bet.
If column 1, doz 2 hit; Column 3 doz 1 & 3 numbers are bet.
If column 1, doz 3 hit; Column 3 doz 1 & 2 numbers are bet.



Progression: 8 numbers Negative progression 1.1.1.1.2.2.3.4.5.6.8.10.13.17.22

My first Live-session @ "castle casino" 10/10 games won.


1. W
2. LLW
3. LLLW
4. LLLLW
5. W
6. W
7. W
8. W
9. LLLLLW
10.LW


+188U~



#72
Split / Live Split Repeater
May 22, 2013, 11:24:23 AM
....I post this in the official strategy section, because im *pretty sure* this is a very good strategy.


Now I use the spinmaster software to track the spins - Whenever a split is formed, by the hit numbers, that split is bet. This can be two splits bet at the same time, when three numbers gives a pattern for betting two splits. Ok


Progression +1 for each split bet.

After each hit -retracking is made, using spinmaster.


Hit-rate is very high, so im suprised myself I found out this strategy... I think it deserves alot of attention.


This was my first session (from live-spins)


LLLLLLLWLLLLLLLWLLLLLWLLLLWLLLLLLWLW


I will play this live and report back my results....




In picture 1, splits would be placed at: 5/6, 24/23, 23/26, 30/33, 33/36.


In picture 2, splits would be placed at: 3/2, 21/20, 26/29, 30/29.



#73
Creativity Adventures / 6 Numbers Strategy.
May 21, 2013, 11:37:56 PM
Look at the Middle dozen: Red or Black numbers - wait until either a black & red number hit in the middle dozen. Then bet for the opposite colors in the middle dozen. Bet All 6 numbers in the opposite color in the middle dozen.


For an example; Number 14 Red hit. All 6 Black middle-dozen numbers are bet; 13,15,17,20,22,24.


Negative progression 6 numbers:


1,1,1,1,1,2,2,2,3,3,4,5,6,7,8,10,12,14.


test-game (RNG)


LWWLLLWLWLWWLLLLWLLWLLLLWLLLLLLWLLLWLWLWLWLLLWLLLLLLLLWLLLLWLLLWLLLLLWLLLLLWLLLLLWLLLLWLLLLLLLLLWLLWLLLLLLLW +504U


This strategy seems to work *very well* playing RNG.....









#74
Creativity Adventures / Sonar (Live Strategy)
May 21, 2013, 09:01:23 PM
OK, I post my strategies here, (from now on) since I have had many complaint about me posting strategies before they have been througly tested.


(See picture) Each of the three groups consist of 12 numbers.   



Group 1: 0,1,3,6,13,14,20,26,27,33,35,36


Group 2: 2,5,7,10,12,16,17,24,25,28,29,34


Group 3: 4,8,9,11,30,15,18,19,22,23,31,32


Now, wait until one group has not been hit for 3 spins. Then start betting for that group with progression until hit.



12 numbers progression: 1, 1, 2, 3, 4, 6, 9, 14, 21.




I tested this live, at "castlecasino" at most I had 3 losses in a row and was +300u .....I've lost the W/L history...

#75
Straight-up / Wheel Prediction
May 21, 2013, 02:23:21 PM
For this strategy you need to use paint, .....load the image of the wheel, then mark each spin as they come on the wheel.


I wait unti atleast two hits have come on each  side of the wheel OK


Now you see where the two biggest "gaps" are between these spins. Place bets in these "gaps".


I put a 15 numbers bet to cover the gaps.


Now, im not sure about 15 numbers progression so I use +1 progression.


Next I wait until either I get a WLW or WW before reset/restart.




In the picture.

Red dots are the spins (before placing bets)
Blue lines are the bets placed.
Blue dots are the numbers hit after placing the bets

I wanted to share this strategy, because I think it's good, and has much potential.


My first session (from Live-spins) WLWLLLLWWWLLLWWLLWWWLWLLWWLWLLLWWWW