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Messages - monaco

#46
Straight-up / Re: VERY EASY SYSTEM. FLAT BETTING.
March 21, 2013, 04:31:19 PM
Quote from: TwoCatSam on March 21, 2013, 04:04:13 PM

Suppose the 4 hits and I circle it as a "oner".  It hits again and I erase my circle.  (Or do I X that number out?)  Suppose it hit a third time?  Would it be a "new oner"? Of if it has hit twice, is it dead (Xed out) for that game.


That's exactly how you can do it - say the number 4 hits, circle it - you know it's hit once. If it hits again, put a cross through it - you know it's hit more than once. There's only 3 states it can be - unhit, a oner, or a repeater. Once it's hit twice, it just counts as a repeater for the rest of the game, no matter how many more times it hits, it doesn't change status again.



Quote
I read somewhere Dane talked of betting two numbers in one row.  Do you do that?  How is that possible?

EDIT:  Oh, I see.  He was playing for five oners.

Thanks again and thanks for the chart.

Sam




There is a situation where you can be betting more than 1 number in a line - if the numbers came 1, 3, 4, 6, you would be betting 2 & 5, as either would make 4 in a row.
#47
Straight-up / Re: VERY EASY SYSTEM. FLAT BETTING.
March 21, 2013, 01:34:51 PM
Quote from: TwoCatSam on March 20, 2013, 05:34:32 PM
Perhaps monaco would be a gentleman and tell us how to play this system.




The way I've been testing is to look for either 4 in a row 'oners' or five in a row repeats (four/five).


So you've got your 6x6 grid:


[attachimg=1]


By 4 in a row oners, it means we're looking to bet on numbers that would give us 4 numbers in a row (either vertical or horizontal) that have hit once & only once. As soon as a numbers hits twice, it is no long a 'oner'.


For example, the numbers come out: 3, 8, 16, 22, 14, 36, 35, 26 - this looks like this (hit numbers in bold):


[attachimg=2]


so we're betting on 20 to give us four 'oners' in a row: 8-14-20-26




5 repeaters in a row is the same principle, just that we're looking for 5 numbers in a row (again either horizontally or vertically) that have have hit at least twice.






This is some results from Wiesbaden -
Jan 2012: +176
Feb 2012: +282
Mar 2012: -2
Apr 2012: -29


so that's 120 sessions for +427u.


The worst single sessions so far have been -140u & -108u.
This is with no money management at all, just flat-staking until a hit, then moving on to the first spins of the following day.


There's a couple of possibilities for MM, such as simply ending the session when you run out of 'oners' to play (the oners will get the hit over 90% of the time), or increasing the stake by maybe half a unit if you have to start betting on the repeaters. Haven't really tested that enough though.




The general way it seems to work is that the oners will get the hit - if they don't it's because the table is throwing out a lot of repeaters, which in itself will limit the number of 'oners' you can play. It's generally 2-6 numbers, but sometimes it can go up to 7-9 numbers.


Dane's being generous to say about my permission! Just trying to get a decent number of sessions completed.





#48
Further down in the original article posted by Bally, there's a discussion between a couple of people, & a point where SethBets argues that progressive betting can win out over the HE:


What you bet on (Banker or Player, Red or Black, Odd or Even) is irrelevant – the only thing that matters is how much you bet and the relationship of each bet's value to the amount you need to recover in order to end up ahead in spite of losing more rounds/wagers than you win.
The suggestion that progressive betting seeks to magically change the house advantage (simply defined as the ratio of losses to wins) is, again, disingenuous piffle!
I know for sure I can't change negative expectation in the long run, because casinos would not exist if there was a way for me to win more bets than I lose.
What I can do is make sure I win more when I win than I lose when I lose so that losing more often than I win won't hurt me in the long run.




There are at least a couple of people even here on the forum who do well at roulette, yet (correct me if I'm wrong) do not claim to be able to win flatbetting.


In these cases, their way of progressive betting seems to allow them to win, contrary to the article's assertion that progressions are simply different level flatbets, & therefore if you can't win flatbetting, then you can't win..


Of course the goal is to win as many bets as possible, more wins than losses then Happy Days, but does not being able to win flatbetting really mean you cannot win for any decent length of time beyond just being lucky?
#49
I have read the Championship play-off final is the sporting event with the most money at stake for the 2 clubs involved in the world - the rights to one of the most lucrative TV deals for the winners.... or the gate receipts for the losers!


#50
Just seen Samba's gone to QPR for £12.5m & is reportedly on £100,000 a week??!! They must have 1 of the most expensive wagebills in the whole league.


Dino - H. Gomes is going back to Germany - that was an interesting chapter in Spurs goalkeeping!
#51
Straight-up / Re: VERY EASY SYSTEM. FLAT BETTING.
January 24, 2013, 11:11:53 AM

What were the worst results from the other sessions that brought the balance down?

Is it possible to work out how it would be looking with a 100u stoploss?

If that can level out the spikes, it might be possible to find an MM scheme that helps keep/boost profits, whether it's 'add half a unit after x units are won'.

As I said before, I was using a Guetting progression over-arching all the sessions, & at different points I was between 50units & 100units above the flatbetting total, regressing to minimum units after a loss, slowly increasing the base unit on an upward trend.

Add the MM to the stoploss and who knows.. :)

#52
Quote from: VLS on January 23, 2013, 10:37:37 PM

They are independent bets from each other, each activating if and when there are eligible numbers.

I like to always advice to go back to minimum unit, yes. it's better to rise AFTER a winning cycle for the recoup.


Cheers Vic - think that's all I needed to know.
#53
Quote from: VLS on January 18, 2013, 10:44:13 PM

Cycle-based methodology:

You work within a 37-spin cycle.

You end the cycle after a hit leaving you with anything in the plus (even +1 unit), or breaking even.

On a hit, you "look backwards" nothing the numbers in reverse order until a possible bet arises. You then start the cycle and continue adding new numbers as they appear. Always caring of remaining within a 37-spin frame.


Vic - regarding the cycle-based play:


1. are both bets (Zone Max & Repeater Max) played in exactly the same cycle of 37 spins (ie. they both start at the same time no matter which calls for a bet first)?


2. after 37 spins, if you are in the negative & did not reach positive or break even at any point, you just re-start from the beginning at 1unit?


I tested what I think are the correct rules & it seemed to work well for the sessions I had, but I just want to be sure I'm doing what you set out.


Thanks
#54
Community Software / Re: Petition for last X tracker
January 21, 2013, 11:31:01 AM
Quote from: Superman on January 21, 2013, 11:07:45 AM

RX already does that for you, do you have RX?


No I don't - I don't know how to write codes or program.. is an automatic thing you can get from RX?


Edit. Have just downloaded trial version. Thanks.
#55
Community Software / Re: Petition for last X tracker
January 21, 2013, 10:26:55 AM
Is it possible to create a tracker that shows where on the wheel the last x spins have hit?
If not showing on an actual wheel, just the array of numbers down the side in wheel order, or something like that?


I think that could help with some of the wheel clustering ideas.



#56
Straight-up / Re: VERY EASY SYSTEM. FLAT BETTING.
January 21, 2013, 10:12:24 AM
At best there's been mixed results with it - no point introducing it for the sake of it  :thumbsup:


More tests will hopefully show worst case scenarios.
#57
Straight-up / Re: VERY EASY SYSTEM. FLAT BETTING.
January 20, 2013, 11:06:55 AM
Mmm, in my sessions, the 60u stoploss came into use on 6 occasions during the 70 sessions.


I would've got a hit on the next spin on 4 occasions, which was frustrating; only once did it go over 100u on a game (up to about 120u drawdown before a hit).


Whether the stoploss will affect the overall outcome, I'm not sure (in your sample it worked out, in mine it didn't) - but at the least it may help to stay on a narrower path, avoiding the bigger spiked drawdowns.




I considered various MM strategies to boost profit, but couldn't really find the right one.  :-\
I used a Guetting progression over the sessions in real play, which had put another +50u on the final flatbet total.




When there was a loss, it was due to lots of repeaters.
#58
Straight-up / Re: VERY EASY SYSTEM. FLAT BETTING.
January 19, 2013, 03:52:52 PM
I thought this was an interesting proposition with the results posted by Dane, so started testing it myself, & then playing it.


To date, I've played a little over 70 sessions (live dealer, single zero).
The only change I made was to put a stoploss of 60u on a single game, to try & avoid any RFH.


After 10 sessions +129
         20               +261
         30               +417
         40               +371
         50               +431
         60               +425
         70               +473


Looking back over these sessions, the stoploss has actually cost me another 89units, so it may be set too low.
Perhaps a round 100u would be better (I would be at +562u).


Like with Dane's tests, it got off to a flyer but then evened out. Whether it would slowly drop back or another positive burst would push it upwards again as in the first 30 sessions, I'm not sure.




So, my results (without the stoploss, & according to Dane's original rules) added to those of Dane would give 189 sessions & a total of +951units.


It's easy to play this system alongside other ones if you want. You can see at a glance what needs to be bet & doesn't usually take much tracking before you get a game.


:thumbsup:
#59
Straight-up / Re: X0X0X Pattern
January 18, 2013, 02:04:52 PM
Welcome Dane  :)


& nice to see you here,


looking forward to seeing & testing your systems, straight-up or otherwise  :thumbsup:



#60
Off-topic / Re: horsemeat found in 'tesco' burgers!!
January 17, 2013, 12:57:11 PM
Q. Do you want anything on your burger?


A. I'll have a fiver each way  ^-^