Progression after deviation:
I've used this combined progression on EC's after seeing a strong imbalance.
You would have to decide which correction triggers you are going to look for before using it.
The progression:
Try to get the 3 unit win-goal through mainly flatbetting first -
1-1-1-2, a win on any of these & re-start the progression.
If lose 4 in a row, ie. 1L-1L-1L-2L, I'll bet 2 again, if it wins, bet for another win at 2, then re-start (you'll be -1unit).
If it loses, this is what you will have: 1L-1L-1L-2L-2L [-7units]
At this point, I consider that I've just witnessed a strong imbalance, on top of which there is another losing sequence, so now I'm prepared to risk a limited positive progression to try & get back to zero or close.
I play a kind of Oscar's Grind, but with a regression built in.
Like Oscar's Grind I'll move up on a win, but after 2 losses in a row, I'll move down 2 units.
Max bet should be 5 or 6 units.
Once I hit those first 4 losses in a row, I'm only looking to get back close to zero.
There are 2 things that I've found useful -
20 unit Stoploss. A lot of progressions, including Oscars Grind, will eventually pass the point of no return. The increase in stakes is not going to be big enough to allow you to recoup, or the wins will not come in big enough clusters. You can vary the % increase, but anything can happen, you can hit another deviation against you & you're done for.
Take the loss & move on.
The other thing -
I'll begin to look for an exit point after about 20 placed bets if I still haven't reached 3 units profit. There may be no major correction, it may turn out to be a slow correction over many many spins, with further ups & downs. You might get the correction you're looking for too late.
Using imbalances is a risky, imprecise method of play – you can't just pile-on the other side. Plus, a lack of opportunities plays its part in unit levels, overall play.
I've used this combined progression on EC's after seeing a strong imbalance.
You would have to decide which correction triggers you are going to look for before using it.
The progression:
Try to get the 3 unit win-goal through mainly flatbetting first -
1-1-1-2, a win on any of these & re-start the progression.
If lose 4 in a row, ie. 1L-1L-1L-2L, I'll bet 2 again, if it wins, bet for another win at 2, then re-start (you'll be -1unit).
If it loses, this is what you will have: 1L-1L-1L-2L-2L [-7units]
At this point, I consider that I've just witnessed a strong imbalance, on top of which there is another losing sequence, so now I'm prepared to risk a limited positive progression to try & get back to zero or close.
I play a kind of Oscar's Grind, but with a regression built in.
Like Oscar's Grind I'll move up on a win, but after 2 losses in a row, I'll move down 2 units.
Max bet should be 5 or 6 units.
Once I hit those first 4 losses in a row, I'm only looking to get back close to zero.
There are 2 things that I've found useful -
20 unit Stoploss. A lot of progressions, including Oscars Grind, will eventually pass the point of no return. The increase in stakes is not going to be big enough to allow you to recoup, or the wins will not come in big enough clusters. You can vary the % increase, but anything can happen, you can hit another deviation against you & you're done for.
Take the loss & move on.
The other thing -
I'll begin to look for an exit point after about 20 placed bets if I still haven't reached 3 units profit. There may be no major correction, it may turn out to be a slow correction over many many spins, with further ups & downs. You might get the correction you're looking for too late.
Using imbalances is a risky, imprecise method of play – you can't just pile-on the other side. Plus, a lack of opportunities plays its part in unit levels, overall play.