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100 step progression

Started by delectus, August 06, 2017, 10:54:50 AM

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delectus

The 100 step progression that I am familiar with is as follows:

1    30    30   
2    15    30       60
3    11    33       93
4     8     32     125
5     7     35     160
6     6     36     196
7     5     35     231
8     4     32     263
9     4     36     299
10    4     40     339
11    3     33     372
12    2     24     396
13    1     13     409

So far I have not found anything on this forum that refers to 100 steps progressions.
If there is anything I would grateful if you could let me know, Thanks.

Sputnik


On what location on the table do you use the progression for, EC, Dozen, Line, Corner, Street, Split, Single number.
I would like to know so i can test the binomial probability calculation for your progression to see how strong or weak it is.
Also check if the table limits are realistic.

Cheers

delectus

Hi Sputnik, single number. This progression is ideal for my use. I thought I would check out
if there was anything else on the forum so, I could compare it with what I have already.
Thanks

delectus

Quote from: Sputnik on August 06, 2017, 03:23:46 PM
On what location on the table do you use the progression for, EC, Dozen, Line, Corner, Street, Split, Single number.
I would like to know so i can test the binomial probability calculation for your progression to see how strong or weak it is.
Also check if the table limits are realistic.

Cheers

Hi Sputnik, the test presumably would be for continuous spins. I use what I referred to in a previous thread as "process" spins.
This produces a completely different probability model. Every number is assigned a parameter. I have set out below a sample,
which shows when the progression starts and when in the progression it won.

Number       Parameter         Number of steps taken to win
    2                81/180               15, 1, 10, 33, 50
   10              101/200               12, 26, 17, 11
    3               101/200               46,  9,   63
  22               101/200               51, 38, 22
  23               121/220               51,
  17                 81/180                3, 57, 13, 7, 30

Of course many numbers don't reach the progression stage, so often there is not much to do
but record the numbers and wait.

 
           

ozon

What are the indicators you choose when choosing numbers?
You can simply describe with the words bet selection.
Is it a complicated process to which you need an algorithm?

delectus

Quote from: ozon on August 07, 2017, 05:27:13 PM
What are the indicators you choose when choosing numbers?
You can simply describe with the words bet selection.
Is it a complicated process to which you need an algorithm?

If I take 2 as an example I wait until it reaches 80 "process" spins and as it's
parameter is 81/180 the progression starts. Also I record it's Rank status in
relation to the other numbers. I refer to 2, 18, 24 as Advanced numbers. For
some reason they have appeared far more than the other numbers. As a result
they won't reach the progression stage that often, but when the do they take
just a few steps to come in.

The "process" follows a set of rules and a computer program could produce
the same result. The problem with implementing it is there are additional
rules. For example there can only be eight bets from a live casino Table.
It is essential then to move to another Table and place another eight bets.
For an explanation this is difficult. When I developed this I tried various 10,
20 bets per Table etc. it basically fell apart. The "process" somehow selects
the numbers to be placed in particular categories. Why I don't know it's a
complete mystery.

Today I was at a casino and I had to place a bet on 7. This is the most
difficult number, as it has appeared less than all the other numbers. It
has a parameter of 141/240 and I was so pleased it came in on the final
8th bet 64 steps 4 chip bet. Hopefully I won't see it again for a while.

Sputnik


I understand this process and would like to ask a question, when you decide to play one straight number and enter the game placing bets, then was is it based upon?
Do you search for a value, like a median value and the number will hit within that median value, is that the process you talking about.

With other words to describe it more clear you define the length of the strike ratio that is different for each number and based upon that process you know what number will hit within certain length or attempts, is that the process?

Cheers

delectus

Quote from: Sputnik on August 09, 2017, 06:44:37 PM
I understand this process and would like to ask a question, when you decide to play one straight number and enter the game placing bets, then was is it based upon?
Do you search for a value, like a median value and the number will hit within that median value, is that the process you talking about.

With other words to describe it more clear you define the length of the strike ratio that is different for each number and based upon that process you know what number will hit within certain length or attempts, is that the process?

Cheers

I will think about what you have requested. This is a probability model using spins from an actual roulette wheel.
It is not a roulette system. I use it on pi and other random number projects. It is true I use it at casino's, as it is
the only way of finding out how each of the numbers perform during the distribution of the digits.

As I have explained previously there are a number of rules that have to be adhered to and anyone treating it as
a roulette system will most likely not get the results they hoped for.

It would be necessary for someone to accumulate a number of "process" spins, probably 1500 to 2000. I don't know
if they would match or be very close when they are placed in the various Ranks. Would 2, 24, 18 be the leading
numbers. I would find that very interesting, as I don't know what the outcome would be. In theory they should be
similar to mine.

If I have broken the forum rules by not explaining in detail then I will end this topic. I would like to find a way around
the problem.