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How to use imbalance

Started by ozon, January 02, 2015, 09:52:36 PM

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ozon

Recently I thought over the use of imbalance in the first 40 spins.Let say 11black and 26 red, we always use the EC imbalance of 15 to start betting, and try with long mild proggresion but always fail. I began to think of the use of short progresion, which ends a spin up to 60. What kind of progression you use make 1 unit profit. I think about something like this 11111222224444488888

Superman

I don't post much anymore as people are still chasing 'mechanical' triggers and set progression ranges, there's NO triggers and definatly NO fixed progression that will win every time you play, some don't want to believe that but until they do, they'll just be banging their heads.

So, forget trying to work with a set progression, I use imbalance in my play against an RNG yes, a device the clever guys here say the casino can manipulate to take your money, leave them to it. I play follow the last colour 50/50 watching what's happened in formations of singles and series, placing bets and counting losses then upping the units when I 'feel' a few wins should arrive. You can only get this feeling by understanding what happens in each of your sessions, take notes, write down your LW for each unit gained that way you can work out how much your bet sizes can be during an attack, if I ever go -10 units, that's a bad session, I've posted examples of this before, search the forum if it interests you.

A stiff trigger mixed with a mechanical progression range is a bomb waiting to go off.

QuoteI think about something like this 11111222224444488888

My last session looked like this 1121122132111 and the one before it was like this 121111341211
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

ozon

Ok, thanks for the answer.I'll try to use advice