Yes, I know, you have heard this before but let's explore this further.
For years I have heard that roulette/baccarat are random games and the best you can do is ride streaks, have a good time and maybe you will end up lucky and be ahead at the end of the day. Each spin is independent, past spins have no bearing, can't beat house edge, will lose in long run etc.
But what if the game was NOT RANDOM. What the heck am I talking about?
Yes, you can play roulette/baccarat Non Randomly. There are 2 ways that I know of:
1. PHYSICS: If the actual wheel is biased or there is a manufacturer defect, you can exploit this and more accurately predict what sector of the wheel the ball will drop in. This is Non Random as it has absolutely no connection to the independent nature of each random spin. It could care less. I don't think there are any biased shoes or are there?
2. MATH: The independent nature of each spin/hand has absolutely no effect on the laws of mathematics. 1 + 1 is always =2 no matter the dependency of the spin/hand. This is Non Random.
Ok, let's get into the MATH part as this is what the thread is all about.
Years ago I studied a Math Theorem called Van de Waerden Theorem(VDW) and dismissed it as I could not see any benefit.
Recently, a member (all thanks goes to Priyanka) brought it up again and when I looked at with fresh eyes and more experience I thought, well maybe there is something to this after all.
I hate math so I will try and explain this as easy as I can.
VDW says that you will always and I mean ALWAYS have a winner in 9 spins/hands. We are discounting the Zero/Tie for now.
This has to happen, it is a proven mathematical theorem. It is Non Random.
Here is the actual formula for those interested:https://en.wikipedia.org/wiki/Van_der_Waerden%27s_theorem
What it boils down to is this:
In Roulette, either Red or Black is guaranteed to win in 9 spins.
In Baccarat, either Player or Banker is guaranteed to win in 9 hands.
That is the overview of using Math as a Non Random way to beat roulette/baccarat.
More details and examples to follow in next thread.