Found this on another site, looks quite good.
This is a bet selection method that is just a tad bit difficult to explain but is worth the effort.
We are going to keep track by giving a numeric value to an even chance repeating and another numeric value to an even chance alternating.
Streak is what I will call repeating.
The numeric value for a streak is +1.
RR is a streak and is a +1 numeric value.
Chop is what I will call alternating.
The numeric value for a chop is -1.
RB is a chop and is a -1 numeric value.
We will track by keeping a running total of our +1' and our -1's.
RRB = the numeric value for these 3 results is +1 for the RR and -1 for the RB.
Our numeric line would look like this: +1,0. In other words we keep a running total for a line.
RRBRBBRB Numeric values are: +1-1-1-1+1-1-1
Running total for RRBRBBRB is +1,0,-1,-2,-1,-2,-3
We keep our chart vertically, like this:
We don't bet every spin like with most of my systems. Although, as you will see, there are going to be plenty of betting opportunities.
Our betting opportunities come after there is a change in direction. If we have the following line
-2 Right here is a change in direction and is a trigger for a bet.
-1 Right here is a bet that won because we always bet that the change in direction continues.
+1 Right here is another change in direction and a trigger for a bet
+2 This bet lost because there was another change in direction
With our 1st trigger above, we were in a streaking stage. We know that because our line was moving in a positive direction. That means that whatever color brought us to -2 is the color we bet on to take us to -1
Our line looks like this:
R -2 Right here we are climbing a wave
B -3 Right here is the top of the wave
B -2 Right here is the trigger that we have started down the wave
B -1 Right here is our bet that we will continue down the wave
B +2 Right here is the bottom of the wave
R +1 Right here is the trigger that we have started up the wave
R +2 Right here is where we lost our bet because we always bet that the change in direction will continue and in this case it didn't. Can't win them all.
There is 1 rule I haven't mentioned yet. We must have a least 2 steps either up or down the wave before we can bet after it turns.
The following has an example of where we can't bet.
R +2 This is the 1st movement in a direction
R +3 This is a 2nd movement in the same direction
B +2 This is a trigger for a change in direction and a bet
R +1 This bet wins because the change in direction continues
B +1 This indicates a change in directions but no bet because only 1 step in the direction
This bet selection method is based on the idea that the spins of the roulette wheel move up and down creating the outline of a mountain range. We know that eventually a movement in one direction has to come to an end and very often it goes in the other direction for a while. Then, it changes again and goes back in the previous direction for a while.
We're just trying to catch the change in direction. We're betting that the change in direction will last at least 2 spins.
The 2 step requirement before we can bet if there is a change in direction is fairly aggressive and can be extended to 3 spins or even 4 spins in a direction before we can bet on a turn around. This will give us fewer bets, but is a little safer.
Once you get familiar with tracking this method on 1 even chance, you can add a second even chance to track also and this will give you twice the betting opportunities. Then, add the 3rd even chance and you will have 3 times the number of betting opportunities. This will keep you hopping, but is doable and is recommended so as to maximize your time at the wheel.
My limited testing of this method indicates that a flat bet has a good chance of winning.
I can also recommend my "Ratio Betting" method listed under "Money Management" as another bet method.
Test it with a flat bet first before going to a progression. You may decide that the risks associated with a progression are not necessary to stay ahead of the game with this method.
Tell me what you think,