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seven number method

Started by Ralph, February 09, 2013, 09:31:37 AM

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TwoCatSam

so I bet the same seven numbers,
but add a chip.


21,21,14,32,9,35,31,17


I'm unclear whether he adds a chip to all seven numbers or just to the newest, the 17.

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.   ...Will Rogers

Ralph


Sam!I add not all seven, just one number a spin, if hitting the hitted number, otherwise the lowest bet.

Ralph

Sam!


Here is my last play!


we start with five numbers which
is the last number spun.


32,7,6,35,15


11 hit, so I add 11.




11,32,7,6,35,15




2 hit, we add number 2


11,32,7,6,35,15,2




14 hit, we got seven numbers so
I add one on 11


11,11,32,7,6,35,15,2


22 hit, We add one to 32


11,11,32,32,7,6,35,15,2




19 hit, we add one to 7.


11,11,32,32,7,7,6,35,15,2




18 hit we add one to 6




11,11,32,32,7,7,6,6,35,15,2


28 hit, we add one to 35


11,11,32,32,7,7,6,6,35,35,15,2


18 hit we add one to 15


11,11,32,32,7,7,6,6,35,35,15,15,2


34 hit we add one to 2




11,11,32,32,7,7,6,6,35,35,15,15,2,2


30 hit we add one to 11.


11,11,11,32,32,7,7,6,6,35,35,15,15,2,2


36 hit we add one to 32


11,11,11,32,32,32,7,7,6,6,35,35,15,15,2,2


24 hit we add one to 7


11,11,11,32,32,32,7,7,7,6,6,35,35,15,15,2,2


Eleven hit we are not on plus, we add one
to eleven as it hit.




11,11,11,11,32,32,32,7,7,7,6,6,35,35,15,15,2,2


20 hit we add one to 6


11,11,11,11,32,32,32,7,7,7,6,6,6,35,35,15,15,2,2


10 hit we add one to 35


11,11,11,11,32,32,32,7,7,7,6,6,6,35,35,35,15,15,2,2


13 hit we add one to  15


11,11,11,11,32,32,32,7,7,7,6,6,6,35,35,35,15,15,15,2,2


31 hit we add one to number 2




11,11,11,11,32,32,32,7,7,7,6,6,6,35,35,35,15,15,15,2,2,2


26 hit we add one to number 32




11,11,11,11,32,32,32,32,7,7,7,6,6,6,35,35,35,15,15,15,2,2,2




4 hit we add one to number 7.
11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,35,35,35,15,15,15,2,2,2


28 hit we add one to number 6.


11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,15,15,15,2,2,2


36 hit we add on to 35.


11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,15,15,15,2,2,2


35 hit, we add one to 35 (we are 88 units back).






11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,2,2,2




23 hit, we add to number 15.




11,11,11,11,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,15,2,2,2


32 hit, we add to 32 we are 33 units back.




11,11,11,11,32,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,15,2,2,2


21 hit we add to number 2


11,11,11,11,32,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,15,2,2,2,2




0 hit we add to number 11






11,11,11,11,11,32,32,32,32,32,7,7,7,7,6,6,6,6,35,35,35,35,35,15,15,15,15,2,2,2,2




32 hit. we are 24 plus.


Ralph

The last 613 spins!  0.01 units.






I want to advice you to not regard this as a never losing system, every method can lose, use surplus money, or fun mode.
You can win or you can lose, that's the game.

Ralph

The session after  880 spins

Ralph

100 spins using 0.1 chips. I do not recommend using 0.1 chips if you not have about 1000 Euro, which you have not any other use for. 

Peauke

Hi Ralph,


Do you use 5 unique numbers to start with, i.e.:


these numbers spin first


1,5,26,5,18......  Do you wait for 2 unique numbers (because 5 hit already 2 times in the first 5 spins) or do you wait for 1 unique number and include nr 5 in the first five numbers.


Did you already made a script for this ?  :thumbsup:


peauke

Superman

@ peauke

Good question, hopefully Ralph will answer soon.

I have botted this method and tried a few different permutations, if your bank/pockets is deep enough it will take a long time to fail. I have tested the following.

Trigger: get 5 uniques in a row eg; 1,23,32,34,12 OR if a repeat is found while waiting for a trigger keep the initial numbers and ignore the repeat until there's 5 numbers, results were no different so now I just do the later, ignore a repeater while gathering the 5 numbers.

I tried the same play as Ralph but found the drawdowns very very steep at certain stages so, Ralph may or may not agree to this slight adjustment, starting with 5 numbers, LL you now have 7 numbers covered, at this point Ralph would start adding his 1 chip to the first number and so on, that means he's increasing his stake long before he is in defficit so I decided to try waiting until the bak was -30 or more before adding chips, he was raising after 2 losses, I was raising after 5, I saw terrible runs still so increased it to -50 before adding extra chips this gave 7 losses before any further risk.

The reason I did this was, with hindsight, the longer the 7 numbers sleep the less chance they will all sleep much longer, sometimes they do but if you keep the cost down in the early stages recovery is a tad easier. I also didn't add chips IF the result won and remained behind, I only added chips on a loss.

See the attached results file for an overnight run last night 4352 units won
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Ralph

Quote from: peauke on February 14, 2013, 12:18:56 PM
Hi Ralph,


Do you use 5 unique numbers to start with, i.e.:


these numbers spin first


1,5,26,5,18......  Do you wait for 2 unique numbers (because 5 hit already 2 times in the first 5 spins) or do you wait for 1 unique number and include nr 5 in the first five numbers.


Did you already made a script for this ?  :thumbsup:


peauke


The start is 5 numbers which are on the marque, if a double take the first  numbers which make 5 different.



I use max 7 numbers, if it hits before I have 7 numbers, I should be on plus, and end the session.


You can tweak it to reduce the risk for downdrawn as Superman do, the winning potential will be less, but it is rigth to do if you do not have a bankroll wich is large. 10000 will hardly do as I play it.


There are yet no scripts done.