A possible strategy applied to shuffle machines allegedly using a RNG software:
1) Bet A after A one time and bet A after S-S one time.
2) Be careful when two or more derived roads will get plenty of S situations.
In fact and more often than not a real random model will deny simultaneous S clusters happening at more than one random walk.
3) Tie rich shoes should be treated with a lot of caution. The same about shoes resolving hands by utilizing 6 cards.
4) More S patterns had come out in the initial/intermediate portions of the shoe and lesser will be the probability to encounter LONG A events.
5) Register how many consecutive times you have lost (for real or fictionally) by chasing an A pattern.
6) Nothing wrong by gambling for long A clustered patterns (lower than standard unit), yet at RNG productions they are relatively rarer than at other form of shufflings.
7) A progressive multilayered plan betting toward A-A (one time) and toward A after crossing S-S cannot lose by any means.
I mean there's no natural negative variance capable to overcome such propensities, especially if we'll wait for a kind of negative deviation to happen.
It's possible that knowing this, the RNG is instructed to deal a lesser number of A clusters and a superior number of S isolated events. So mimicking a real random model.
In this instance, privilege the A event to be bet after one or two isolated A patterns happened.
9) To get a strong advantage we need to win more hands at the first betting attempt than at the second one. So meaning that what we're really looking for is a "first bet" winning cluster.
Therefore consecutive wins at the second betting attempts should be considered as a kind of "backup" plan
as.
1) Bet A after A one time and bet A after S-S one time.
2) Be careful when two or more derived roads will get plenty of S situations.
In fact and more often than not a real random model will deny simultaneous S clusters happening at more than one random walk.
3) Tie rich shoes should be treated with a lot of caution. The same about shoes resolving hands by utilizing 6 cards.
4) More S patterns had come out in the initial/intermediate portions of the shoe and lesser will be the probability to encounter LONG A events.
5) Register how many consecutive times you have lost (for real or fictionally) by chasing an A pattern.
6) Nothing wrong by gambling for long A clustered patterns (lower than standard unit), yet at RNG productions they are relatively rarer than at other form of shufflings.
7) A progressive multilayered plan betting toward A-A (one time) and toward A after crossing S-S cannot lose by any means.
I mean there's no natural negative variance capable to overcome such propensities, especially if we'll wait for a kind of negative deviation to happen.

In this instance, privilege the A event to be bet after one or two isolated A patterns happened.
9) To get a strong advantage we need to win more hands at the first betting attempt than at the second one. So meaning that what we're really looking for is a "first bet" winning cluster.
Therefore consecutive wins at the second betting attempts should be considered as a kind of "backup" plan
as.