The CSM statistically insignificant sample (but we played such shoes) provided:
Out of 124 shoes, 36 shoes haven't shown up a single 1 (29.03%, expected range=25%) and 88 of them one or more 1s (70.96%, expected range 75%).
Out of the classificable isolated or clustered 1s (91), 66 1s came out as isolated and 25 1s as clustered.
At this CSM sample the slight propensity surpassing the 3:1 ratio at the previous sample evaporated as a proportional greater amount of 1s clusters came out (27.47% vs an expected range of 25%; isolated 1s 72.51% vs 75%).
Positional events (1s vs superior numbers) went like this:
First number = +10 units
Second number = -14 units
Third number = +6 units
Fourth number = +32 units
Fifth number = +7 units
Sixth number = -31 units
Overall a +10 units
The point is that regardless of the shuffling method, a general propensity (1s<than superior numbers) constantly acts, all other intermediate patterns need evaluations made on the previous patterns.
It's the card clumping factor. In fact at this sample, a way greater amount of huge numbers than the previous sample came out that must be balanced in some way along the same shoe.
Not everytime but most of the times.
Algos do recommend to play towards huge numbers (up to 6-8) only at the CSM productions: at this sample just 25 shoes haven't provided at least a 6 or superior number (nearly 20% of all shoes dealt).
Moreover each positional column roaming far from the 0 sum will be more likely followed by a column providing a positive sum, no matter what's the actual shuffle.
Then there's the specific streaks lenght tool.
as.
Out of 124 shoes, 36 shoes haven't shown up a single 1 (29.03%, expected range=25%) and 88 of them one or more 1s (70.96%, expected range 75%).
Out of the classificable isolated or clustered 1s (91), 66 1s came out as isolated and 25 1s as clustered.
At this CSM sample the slight propensity surpassing the 3:1 ratio at the previous sample evaporated as a proportional greater amount of 1s clusters came out (27.47% vs an expected range of 25%; isolated 1s 72.51% vs 75%).
Positional events (1s vs superior numbers) went like this:
First number = +10 units
Second number = -14 units
Third number = +6 units
Fourth number = +32 units
Fifth number = +7 units
Sixth number = -31 units
Overall a +10 units
The point is that regardless of the shuffling method, a general propensity (1s<than superior numbers) constantly acts, all other intermediate patterns need evaluations made on the previous patterns.
It's the card clumping factor. In fact at this sample, a way greater amount of huge numbers than the previous sample came out that must be balanced in some way along the same shoe.
Not everytime but most of the times.
Algos do recommend to play towards huge numbers (up to 6-8) only at the CSM productions: at this sample just 25 shoes haven't provided at least a 6 or superior number (nearly 20% of all shoes dealt).
Moreover each positional column roaming far from the 0 sum will be more likely followed by a column providing a positive sum, no matter what's the actual shuffle.
Then there's the specific streaks lenght tool.
as.