I had to cancel my last post as it was too confusing.
Obviously HTHHT (and every other heterogeneous patterns) will tend to come out first than HHHHH as any T result will make the HHHHH (and every other superior homogeneous pattern) to restart the process, even though itlr HTHHT=HHHHH that is patterns having a 0 sum.
We have seen that by betting the very first and second spot of any shoe towards singles or doubles and arranging them in clusters could be the basis to set up a plan.
It's not important the actual 'lenght' of 1/2 vs 3+s or the lenght of the 'isolated' 3 streaks, we should only be focused about the minimum 'clustering' effect that is 1.
Then any cluster of more probable events (1/2) coming out 'first' will be in turn and more often than not, followed by another cluster of the same class. (And again the value to look for is 1).
Deeper is the process of registering such events distribution and greater will be our probability of success.
Just in case and as a form of additional (but needing a very large bankroll) tool, we might adopt the progressive 7-cycle betting where per every sequence 93 out of the possible 128 patterns are winning and just 35 of them are losers.
Summary.
For simplicity let's continue to take care just of the first and second 'events' coming out per every shoe dealt.
Any single or double is a W and any 3 streak is a L.
Itlr W=L (actually and assuming singles as neutral at both sides, there's a very slight propensity to get more doubles than 3 streaks, so W>L...before vig of course) but things change in terms of distribution.
Since we need three Ws to 'balance' one L, we'll just wagering one time at WW vs WL and LW vs LL situations.
Anyway even those WW and LW situations will be distributed by clusters coming out first, so WW(L..)WW and LW/LW or LW(W)LW events are arranged by following their propensity.
It's true that this kind of 'cluster plan' won't exploit properly long W successions, but at the same time 'bad' very unlikely but possible situations as WLLLLLWLLWLLL (just three singles/doubles and ten 3 streaks distributed by this exact combination) will make a minor damage, that is 6 consecutive two-step losses instead of a cumulative -27 unit loss).
If we would adopt the 'second level' clustering effect, there are just 4 consecutive two-step losses (WLLx and the second WLL).
Remember that the average number of 3(+) streaks is 9.5 and of course even if such streaks are concentrated at the very first and second patterns of each shoe, many permutations won't make sensible damages.
Many might think that such approach will just dilute the problem not solving it. They are right, from a strict mathematical point of view, sooner or later very unlikely sequences will come out to destroy this plan, but it takes several thousands and thousands of shoes dealt to cross this unfortunate situation. (It could happen tomorrow, the like a 28-30 B hand streak may come out)
Sadly we have more important reasons to face as the Global Warming Effect is giving us very few years ahead.
We have hit by chance the 78% N2, 21% O2 and 0.04% CO2 atmosphere 'jackpot', but we did everything and continue to do everything to waste it.
as.
Obviously HTHHT (and every other heterogeneous patterns) will tend to come out first than HHHHH as any T result will make the HHHHH (and every other superior homogeneous pattern) to restart the process, even though itlr HTHHT=HHHHH that is patterns having a 0 sum.
We have seen that by betting the very first and second spot of any shoe towards singles or doubles and arranging them in clusters could be the basis to set up a plan.
It's not important the actual 'lenght' of 1/2 vs 3+s or the lenght of the 'isolated' 3 streaks, we should only be focused about the minimum 'clustering' effect that is 1.
Then any cluster of more probable events (1/2) coming out 'first' will be in turn and more often than not, followed by another cluster of the same class. (And again the value to look for is 1).
Deeper is the process of registering such events distribution and greater will be our probability of success.
Just in case and as a form of additional (but needing a very large bankroll) tool, we might adopt the progressive 7-cycle betting where per every sequence 93 out of the possible 128 patterns are winning and just 35 of them are losers.
Summary.
For simplicity let's continue to take care just of the first and second 'events' coming out per every shoe dealt.
Any single or double is a W and any 3 streak is a L.
Itlr W=L (actually and assuming singles as neutral at both sides, there's a very slight propensity to get more doubles than 3 streaks, so W>L...before vig of course) but things change in terms of distribution.
Since we need three Ws to 'balance' one L, we'll just wagering one time at WW vs WL and LW vs LL situations.
Anyway even those WW and LW situations will be distributed by clusters coming out first, so WW(L..)WW and LW/LW or LW(W)LW events are arranged by following their propensity.
It's true that this kind of 'cluster plan' won't exploit properly long W successions, but at the same time 'bad' very unlikely but possible situations as WLLLLLWLLWLLL (just three singles/doubles and ten 3 streaks distributed by this exact combination) will make a minor damage, that is 6 consecutive two-step losses instead of a cumulative -27 unit loss).
If we would adopt the 'second level' clustering effect, there are just 4 consecutive two-step losses (WLLx and the second WLL).
Remember that the average number of 3(+) streaks is 9.5 and of course even if such streaks are concentrated at the very first and second patterns of each shoe, many permutations won't make sensible damages.
Many might think that such approach will just dilute the problem not solving it. They are right, from a strict mathematical point of view, sooner or later very unlikely sequences will come out to destroy this plan, but it takes several thousands and thousands of shoes dealt to cross this unfortunate situation. (It could happen tomorrow, the like a 28-30 B hand streak may come out)
Sadly we have more important reasons to face as the Global Warming Effect is giving us very few years ahead.
We have hit by chance the 78% N2, 21% O2 and 0.04% CO2 atmosphere 'jackpot', but we did everything and continue to do everything to waste it.
as.