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Messages - VLS

#1081
General Discussion / Re: This is an ELITE forum
March 14, 2013, 03:52:44 PM
My ideal is for us to be an open, welcoming forum.

I'm an idealist (guilty of charge), but still I'd prefer to lean towards it.

I believe newcomers should feel free to post their ideas without limitations. We already have a "Creativity Adventures" area, but it's visible only to upgraded participants. Later in the month when I deal with re-install and fresh sources it can be accessible to the general public as an incentive to make first posts as well exploring ideas further.

Thanks for bringing up these points dear Razor.
#1082
Quote from: Albalaha on March 14, 2013, 04:31:24 AM
Vic,
      All these theories just sound good. Can you apply these approaches to make any "system" or any defined way of playing that can win with flat bet? Answer would be "no".
It may have been already achieved ;)

Time and public evaluation will tell.

#1083
Quote from: Albalaha on March 14, 2013, 04:08:39 AM
Flat bet can be profitable only if: you are lucky enough to get more of wins than losses. Since the game is not predictable, you can't expect to win flat bet consistently ever, with any strategy that you make. Do not forget that ball comes to rest in a pocket, randomly and not as per your strategy. You can only expect and speculate, you can't predict.
You can predict the distribution of a set to a certain degree of certainty.

Please see Bayesian analysis and predictive inference.

http://en.wikipedia.org/wiki/Bayesian_analysis

http://en.wikipedia.org/wiki/Predictive_inference

You don't have 100% certainty; but in this field you don't need 100%...

Numerical sets are predictable, the casino is placing money on this fact.

How small can the predictable sample be? This is an entirely new field. We are blessed with heaps of processing power in these digital times to assist us in ways which weren't possible in the past. From the physical prediction standpoint (not 400 years, but as little as 80-90 years ago a predictive computer in a hand-held device was fiction), as well as statistical.

The goal is clear: the smaller the sample, the better chances for your predictions to be actually applicable to the game.
#1084
Sam, the original Tool had more bugs than a can of worms.

I ended up with a crapola of sub-versions and fixing bugs in one introduced more bugs in the next  :o

Coding artificial intelligence is a b**ch.

Some versions would have to be reset after each hit, and have the numbers put manually in reverse until halt. Others would stop providing bets and people would feed numbers for quite a while before realizing it went "doo doo".

A whole mess of triggers adding numbers, filters taking them, multiple evaluators according to current conditions, future modelling, a layer of entropy in order to make it fuzzy enough for casinos not to perceive it as a deterministic "a to b" system across players, and the largest challenge of all would be to gain an edge, flat betting, while keeping all participants' state different, even on the same numerical stream, to avoid player collision and hence appear as a group of disconnected people, while keeping all with actual chances.

A b1tch to marshall a multi-player game where it must show like each user is on its own, powered by the same program. When too many players used it at once, it went kaput. Fortunately, halted instead of giving bad numbers.

Even coding an undo button with so many things going at once proved hell. Still is.




I always kept it as a semi-dormant side project. Now it's time to bring it back.

More than a re-write, this is a "re-ordering", so to speak.

The goals are high. Starting with the premise of going 1 to 1 against the casino, doubling a 100-unit bank on every seat flat betting. For each connected player. I don't know of a similar project deployed. Anyway, I'm crazy enough to take and face coding some projects which certainly shouldn't be taken by a solo coder  :))

Furthermore, it's an officially unbeatable game, you wouldn't think it was matter of stiff rules only and betting black after 5 reds...
#1085
A "snapped" quotation:

QuoteSimple games as Poker, roulette or Black Jack can actually keep the air travelers entertained from a flight to France to Las Vegas. In addition, they will have their adrenaline pumping and excitement gushing out of their bones[...]
[attachimg=1]

http://betluck-online-casino.com/blog/casinos-are-the-next-big-thing-in-air-travel/
#1086
You can even have it in a Java-enabled wrist-watch cell:

[attachimg=1]

http://www.amazon.com/Inch-Watch-Phone-Bluetooth-Black/dp/B009UQ5CA8
#1087
Quote from: Razor on March 12, 2013, 11:32:51 PM
How can I trust a programer not to expose or sell the method?
You don't. A shared secret is not a secret anymore.

Your best bet is to learn how to code it yourself using the easiest programming language you can find.

If you still want to have it coded by 3rd parties, you could split the work amongst several coders across several freelance pages. You must instruct them to do it in such a way they resulting parts interact to assemble a whole (your holy grail). As long as all the parts are separate/incomplete on their own, you didn't disclose your grail to any of the programmers. The more disconnected parts the merrier.

You can also maximize your chances for anonymity and decoupling of your coders by contracting from different continents (not kidding, that's the beauty of our current online-enabled world).

Quote from: Razor on March 12, 2013, 11:32:51 PMHow can I take the bot in the real Casino?

You can demand it to be programmed in a portable language such as java, then use a java-enabled cell phone (dime a dozen these days).

Regards.
#1088
Another option would be to generate spins from a TRNG (i.e. random.org)


If we agree True RNG's aren't influenced/rigged, then it should be valid :)
#1089
This is interesting.


It can be made in a contest-like way: each player places a buy-in, then the winning player gets the pot.


First thing in mind  to declare a winner being the one with the most units won takes the pot.


Other options to factor-in the different payout could be to play a certain set of consecutive spins with the player with the highest Z-score taking the pot.


This way players doing high-volatility locations equate to the others.


Just musing ideas. Very interesting proposal.
#1091
Straight-up / Re: VERY EASY SYSTEM. FLAT BETTING.
March 11, 2013, 06:18:48 PM
Quote from: TwoCatSam on March 10, 2013, 05:07:16 PM
1 2 3 4 5 6
7 8 9 10 11 12
13 14 15 16 17 18
19 20 21 22 23 24
25 26 27 28 29 30
31 32 33 34 35 36

Dane

Would you please quote this chart and color the "oners" one color and the "repeaters" another color?

Sam
I'm coding a [6x6] tag to automate this.
#1092
Community Software / Re: Your operative system
March 10, 2013, 01:43:14 PM
When dealing with a topic a rough way to make an estimate about people's opinion is through antagonism.


How many think it sucks versus how many think it rocks.




The answer is -as usual- most likely lying in between. But it sure can serve as a raw indicator of market trends.


"Windows 8 Sucks"


https://www.google.com/search?q=%22windows+8+sucks%22


About 357,000 results


"Windows 8 Rocks"


https://www.google.co.ve/search?q=%22windows+8+rocks%22


About 36,500 results


...That's an 119 to 12 ratio!!!


Holy potatoes! When comparing both groups alone, only 10.22% of support says heaps  :broken:  --In my opinion  :whistle:
#1093
Even chance / Re: flat bet & win consistently
March 10, 2013, 04:13:17 AM
 :thumbsup:

Thanks for propagating good posts ll l lll ll l lll.

Appreciated.
#1094
Gizmotron / Re: liveCode goes Open Source
March 09, 2013, 02:41:08 AM
Quote from: Gizmotron on March 09, 2013, 01:55:21 AM
A true write once, run anywhere, software development language goes Open Source.
Excellent news for the open-source community.

http://hypercard.org/ should be tipped about this. They list LiveCode under commercial clones.




For the fellows who don't know, LiveCode is a HyperCard clone.

http://en.wikipedia.org/wiki/HyperCard

You can see the similarities in syntax under HyperTalk's examples:

http://en.wikipedia.org/wiki/HyperTalk#Some_sample_scripts

Once can certainly argue it's successful. Still kicking strong after 25 years  :nod:

What an amazing product to gladly impress its users! You can read a first-hand experience here:

http://arstechnica.com/apple/2012/05/25-years-of-hypercard-the-missing-link-to-the-web/

"Before the World Wide Web did anything, HyperCard did everything."  :thumbsup:

HyperCard served as an inspiration for the web-browser!
#1095
Gambling Philosophy / Re: Roulette Thinking
March 08, 2013, 12:49:10 PM
Interesting application of future modelling at NATO:

http://ftp.rta.nato.int/public//PubFullText/RTO/MP/RTO-MP-073///MP-073-$$ALL.pdf

I like this "multi-path" approach with the concept of "Proximity" (as in how close the predicted result matches).

Of course, first impression is it can be used to model the physical device. Yet since we have a short-circuited scenario in the numerical game itself, proximity could possibly be related to the raw numerical value too. Or to pocket distance should we order the numbers on a disc and model that.

It's an open field at this stage.