Superceeded by: [DEV] LastXSplits 2012-12-23
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#1352
Archive / [DEV] LastXSplits 2012-12-23
December 22, 2012, 06:45:02 AM
New version of LastXSplits.
Download:=> [attachmini=1]
Everything but Redo, New, Save is working.
Please test and confirm. Thank you.
Source code:
Download:=> [attachmini=1]
Everything but Redo, New, Save is working.
Please test and confirm. Thank you.
Source code:
Code (csharp) Select
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Xml;
using System.Xml.XPath;
namespace LastXSplits_0_1
{
public partial class Form1 : Form
{
/// <summary>
/// Constructor
/// </summary>
public Form1()
{
// Initialization
InitializeComponent();
}
// History implemented as stack (LIFO)
Stack<int> history = new Stack<int>();
// Splits as List of Split class
List<Split> Splits = new List<Split>() { new Split(1, 0), new Split(2, 0), new Split(3, 0), new Split(1, 2), new Split(1, 4), new Split(2, 3), new Split(2, 5), new Split(3, 6), new Split(4, 5), new Split(4, 7), new Split(5, 6), new Split(5,, new Split(6, 9), new Split(7,, new Split(7, 10), new Split(8, 9), new Split(8, 11), new Split(9, 12), new Split(10, 11), new Split(10, 13), new Split(11, 12), new Split(11, 14), new Split(12, 15), new Split(13, 14), new Split(13, 16), new Split(14, 15), new Split(14, 17), new Split(15, 18), new Split(16, 17), new Split(16, 19), new Split(17, 18), new Split(17, 20), new Split(18, 21), new Split(19, 20), new Split(19, 22), new Split(20, 21), new Split(20, 23), new Split(21, 24), new Split(22, 23), new Split(22, 25), new Split(23, 24), new Split(23, 26), new Split(24, 27), new Split(25, 26), new Split(25, 28), new Split(26, 27), new Split(26, 29), new Split(27, 30), new Split(28, 29), new Split(28, 31), new Split(29, 30), new Split(29, 32), new Split(30, 33), new Split(31, 32), new Split(31, 34), new Split(32, 33), new Split(32, 35), new Split(33, 36), new Split(34, 35), new Split(35, 36) };
// Counter as BindingList of SplitCount (bound to DataGridView in FormCount)
BindingList<SplitCount> Counter = new BindingList<SplitCount>();
// Instantiate history form
Form fHistory = new FormHistory();
// Instantiate counter form
Form fCount = new FormCount();
// Reference to DataGridView
DataGridView dgvCount;
// Reference to History ListBox
ListBox lbHistory;
// XML settings Filename
string xmlFile = Path.GetDirectoryName(Application.ExecutablePath) + "\\LastXSplits.xml";
/// <summary>
/// Program's entrypoint
/// </summary>
private void Form1_Load(object sender, EventArgs e)
{
// Declare control array
PictureBox[] pbCtrl = { pb0, pb1, pb2, pb3, pb4, pb5, pb6, pb7, pb8, pb9, pb10, pb11, pb12, pb13, pb14, pb15, pb16, pb17, pb18, pb19, pb20, pb21, pb22, pb23, pb24, pb25, pb26, pb27, pb28, pb29, pb30, pb31, pb32, pb33, pb34, pb35, pb36 };
// Attach events to each control
foreach (PictureBox ctrl in pbCtrl)
{
// MouseLeave
ctrl.MouseLeave += new EventHandler(PictureBox_MouseLeave);
// MouseEnter
ctrl.MouseEnter += new EventHandler(PictureBox_MouseEnter);
// MouseDown
ctrl.MouseDown += new MouseEventHandler(PictureBox_MouseDown);
// MouseUp
ctrl.MouseUp += new MouseEventHandler(PictureBox_MouseUp);
// MouseClick
ctrl.MouseClick += new MouseEventHandler(PictureBox_MouseClick);
}
// Set dgvCount
dgvCount = (DataGridView)fCount.Controls["dgvCount"];
// Prevent automatic generation of columns
dgvCount.AutoGenerateColumns = false;
// Add shows column
DataGridViewTextBoxColumn showsColumn = new DataGridViewTextBoxColumn();
showsColumn.DataPropertyName = "Shows";
showsColumn.HeaderText = "Shows";
showsColumn.Width = 50;
showsColumn.DefaultCellStyle.Alignment = DataGridViewContentAlignment.MiddleCenter;
showsColumn.DefaultCellStyle.Font = new Font(fileToolStripMenuItem.Font, fileToolStripMenuItem.Font.Style ^ FontStyle.Italic);
dgvCount.Columns.Add(showsColumn);
// Add splits column
DataGridViewTextBoxColumn splitsColumn = new DataGridViewTextBoxColumn();
splitsColumn.DataPropertyName = "Splits";
splitsColumn.HeaderText = "Splits";
showsColumn.DefaultCellStyle.Alignment = DataGridViewContentAlignment.MiddleCenter;
splitsColumn.DefaultCellStyle.Font = new Font(fileToolStripMenuItem.Font, fileToolStripMenuItem.Font.Style ^ FontStyle.Italic);
splitsColumn.AutoSizeMode = DataGridViewAutoSizeColumnMode.Fill;
dgvCount.Columns.Add(splitsColumn);
// Set dgvCount DataSource
dgvCount.DataSource = Counter;
// Set lbHistory
lbHistory = (ListBox)fHistory.Controls["lbHistory"];
// Show history form
fHistory.Show();
// Show counters form
fCount.Show();
// Check for XML file
if (File.Exists(xmlFile))
{
// Set XPath Document
XPathDocument document = new XPathDocument(xmlFile);
// Create XPath Navigator
XPathNavigator navigator = document.CreateNavigator();
// Process Options
foreach (XPathNavigator section in navigator.Select("/LastXSplits/Options"))
{
foreach (XPathNavigator node in section.SelectChildren(XPathNodeType.All))
{
// Toggle options
foreach (ToolStripMenuItem tsmi in optionsToolStripMenuItem.DropDownItems)
{
// Set CheckState
if (tsmi.Name == node.Name + "ToolStripMenuItem")
{
// Load from file
tsmi.CheckState = (node.InnerXml == "Checked" ? CheckState.Checked : CheckState.Unchecked);
}
}
}
}
// Coordinates
if (saveCoordinatesToolStripMenuItem.Checked)
{
// Process
foreach (XPathNavigator section in navigator.Select("/LastXSplits/Coordinates"))
{
foreach (XPathNavigator subsection in section.SelectChildren(XPathNodeType.All))
{
// Process forms
foreach (Form frm in Application.OpenForms)
{
// Match
if (frm.Name == subsection.Name)
{
// Set X,Y
foreach (XPathNavigator node in subsection.SelectChildren(XPathNodeType.All))
{
// X
if (node.Name == "x")
{
frm.Left = Convert.ToInt32(node.InnerXml);
}
// Y
if (node.Name == "y")
{
frm.Top = Convert.ToInt32(node.InnerXml);
}
}
}
}
}
}
}
// Last X value
if(saveXToolStripMenuItem.Checked)
{
// Set X
nudX.Value = Convert.ToInt32(navigator.SelectSingleNode("/LastXSplits/LastX/X").InnerXml);
}
}
else
{
// Default options check state
topmostToolStripMenuItem.Checked = true;
saveCoordinatesToolStripMenuItem.Checked = true;
saveXToolStripMenuItem.Checked = true;
// Default "X"
nudX.Value = 18;
}
}
/// <summary>
/// MouseEnter handler
/// </summary>
private void PictureBox_MouseEnter(object sender, System.EventArgs e)
{
// Show alpha-blended image
((PictureBox)sender).BackgroundImage = Properties.Resources.yellow_highlight_alpha_38x47;
}
/// <summary>
/// MouseLeave handler
/// </summary>
private void PictureBox_MouseLeave(object sender, System.EventArgs e)
{
// Remove image
((PictureBox)sender).BackgroundImage = null;
}
/// <summary>
/// MouseDown Handler
/// </summary>
private void PictureBox_MouseDown(object sender, MouseEventArgs e)
{
// Check for left button
if (e.Button == System.Windows.Forms.MouseButtons.Left)
{
// Change cursor to hand
((PictureBox)sender).Cursor = Cursors.Hand;
// Show blue alpha-blended image
((PictureBox)sender).BackgroundImage = Properties.Resources.blue_highlight_alpha_38x47;
}
}
/// <summary>
/// MouseUp Handler
/// </summary>
private void PictureBox_MouseUp(object sender, MouseEventArgs e)
{
// Show yellow alpha-blended image
((PictureBox)sender).BackgroundImage = Properties.Resources.yellow_highlight_alpha_38x47;
// Change cursor back
((PictureBox)sender).Cursor = Cursors.Default;
}
/// <summary>
/// MouseClick handler
/// </summary>
private void PictureBox_MouseClick(object sender, MouseEventArgs e)
{
/* Right click = UNDO */
if (e.Button == System.Windows.Forms.MouseButtons.Right)
{
// Check there's something
if (history.Count > 0)
{
// Pop last one
history.Pop();
// Remove from history ListBox
lbHistory.Items.RemoveAt(0);
}
// Update
update();
// Halt flow
return;
}
// Check sender
if (!(sender is PictureBox))
{
// Halt flow too
return;
}
/* Left click = add to history */
// Snip number
int number = Convert.ToInt32(((PictureBox)sender).Name.ToString().Substring(2));
// Push onto history stack
history.Push(number);
// Add to history ListBox
lbHistory.Items.Insert(0, number);
// Update
update();
}
/// <summary>
/// Update procedure
/// </summary>
private void update()
{
// Set dictionary of int, List<Split>
Dictionary<int, List<Split>> SpD = new Dictionary<int, List<Split>>();
// Reset every split counter
foreach (Split sp in Splits)
{
// Zero it
sp.count = 0;
}
// Set a count for iterations
int iteration = 0;
// Update X times
foreach (int currentNumber in history)
{
// Rise iteration count
++iteration;
// Update Splits list count
foreach (Split sp in Splits)
{
// If number in split matches input one
if (sp.n1 == currentNumber || sp.n2 == currentNumber)
{
// Rise one in .count
sp.count += 1;
}
}
// Check if must halt
if (iteration == nudX.Value)
{
// Time to break
break;
}
}
// Set dictionary values
foreach (Split sp in Splits)
{
// Account (or not) for unhit splits
if (sp.count == 0 && !showUnhitSplitsToolStripMenuItem.Checked)
{
// Unchecked, skip iteration
continue;
}
// Create dictionary entry if not present
if (!SpD.ContainsKey(sp.count))
{
// Add new list
SpD.Add(sp.count, new List<Split>() { sp });
}
else
{
// Add split to index
SpD[sp.count].Add(sp);
}
}
// Clear counter
Counter.Clear();
// Declare new int list
List<int> intList = new List<int>();
// Populate with dictionary keys
foreach (KeyValuePair<int, List<Split>> kvp in SpD)
{
// Add key to list
intList.Add(kvp.Key);
}
// Sort list
intList.Sort();
// Sync counter with dictionary using list
for (int i = 0; i < intList.Count; ++i)
{
// Add to Counter
Counter.Add(new SplitCount(intList[i], SpD[intList[i]]));
}
// Update status strip count
tsslHistory.Text = history.Count.ToString();
}
/// <summary>
/// Launch website in default browser
/// </summary>
private void websiteToolStripMenuItem_Click(object sender, EventArgs e)
{
// Open web
LaunchSite();
}
/// <summary>
/// Open website in default browser
/// </summary>
private void LaunchSite()
{
// Launch BetSelection.cc
System.Diagnostics.Process.Start("http://betselection.cc");
}
/// <summary>
/// Show about box
/// </summary>
private void aboutToolStripMenuItem_Click(object sender, EventArgs e)
{
// Message
MessageBox.Show("Sponsored by WannaWin for the BetSelection.cc community." + Environment.NewLine + Environment.NewLine + "Coded by: Victor/VLS" + Environment.NewLine + Environment.NewLine + "Point your browser to [url=http://www.BetSelection.cc]www.BetSelection.cc[/url] for more releases!" + Environment.NewLine + Environment.NewLine + "(Dec. 2012)", "About Last X Splits", MessageBoxButtons.OK, MessageBoxIcon.Information, MessageBoxDefaultButton.Button1);
}
/// <summary>
/// Account for unhit splits
/// </summary>
private void showUnhitSplitsToolStripMenuItem_Click(object sender, EventArgs e)
{
// Reverse checked status
showUnhitSplitsToolStripMenuItem.Checked = !showUnhitSplitsToolStripMenuItem.Checked;
// Perform an update
update();
}
/// <summary>
/// Act upon change of X
/// </summary>
private void nudX_ValueChanged(object sender, EventArgs e)
{
// Trigger update
update();
}
/// <summary>
/// Launch website when form is closed
/// </summary>
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
{
// Open web
LaunchSite();
}
/// <summary>
/// Save XMl file rigth before closing
/// </summary>
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
// Instantiate XmlWriter
XmlTextWriter writer = new XmlTextWriter(xmlFile, null);
// Set formatting
writer.Formatting = Formatting.Indented;
writer.Indentation = 4;
// Document start
writer.WriteStartDocument();
// Root start
writer.WriteStartElement("LastXSplits");
// Options start
writer.WriteStartElement("Options");
// Write options
foreach (ToolStripMenuItem tsmi in optionsToolStripMenuItem.DropDownItems)
{
// Save checked status
writer.WriteElementString(tsmi.Name.Replace("ToolStripMenuItem", ""), tsmi.CheckState.ToString());
}
// Options end
writer.WriteEndElement();
// Coordinates start
writer.WriteStartElement("Coordinates");
// Iterate through forms
foreach (Form frm in Application.OpenForms)
{
// Current form start
writer.WriteStartElement(frm.Name);
// Save coordinates
writer.WriteElementString("x", frm.Left.ToString());
writer.WriteElementString("y", frm.Top.ToString());
// Current form end
writer.WriteEndElement();
}
// Coordinates end
writer.WriteEndElement();
// LastX start
writer.WriteStartElement("LastX");
// X value
writer.WriteElementString("X", nudX.Value.ToString());
// LastX end
writer.WriteEndElement();
// Root start
writer.WriteEndElement();
// Document end
writer.WriteEndDocument();
// Close writer
writer.Close();
}
/// <summary>
/// TopMost for all forms
/// </summary>
private void topmostToolStripMenuItem_Click(object sender, EventArgs e)
{
// Reverse checked
topmostToolStripMenuItem.Checked = !topmostToolStripMenuItem.Checked;
// Set TopMost in forms
this.TopMost = topmostToolStripMenuItem.Checked;
fCount.TopMost = topmostToolStripMenuItem.Checked;
fHistory.TopMost = topmostToolStripMenuItem.Checked;
}
/// <summary>
/// Exit program by file menu
/// </summary>
private void exitToolStripMenuItem_Click(object sender, EventArgs e)
{
// Close main form
this.Close();
}
/// <summary>
/// Toggles flag for saving coordinates
/// </summary>
private void saveCoordinatesToolStripMenuItem_Click(object sender, EventArgs e)
{
// Reverse
saveCoordinatesToolStripMenuItem.Checked = !saveCoordinatesToolStripMenuItem.Checked;
}
/// <summary>
/// Toggles flag for saving X
/// </summary>
private void saveXToolStripMenuItem_Click(object sender, EventArgs e)
{
// Reverse
saveXToolStripMenuItem.Checked = !saveXToolStripMenuItem.Checked;
}
/// <summary>
/// Undo by menu
/// </summary>
private void undoToolStripMenuItem_Click(object sender, EventArgs e)
{
// Trigger MouseClick
PictureBox_MouseClick(sender, new MouseEventArgs(System.Windows.Forms.MouseButtons.Right,1,0,0,0));
}
}
/// <summary>
/// Split class
/// </summary>
public class Split
{
// Count, First and second splits
public int count, n1, n2;
// Overloaded constructor
public Split(int first, int second)
{
// Set first number
n1 = first;
// Set second number
n2 = second;
}
}
/// <summary>
/// SplitCount Class
/// </summary>
public class SplitCount
{
// Shows
public int _shows;
// Splits
public List<Split> _splits;
/// <summary>
/// Overloaded constructor
/// </summary>
/// <param name="shows">int for shows</param>
/// <param name="splits">List of Split</param>
public SplitCount(int shows, List<Split> splits)
{
_shows = shows;
_splits = splits;
}
/// <summary>
/// Shows property
/// </summary>
public int Shows
{
get { return _shows; }
set { _shows = value; }
}
/// <summary>
/// Splits property
/// </summary>
public string Splits
{
get
{
// Splits string
string splits = "";
// Populate splits string
foreach (Split sp in _splits)
{
// First number + second number + comma and space (added after every split for speed)
splits += sp.n1 + "-" + sp.n2 + ", ";
}
// Strip last comma and space
splits = splits.Substring(0, splits.Length - 2);
// Return processed string
return splits;
}
}
}
}
#1353
General Discussion / Prompt recovery to Proofreader's mom
December 21, 2012, 01:40:19 PM
Guys, Proof's mother is ill.
He wrote:
Our wishes and prayers go to his mom and her prompt recovery.
He wrote:
QuoteCan't give a lot of attention to the board atm (got a ill mother and doctors)http://www.rouletteforum.cc/index.php?topic=11626
Our wishes and prayers go to his mom and her prompt recovery.
#1354
Corner/Quad / Re: HCQ bet (1 to 3 quads)
December 20, 2012, 12:38:12 PM
You're most welcomed dear Kathryn
Also wanted to refresh all six quads:
[attachimg=1]
Also wanted to refresh all six quads:
[attachimg=1]
#1355
Corner/Quad / Re: HCQ bet (1 to 3 quads)
December 20, 2012, 12:23:56 PM
P.S. you can thank Kathryn/Lady K
She asked.
She asked.
#1356
Corner/Quad / HCQ bet (1 to 3 quads)
December 20, 2012, 12:12:39 PM
HCQ stands for Hot and Cold Quads.
You can track it with a regular felt.
The bets are from 1 to at most 3 quads at a time, maximum one quad per dozen.
The methodology is this:
- Monitor all quads from each dozen separately.
- When a single quad is missing in a dozen, you bet it.
- If all the quads on the dozen have a hit, you back the one with most hits.
- In case of a tie on hits on two or more quads, skip them until the tie resolves.
A new cycle is started after a hit.
You can re-use the numbers "going backwards" (from most recent to oldest) until there is a new eligible quad to bet. Then continue with new spins from there until hit or cycle end.
This is a sample graph:
[attachimg=1]
HCQ is the bet selection; feel free to "plug" your matching money management scheme.
I would suggest a slow progression, going up after a hit. Resetting on any plus or break even.
Don't get stubborn. Spin 18 is cycle end.
Vic
You can track it with a regular felt.
The bets are from 1 to at most 3 quads at a time, maximum one quad per dozen.
The methodology is this:
- Monitor all quads from each dozen separately.
- When a single quad is missing in a dozen, you bet it.
- If all the quads on the dozen have a hit, you back the one with most hits.
- In case of a tie on hits on two or more quads, skip them until the tie resolves.
A new cycle is started after a hit.
You can re-use the numbers "going backwards" (from most recent to oldest) until there is a new eligible quad to bet. Then continue with new spins from there until hit or cycle end.
This is a sample graph:
[attachimg=1]
HCQ is the bet selection; feel free to "plug" your matching money management scheme.
I would suggest a slow progression, going up after a hit. Resetting on any plus or break even.
Don't get stubborn. Spin 18 is cycle end.
Vic
#1357
General Discussion / Re: Bet progressions vs Bet placements
December 20, 2012, 09:37:36 AM
Welcome to the forum HBB,
I agree with Bally. The answer lies in pondering both sides of the spectrum.
If you get your hands on a winning selection, you're basically set for life, but one could say the same if you get a money management which can hold the dispersion of a "regular" selection within the confines of table limits and the personal bank.
Both ways are valid. if one helps the other then one might say the better. In the end it's winning more than losing what counts.
Enjoy your stay around.
I agree with Bally. The answer lies in pondering both sides of the spectrum.
If you get your hands on a winning selection, you're basically set for life, but one could say the same if you get a money management which can hold the dispersion of a "regular" selection within the confines of table limits and the personal bank.
Both ways are valid. if one helps the other then one might say the better. In the end it's winning more than losing what counts.
Enjoy your stay around.
#1358
Horse & Greyhound Racing Forum / Re: @ Bayes and Esoito
December 20, 2012, 12:13:09 AM
In an ideal world every country would have a state-run casino with the infrastructure to offer online betting to their citizens.
If they are scared of offshore internet casinos, then the answer is "Embrace and Extend".
A state-run wagering house offers both the state their so-much-sought-after gambling-related income (not only taxes) as well as convenience to the punters.
Of course, land-based casinos would push against them, but... "Everything that can go digital will..."
If they are scared of offshore internet casinos, then the answer is "Embrace and Extend".
A state-run wagering house offers both the state their so-much-sought-after gambling-related income (not only taxes) as well as convenience to the punters.
Of course, land-based casinos would push against them, but... "Everything that can go digital will..."
#1359
Even chance / Re: 2 out of 3 System
December 19, 2012, 10:19:36 PM
Thanks for bringing it here mate!
That's 2 out of 3 easy EC
A "double-advantage" one as Sam would put it.
That's 2 out of 3 easy EC
A "double-advantage" one as Sam would put it.
#1360
Off-topic / Re: Hmmmm... And the next number is...
December 19, 2012, 09:45:27 PMQuoteif you were a day-trader betting lots of money on one stock, "10 seconds beforehand you might predict your stock tanking,"A 10-second window for online casino bets is enough to become a millionaire!
1) Find a person who is sensitive to this.
2) Put a camera pointing to his eyes.
3) Make him bet.
4) Bet for or against his bet based on reaction.
Enjoy the 10 seconds for the money club system!!
#1361
General Discussion / Re: what's the general concensus on 'bots'
December 18, 2012, 12:45:09 PM
Well dear Bally, "bots" are the last level of the automation stepladder.
You have:
Tracker
Simply eliminates pen and paper; the user is responsible for the bets.
Tester
Assist in automating getting the results of a "possible" system. Saves the person countless hours of human time (i.e. testing by hand).
Clicker
You want to play online, with an automated method but wanting to be in control of the betting. You use a clicker to avoid the human errors factor and to be certain all bets are laid in time. The player still retains the final word on making the bets or not.
Bot
This is full automation. Click & Forget. You trust your method, and you trust the program for backing it up with your real funds.
Bots can make long waits for you. Bots can eradicate the human errors factor.
To me Bots are just like a Knife or a Hammer.
They can assist you in making something good or they can hit and slice you deeply. It all depends on the usage or -in this case- the viability of the method to generate profits.
You have:
Tracker
Simply eliminates pen and paper; the user is responsible for the bets.
Tester
Assist in automating getting the results of a "possible" system. Saves the person countless hours of human time (i.e. testing by hand).
Clicker
You want to play online, with an automated method but wanting to be in control of the betting. You use a clicker to avoid the human errors factor and to be certain all bets are laid in time. The player still retains the final word on making the bets or not.
Bot
This is full automation. Click & Forget. You trust your method, and you trust the program for backing it up with your real funds.
Bots can make long waits for you. Bots can eradicate the human errors factor.
To me Bots are just like a Knife or a Hammer.
They can assist you in making something good or they can hit and slice you deeply. It all depends on the usage or -in this case- the viability of the method to generate profits.
#1362
General Discussion / Re: Suggest sections
December 18, 2012, 12:59:33 AMQuote from: MarignyGrilleau on December 18, 2012, 12:23:30 AMIt's there, on the caption link:
I already miss the systems divided by even chance, straight up, etc.
Kind of hard to find for the new visitor now.
Wish you'd bring it back.
http://betselection.cc/roulette-forum/
It also creates a little search-engine optimization in order to bring visitors...
#1363
General Discussion / Re: Suggest sections
December 17, 2012, 10:55:09 PMQuote from: subby on December 17, 2012, 03:00:48 PM[...]forum without dozens and dozens of rarely used boards and you end up having to scroll down ages to find a board you want.I'm trying to keep the scrolling on the main page "reasonable". Absorbing many related sections into sub-boards.
We sure don't want an index page where you have to scroll and scroll and scroll...
#1364
Double-street / Re: DS Christmas Cracker
December 17, 2012, 10:47:30 PM
Thanks for posting Buff,
So, recapitulating:
- We're betting 5 lines at a time.
- Two-step progression.
- We bet against the 3rd and 4th vertical show of a double-street.
- Stop loss: 1x5 + 6x5 = 35 units.
...Any recommended stop win?
Left to individual taste?
So, recapitulating:
- We're betting 5 lines at a time.
- Two-step progression.
- We bet against the 3rd and 4th vertical show of a double-street.
- Stop loss: 1x5 + 6x5 = 35 units.
...Any recommended stop win?
Left to individual taste?
#1365
General Discussion / Re: Suggest sections
December 17, 2012, 02:48:03 PMQuote from: dino246 on December 17, 2012, 09:21:54 AMBandy = "Hockey with a Ball"
Anyone know what Bandy is ?
[attachimg=1]