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Messages - VLS

#1381
Gizmotron / Re: Re: RunRev discussion and more
December 14, 2012, 04:26:23 PM
Quote from: Gizmotron on December 14, 2012, 03:00:24 PM
Victor, thanks for the answer.
My pleasure.

They actually hint the usage of resulting source code on their cross-platform deployment page:

QuoteNote that to deploy to iOS devices you will need to do the final build of your app on a Mac.


Quote from: Gizmotron on December 14, 2012, 03:00:24 PM
Hmm, PureBasic - I should give that one a look.
www.PureBasic.com

Our fellow member Bayes uses it.

He is the best-suited to express his opinions regarding PureBasic. It does sound great "on paper" since they actually optimize their own assembler output.
#1382
Gizmotron / Re: Re: RunRev discussion and more
December 14, 2012, 02:36:47 PM
Quote from: Gizmotron on December 14, 2012, 12:33:49 PM
How are they delivering Transcript (LiveCode) in C & C+ stand alone applications? Anyone?
Hello dear Mark, it seems source-to-source translation, which is arguably more efficient than trying to develop a compiler for each platform in pure assembler from scratch (i.e. a la PureBasic*).

So, it seems it is:

RunRev ==> C/C++ ==> Compilation ==> One native binary per platform.

Other projects like BCX (Basic to C Converter):

http://bcx-basic.sourceforge.net/

and Vala:

http://en.wikipedia.org/wiki/Vala_(programming_language)

Use this approach.

It's a good one worth adopting so each development group in the chain can focus in one task. You get "low-level" developers creating compilers and "high level" developers creating translators.

Personally, I'm all-in for translators too.



*: Of course if you are fanatic enough to develop your own ASM then that's truly great since you are in control of the whole chain, so Kudos to the PureBasic team :thumbsup:
#1383
Gizmotron / Re: Re: RunRev discussion and more
December 14, 2012, 05:49:28 AM
Quote from: Gizmotron on December 14, 2012, 05:08:45 AM
Victor, it was powerful enough to create a true cross-platform original and unique browser for the internet. It even had cross platform files that worked on Windows and Mac 10 operating systems. You could download an entire website, including embedded pictures, in a single file. You could download other information in the same markup language and append it to an already open website. The import process would automatically index the added pages. The user could create their own text gathering system by the use of key words or phrases associated with points of interest found in the pages of the website. Once downloaded the website can be saved as a desktop file and would run off-line. I power tested it by loading the new and old testament as a single file. It could find a single word in about two seconds. It would bring it back and create a link to the page it was on as well as several words before and after for context. The user input was even faster, and with complete reference.  I checked several languages. Only C+ was faster. RunRev blew away Visual Basic and RealBasic.
Wowie, that sure's a strong one there Mark! [attachimg=1]

Kudos to the makers of such a powerful, versatile suite :thumbsup: :thumbsup:
#1384
Gizmotron / Re: Re: RunRev discussion and more
December 14, 2012, 04:49:08 AM
Quote from: Gizmotron on December 14, 2012, 04:42:11 AM
Although I've built applications in both Visual Basic and RealBasic for Mac I really liked Director and shockwave. I chalanged the owners of RunRev  to give me a full top level license if I delivered the Blowfish algorithm in native Transcript. I believe they call it liveCode now. It's easy to deploy across many platforms. That top license allowed me a workspace on many native platforms with the same license. I was able to write cross platform code that senses the platform it was on and performed platform specific tasks. This is a true write once and deploy anywhere development tool. Not like write once debug everywhere. It's amazingly easy to develop sophisticated software that compiles as opposed to enterpit as some development tools do.
Fascinating!

The main benefit of "Write once, debug everywhere" being squeezing the platform at hand.

I do agree if you don't need the power, there's no need for the advanced development tools.

Cross-platform rocks  :nod:
#1385
Gizmotron / Re: Re: RunRev discussion and more
December 14, 2012, 04:16:01 AM
Looks like RunRev...

www.RunRev.com
#1386
Ralph's Bot / Re: Please upgrade your bot.
December 14, 2012, 04:12:55 AM
You're on fire mate!  :thumbsup:

[attachimg=1]
#1387
General Discussion / Re: Pinball Roulette
December 14, 2012, 03:53:06 AM

Good on the innovative makers!


TILT anyone?  O:-)
#1388
Archive / Re: Sponsor a community software!
December 13, 2012, 09:22:04 PM
Quote from: JohnLegend on December 13, 2012, 09:01:27 PM
How does that sound?
It sounds FANTASTIC dear John.

Send me that PM  :thumbsup:
#1389
Archive / Re: [RELEASE] Last Dozen/Column generator v0.1
December 13, 2012, 07:31:11 PM
Hi matey, thanks for the feedback.

I can work a bit more on this prior to moving to LastXsplits.

Quote from: KingsRoulette on December 11, 2012, 03:32:06 AM
Why does it generate 4 files, instead of two? one each for dozens and columns and one their debug?
OK next release with a "Debug" checkbox to skip the extra files.

Quote from: KingsRoulette on December 11, 2012, 03:32:06 AMIt is very correct though.
i'm glad to hear that.

Quote from: KingsRoulette on December 11, 2012, 03:32:06 AMWe need a last "X" numbers tracker with W/L in same manner.
You can sponsor it for the community:

http://betselection.cc/coding-marketplace/sponsor-a-community-software!

Maybe others interested can churn-in a little towards the charge. Knocking the door is not entering!

If you aren't in for this Christmas, then feel free to request it for when the framework is operative later down in 2013 or as a free release next year as well.

Cheers!
#1390
Coding MARKETPLACE / Re: What is this section?
December 13, 2012, 07:09:29 PM
Quote from: wannawin on December 12, 2012, 05:39:08 PM
What is the purpose?


Feel free to use it for both offering sevices as well as posting coding jobs  :nod:
#1391
Archive / Re: Sponsor a community software!
December 13, 2012, 07:06:37 PM
Quote from: soggett on December 13, 2012, 03:44:56 PM
Count me in for 1 tracker/tester
I'll PM you tomorow and we will discuss all the details, ok?
Top news. Thank you dear Soggett.
#1392
Archive / Sponsor a community software!
December 13, 2012, 06:34:54 AM
If you are in a giving mood these days and would like to receive at the same time, then sponsor a community software!

What's this?

Simple: we agree to a price for your requirements, I code it for you, then you paypal the agreed amount for me to release the software to the community in the free releases section in your name.

You might think: hey! I am paying why would others benefit? Consider:

- You are obtaining exactly the program you want to get done.

- Consider it as you "calling the shots". Other users have no "pull" at all, you do!

- Last but not least, the copies given as a gift to others on your part take absolutely nothing from the "original one" you use.

We all get something good from it :thumbsup:

Post your requirements. I'll ponder you a good reasonable price and the community will thank and appreciate your willingness to share.

Vic
#1393
General Discussion / Re: Crazy idea / pattern analysis
December 13, 2012, 01:45:48 AM
Ah! nope dear Max. My kiddo doesn't know Mr. random... (and I'm unclear if I would introduce it to him... I would like him to know Mr. Work and Mrs. Persistence instead).




Hey! You gotta give it to Epifanio eh!  :)
#1394
General Discussion / Re: Crazy idea / pattern analysis
December 13, 2012, 01:40:59 AM

Quote from: esoito on December 13, 2012, 01:37:54 AM
I guess Mr Random is the ultimate dictator.
Mr. Random and his pet Epifanio  :D

-yes, just kiddin'.
#1395
Meta-selection / Re: Trigger-packs concept
December 12, 2012, 11:47:15 PM
The gist of successful trigger packs is for them to be:

- Streaky triggers with a tendency for long chains of wins, then "dry-outs".

Since they are working together they can cover for each other's "doldrums". If none of them is feeding hits, then the pack is disabled.

or

- Somewhat "Opposite" triggers.

When one is hitting the other is likely to be sleeping and vice versa.





...another note: I say "somewhat" because they likely aren't really 100% opposite and do have uncovered numbers, but you should picture them in tune with the concepts of "jump" and "stay" for even chances, dozens, etc..