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Messages - VLS

#1486
Straight-up / Re: "Felt Twins" Evolution
December 02, 2012, 05:13:51 AM
We bet #10:


[attachimg=1]


Since it would make three "Felt Twins" to be symmetrically distanced from each other:


[attachimg=2]
#1487
Straight-up / Re: "Felt Twins" Evolution
December 02, 2012, 05:07:10 AM
13:


[attachimg=1]


9:


[attachimg=2]


17:


[attachimg=3]


3:


[attachimg=4]


19:


[attachimg=5]


30:


[attachimg=6]


20:


[attachimg=7]


24:


[attachimg=8]


We have our first bet here.
#1488
Straight-up / Re: "Felt Twins" Evolution
December 02, 2012, 04:38:25 AM

OK, we do the standard procedure as in previous tests: we start taking notes as if we would have gotten to the casino and then re-use the numbers to save time.

Since the method was stated before the set of actuals existed you can be certain of the transparency.

Let's start.
#1489
Straight-up / "Double trio" evolution
December 02, 2012, 01:50:58 AM
Triple-felt matrix selection:


Bet for the occurrence of the second appearance of a 3-number line (trio) aligned on the same direction, regardless of placement.


Illustration with tomorrow's actuals from first open wiesbaden table.
#1490
Straight-up / Re: "Felt Twins" Evolution
December 02, 2012, 01:30:34 AM
#1491
Dozen/Column / Re: Second and Third Column
December 02, 2012, 01:01:31 AM
Clarifications:

5 5 is simply five on each column:

[attachimg=1]

7 7 is simply seven on each column:


[attachimg=2]

10 10 is simply ten on each column:


[attachimg=3]



@Sam/All

Could you grasp the whole progression? It is VERY EASY once you see it written in single bets line by line  :)

Remember: It only rises unit AFTER A WIN, so on any loss you DROP BACK TO 5-5.
#1492
Dozen/Column / Re: Second and Third Column
December 02, 2012, 12:30:54 AM
This is how the 2nd and 3rd columns correlate to the Wheel:

European:

[attachimg=1]

American:

[attachimg=2]




Now I'm going to try to explain the staking plan as best as I can.
#1493
Meta-selection / Re: Steady locations concept
December 01, 2012, 06:15:00 PM
This is a great concept for timeline players, it is relevant if you are a player more in line with the concept of each session having its own particular "fingerprint", in this case its own set of steady locations throughout the session's spins.

With a steady locations tracker you do get a clear picture about it.

Here is a text-mode tracker for the double-streets:

[attachmini=1]

[attachimg=2]


This principle can be extrapolated to every other location.
#1494
Meta-selection / Re: Steady locations concept
December 01, 2012, 05:48:14 PM
Thanks for the chart dear Bayes  :nod: 


Your effort is appreciated since it is the big picture.
#1495
General Discussion / Re: Understanding Random Outcomes
November 30, 2012, 04:27:12 AM
P.S. The generalized opinion is only real-money bets alone should be included ;)

First thing people think about is playing at home until propitious conditions, then rushing to the casino!
#1496
General Discussion / Re: Understanding Random Outcomes
November 30, 2012, 04:12:22 AM
Quote from: spike on November 30, 2012, 02:47:02 AM
I don't know what 'your own permanence' means.
...It means the exact set of numbers you lay bets on builds a numerical set of its own.

You may witness 40 spins in an hour.

But if you only laid chips on 4 spins, then 'your own permanence' (set of played spins) has those 4 bets only.

This "personal set" builds up regardless of places.

Here's a quote:

Quote
The great French scientist Henri Chateau expressed it as axiomatic:
Statistical laws are satisfied regardless of the samples which are considered, provided that the samples are random.

We have talked about this many times, but in other languages around the world nomenclatures can differ.
#1497
General Discussion / Re: Back Of The Net !
November 30, 2012, 12:16:09 AM
...slow but surely.

We need to keep sustaining the focus on quality vs quantity.

Slow but surely...  O:-)
#1498
General Discussion / Re: The ideal Dynamics Of The Site
November 28, 2012, 06:11:36 AM
I get you Sam.

Yes, we are aware every coder out there is free to charge what s/he wishes or even charge nothing at all... As to me, I'm devoting time to create what I believe is the best way, an "all-in-one" (tracker, tester, clicker and bot) which is extensible to any method.

While single trackers and the odd clicker can be given for free, this framework isn't going to be given away. It is intended to be distributed to subscribers, accompanying the $5.99 membership for the site.

Ralph, Normy, Ophis, Stef and any other fellow coder can charge as they please, but that's how I envision my framework: everyone puts up a little (their subscription) and they (subscribers) benefit as a group, so -as you can see- I'm with you on this one; there won't be only two people rowing, but the paying subscriber group as a whole :nod:

Cheers.
#1499
We have an opportunity to start with a clean slate here.

Let's focus on what is productive, past and present.

If a thread isn't really bringing any fruition, then yes; it risks deletion.
#1500
General Discussion / Re: Magical Thinking
November 28, 2012, 05:03:19 AM
Quote from: spike on November 28, 2012, 04:53:58 AM
But random outcomes don't follow any cycle you
can depend on.
Oh! You are certainly right: nobody can really DEPEND on something as long as it's random.

We use this splitting the game in cycles only as points of reference, in order to being able to help us visualize the flow of the game.

Guarantees? None.

Anybody who talks about a "guaranteed outcome" in a random scenario isn't really to be taken in a serious light. Random is and will continue to be by definition an scenario where we can't get a probability of 1 (absolute certainty); we can at most use  our frame of reference (whatever that be: system, method, belief, vodoo, etc.) in order to speculate.