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Messages - VLS

#1696
Straight-up / The "Double-Treble" wheel-based technique
October 18, 2012, 03:43:35 AM
This concept is easy to grasp.

Bet the number which would create a zone of 3+, both on the wheel and the wheel-felt simultaneously.

Tracking card contains wheel and felt. You must mark them separately:

[attachimg=1]




The double-treble usually pulls a hit within the numerical cycle consistently. (i.e within 37 spins).

Small amount of numbers to bet; it usually won't go further than 7 numbers.

Affordable progressions are the norm with this selection.

Must be used in a cycle-based fashion, strictly.
#1697
PnF = Point and Figure. It's commonly used in trading.

http://stockcharts.com/school/doku.php?id=chart_school:chart_analysis:pnf_charts
#1698
Even chance / C/S selection
October 17, 2012, 09:31:25 PM
C/S stands for "Continue or Stop". It is is very simple to track.

Use the following chart:

[attachimg=1]

Each number represents the length of the current series.

When a series continues, you mark a “C” in your tracking sheet.

When a series stop, you mark an “S” in your tracking sheet.

You can see those naturally-occurring clusters of continuations or stops, for you to take advantage.
#1699
Community Software / ClickMate v0.2
October 17, 2012, 07:49:53 PM
Reserved for ClickMate v0.2
#1700
Mixed / The Risque Parlay
October 17, 2012, 03:33:53 AM
A mix between a parlay and a progression in risk.

This concept has two stages:

- Stage A: The hitter.

In this part you "open your nets" and wager on a location (usually with good coverage).

- Stage B: Parlay on a riskier location.

You take all the obtained gain from your hit and wager it on a higher-paying riskier location.

Shall you win, you close the series.

Shall you lose, it is common to rise the unit, as in an staggered mixed progression.




The Risque parlay is usually played with "jumps" when on the even chances and dozens.

Common combinations are:

- Stage A: Even chance. 
- Stage B: Dozen.

- Stage A: Dozen.
- Stage B: Double-street.

- Stage A: Even chance.
- Stage B:  Double-street.
#1701
Mixed / Staggered mixed progression
October 17, 2012, 03:05:58 AM
The most basic mixed progression is the staggered one.

You start with a limited negative progression line.

Shall you reach this limited negative progression's end, you start another one, with the base unit risen.

Example for even chances:

Stage one: 1, 2, 3.

Stage two: 2, 4, 6

Stage three: 3, 6, 9

Stage four: 4, 8, 12

And so on.

It is usually used with very limited progression lines and some like to throw in a parlay, a la "Risque".
#1702
Meta-selection / Re: Savant felt
October 15, 2012, 07:11:25 AM
Our Savant fellow is quite the observer.


He knows resonance is commonplace in the game.


Considering the numbers:


7, 16, 19, 22, 31 (Column 1)


And


27, 36, 3, 15 (Column 3)


Another player would see this and make nothing out of it:


[attachimg=1]


But our savant would see another picture in his head:


[attachimg=2]


He spots the realized zone of 3 in column one (16,19,22), with two spaces to the next number in both borders (7, 31):


[attachimg=3]


He would catch the possibility for that exact pattern to repeat in column 3, made by number 6:


[attachimg=4]
#1703
Meta-selection / Re: Savant felt
October 15, 2012, 06:38:05 AM
An example of the column-wheels and felt correlation:


Consider the following set of numbers:


2, 8, 26


While everyone is seeing this common, regular happening:


[attachimg=1]


Our savant fellow is watching this in his head:


[attachimg=2]


He spots the possible super zone 4:


(Highlighted in blue)


[attachimg=3]


And pondering current game conditions for super zone 4 (i.e. it's trending), he chooses to bet number 32.
#1704
Meta-selection / Re: Savant felt
October 13, 2012, 03:23:42 PM
For a non-savant person, it might be better to picture it like 3 consecutive felts:

[attachimg=1]

The center one is the REAL one (Physical) in which put your marks to track when in the casino, and the other two are the ethereal ones.

The whole set is to be completed in the player's mind when on the table.
#1705
Meta-selection / Re: Savant felt
October 13, 2012, 09:16:21 AM
Tracking three ethereal column-wheels at the same time:

[attachimg=1]

[attachimg=2]

[attachimg=3]
#1706
Meta-selection / Re: Savant felt
October 13, 2012, 02:50:23 AM
I pictured the savant folding the three columns onto themselves in his mind:


[attachimg=1]


[attachimg=2]


[attachimg=3]
#1707
Straight-up / Wheel Mirror techniques
October 11, 2012, 11:01:55 PM
This thread is devoted to a compilation of techniques on the "Wheel mirror" tracking way.

First let's recreate a "Wheel mirror".

In order to create a wheel mirror tracking sheet, you need to split the disc both vertically and horizontally, discarding the zero. Like this:

[attachimg=1]


[attachimg=2]

Obtaining the following columns:

[attachimg=3]

Where each half would act as a complimentary side, with formations being resolved by mirroring zones, repeats, etc.; most often looking for the same formation shown on one side to repeat on the other side.
#1708
Meta-selection / Time Dimension
October 11, 2012, 09:43:59 PM
Time dimension methods are those which only focus in what occurs to the tracked betting locations over locations in the timeline.

A good example of this approach is the "Time Wheel" technique, where you look for wheel patterns in "spots" across the timeline.
#1709
One thing I want this place to feature is a great signal-to-noise ratio.

Signal being the actual roulette systems/methods discussion. What we want to keep and foster.

The "forum noise" is the non-called-for discussion (you most likely know what this mean! Chances are you've already read topics with a gazillion off-topic messages versus little actual discussion on the system). We don't want such a thing in here.




We reserve the right to split off-topic discussion out of our threads.

Even if the original poster disagrees, I'm certain the fellows reading the topics being kept focused to the studied method will appreciate it (and eventually, the poster will realize that he's also a reader who happens to enjoy the focused discussion in other threads too).

Our forum has a general board, let's all use it when wanting to discuss non-roulette topics and chit-chat; the actual study threads are better kept on-topic for the benefit of everyone.
#1710
It refers to the amount of advantage over all the other locations/zones/triggers tracked.

"2 points up" mean the currently tracked trigger has 2 shows/appearances above every other.

Examples below.




Repeats:

A method betting on numbers with "2 points up" has an eligible bet when a number already has one show above the others, so a hit on it would make it have two shows above.

i.e. When all the other numbers have 1 show, and a number gets 2 shows, this number is one point above the others.
If your bet for "2 points up" on such a number, you are effectively betting for it to reach 3 shows, while the other numbers are still featuring only 1 show.




Zones:

If the currenly larger zones are having 3 numbers, then a "1 point up" bet focuses on every number which would make a zone larger than 3.

It could be zone 4, zone 5, zone 6, etc.

As long as it surpasses the other zones by at least one.