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Messages - VLS

#376
Quote from: RouletteFan on December 03, 2014, 12:27:27 PM
can you make another example
the way you select numbers?
the numbers you play and why?
what bankroll needed?
what progression ?
what stop loss?

explain about the "dynamic version "

Hello dear RF,

There is no set bankroll / progression / Stop-loss. This is just another bet selection for betting a little "here and there", most of the time. It looks for clumping times which inevitably arrive, yet this can be seen more suitable for long sessions or a bot, as a part of a larger pool of systems/selections in game.

The more "dynamic" version is posted at: http://betselection.cc/street-107/(cycle-pairing)-street-wheel-super-zone-4-street-felt-floating-square/

Should these be too slow to enable picks for your taste, try Zones of 3 for an approach prone to having more bets per cycle. Personally, I like Zones of 4 better because I try to monitor "streaky" selections with lesser coverage; I don't mind having to wait for a certain selection to have enabled bets. I only care about them clumping, so I can have "my winning time" and then leave.
#377
We have two Super-Zone 4 formations:

[attachimg=1]

[attachimg=2]

Also one Floating square:

[attachimg=3]

From spins 13 to 24, we bet on any street which would "match" these formations (i.e. we pair them)
#378
First 12 numbers from RouletteFan's sample:

N  Z  R
28       
2       
13       
       1 
10       
33       
       9 
15       
      30 
      27 
13       
    0     

They make the following:

[attachimg=1]

Let's analyze the formations.
#379
The cycle pairing part for this is the same:

1) Track 12 spins (Base cycle).
2) Take note of any formed Zone-4 on the Street-wheel + any formed square on the Street-felt.
3) From spin #13 to #24 (Paired cycle), bet on any street that would form any of the previously realized Super Zone-4 or Floating Square formation.
#380
We all know what a Zone 4 is. Four consecutive numbers spun on the wheel.

Super zone 4 is the same concept extended to any number of pockets in between.

In 0/1 notation:

1111
1010101
1001001001

The floating square concept is simple. We also know the concept of a regular square or 4-number corner, one next to the other. The floating variation simply makes the corner have any number of spaces in between. As long as they make a quadrilateral on the felt.

Let's illustrate with numbers submitted by RouletteFan on previous thread:

http://betselection.cc/street-107/(cycle-pairing)-street-wheel-zone-4-street-felt-squares/
#381
Quote from: TooCoolDev on December 03, 2014, 07:29:21 PM
Nobody tried my program?

:cheer:

Hello dear TCD,

Most roulette testing is done via desktop programs currently. Although there's certainly a positive view for mobile demand, your best bet right now to get most exposure should be building regular non-mobile programs, even if to let users know you are capable of both.

(P.S.
There's a new software site of us at http://betsoftware.cc
Posting one of two "modules" for our software when fully launched might help you get more exposure for your apps in the long run. People usually like mobile versions of their favorite desktop apps. Cheers!)
#382
Meta-selection / TIMELINE SUCESSION PRINCIPLE
December 03, 2014, 11:52:22 AM
This principle for time-line players is based on tracking all possible time-lines, according to the betting locations number or cycle.

Succession tracking is just that. Tracking time-lines one after the other. It's quite simple:

- If there are 3 betting locations then you track the succession of 3 time-lines:

Say you are tracking the event "Hit on dominant dozen from last 3 spins".

There are 3 dozens/betting locations (a cycle of three).

They make the following 3 time-lines to be tracked:

Prev tracked spins / Entered spin
1-3 / 4
2-4 / 5
3-5 / 6




This is suitable for software tracking. The more locations, the more time-lines to track.

The most positive aspect is it gives your tracked event the whole picture of what would happen should you had started one "spin before or one spin after".

You have all possible choices covered and of course are able to switch freely.

At times it is a matter of being off one or two spins to turn the exact current bet selection from a losing one to a winning one. This gives you "eyes" to see the whole picture for successive cycles and adjust.

Vic
#383
By the way, the more "dynamic" version of this being:

Super-Zone 4 + Floating Squares
#384
Then track cycle from spins 25 to 36:

28       
2       
35       
35       
24       
35       
10       
4       
      16 
      36 
17       
29

[attachimg=1]

No match but no big exposure either.




You get the gist. Tracking 12 spins at a time.

This is a system with low chip exposure in shaky times (usually) and streaky on the good ones. With a proper MM some fellows sure can find value on it.
#385
Then process next cycle of 12 spins (form spin 13 to 24):

      32 
      27 
4       
4       
20       
10       
       3 
17       
17       
      27 
33       
       9 

[attachimg=1]

There was no match with previous cycle. Proceed with next one.
#386
Quote1) Track 12 spins (Base cycle).

We start wit a blank layout:

[attachimg=1]

Then process first 12 spins:

N  Z  R
      34 
29       
      25 
4       
      32 
4       
29       
      21 
       3 
      34 
33       
31       
-- -- -- 

Ending up with this layout:

[attachimg=2]
#387
My pleasure dear RF, please provide a batch of consecutive numbers from any actuals file of your choice. It is easy once you visualize it with a highlighted example.




This is just another way to select bets.
#388
Meta-selection / Re: Steady locations concept
November 27, 2014, 04:29:52 PM
The steady locations concept is, well, steady.

This is one of those foundations which can build a solid system with a good MM attached to it.

Steady locations go throughout the game; so no matter how many numbers you play, you can track this event.
#389
The possibilities are truly diverse with cycle pairing techniques. Good thing is chances to bet do come in cycles (i.e. clump), and -of course- with cycle pairing you're never betting on real sleeper events.
#390
Server move is complete. We're officially hosted on BetSoftware.cc's server at no cost, so no more hosting pledges for us here :thumbsup:

As long as there's an active and profitable BetSoftware.cc site we're granted an sponsored existence for our BetSelection group too.

Now, this brings us to priorities. Top priority right now is to launch BetSoftware's services. Two new moderators have been appointed to cover for the new focus demanded by my new “job” as a full-time BetSoftware coder (or -better expressed- they are returning to the moderating crew):

  • Mr J.
  • Bayes.
You all know them so there's no need for introductions to be made  8) They both are very proficient moderators. We are very fortunate to have them here to assist our beloved board.

We're heading towards a 2015 of success! One addition at a time... or -in this case- two :)

Cheers!
Vic