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#948
Off-topic / Re: Music thread
May 20, 2013, 05:43:10 AM #949
Off-topic / Music thread
May 20, 2013, 05:42:50 AM
Felt like sharing some music here. Maybe others can enjoy it too
#950
Straight-up / Wake & Boom!
May 19, 2013, 09:48:18 PM
Method:
1) Tracking:
Keep a rolling windows of last 111 spins (3 * 37 spins = last 3 cycles)
2) Selection:
Notice the numbers which haven't appeared on the 111-spin window.
3) Attack:
When one of the numbers "wakes" you start your attack for the next 37 spins with it.
Use the BOOM! Money Management on each number independently.
Add any other number which "wakes" to the pool.
(Albeit keeping an individual progression count, all numbers work cooperative for the overall balance).
End up the cycle on:
- Any hit that makes balance win to a new high or breaks even.
- Spin #37 counted from where the first waker appears.
Vic
1) Tracking:
Keep a rolling windows of last 111 spins (3 * 37 spins = last 3 cycles)
2) Selection:
Notice the numbers which haven't appeared on the 111-spin window.
3) Attack:
When one of the numbers "wakes" you start your attack for the next 37 spins with it.
Use the BOOM! Money Management on each number independently.
Add any other number which "wakes" to the pool.
(Albeit keeping an individual progression count, all numbers work cooperative for the overall balance).
End up the cycle on:
- Any hit that makes balance win to a new high or breaks even.
- Spin #37 counted from where the first waker appears.
Vic
#951
Gambling Philosophy / Re: Winning is not the same as EARNING
May 19, 2013, 08:51:06 PMQuote from: VLS on May 19, 2013, 08:28:01 PM
This way you can get a reasonable attack zone and, when you past it, let the system go on deviating as much as it wishes; changing selection or merely waiting for a new entry-point for the system, protecting yourself from the utmost deviations on the basis of information.
You could also "ride" the deviation to its fullest depending on the numerical coverage of the system charted. This is what is known as "chasing the black swan" on "Argentinian Roulettese".
To picture this, you can illustrate it with roughly even propositions easily.
i.e. Attack even chances up to spin #6 with soft negative progressions, attack from spin #7 and up with a POSITIVE progression on which after some steps you earn even when losing the last bet, letting it ride for as much as it wants to go on.
A sort of double-sided sword, which you can develop on your own based on the conclusions of a solid percentile analysis. This runs throughout all locations.
#952
Gambling Philosophy / Winning is not the same as EARNING
May 19, 2013, 08:28:01 PM
A curious topic to ponder.
We commonly read around the forums "XYZ% winner" (i.e. the martingale can be quoted as 99% winning).
We should be measuring the common turning points for a system/selection looking so we can wrap a successful strategy around it focused in earning.
This should be taken in the "percentile" way:
http://en.wikipedia.org/wiki/Percentile
Including reset points and calculating current "percentile rank" for an amount of the last sessions or raw spins if you so like:
http://en.wikipedia.org/wiki/Percentile_rank
This way you can get a reasonable attack zone and, when you past it, let the system go on deviating as much as it wishes; changing selection or merely waiting for a new entry-point for the system, protecting yourself from the utmost deviations on the basis of information.
Each person using a system must find a "sweet spot" in the percentile graph to apply to his/her own strategy, in order surf the abrasive tides in the "winning and losing dance" for the system, using this information to earn.
Winning/Losing %'s tracked in one side.
You surfing the waves, informed about the proper cutting points, aiming to earn.
That's what counts.
Vic
We commonly read around the forums "XYZ% winner" (i.e. the martingale can be quoted as 99% winning).
We should be measuring the common turning points for a system/selection looking so we can wrap a successful strategy around it focused in earning.
This should be taken in the "percentile" way:
http://en.wikipedia.org/wiki/Percentile
Including reset points and calculating current "percentile rank" for an amount of the last sessions or raw spins if you so like:
http://en.wikipedia.org/wiki/Percentile_rank
This way you can get a reasonable attack zone and, when you past it, let the system go on deviating as much as it wishes; changing selection or merely waiting for a new entry-point for the system, protecting yourself from the utmost deviations on the basis of information.
Each person using a system must find a "sweet spot" in the percentile graph to apply to his/her own strategy, in order surf the abrasive tides in the "winning and losing dance" for the system, using this information to earn.
Winning/Losing %'s tracked in one side.
You surfing the waves, informed about the proper cutting points, aiming to earn.
That's what counts.
Vic
#953
Math & Statistics / Re: Why Hit & Run is absurd
May 19, 2013, 05:44:44 PM
Welcome to the family P.A.
Hope you have a fine stay. Stick around and you'll learn the consensus in the vicinity is there's no better way to play that Marty
Cheers!
Hope you have a fine stay. Stick around and you'll learn the consensus in the vicinity is there's no better way to play that Marty
Cheers!
#954
General Discussion / Re: 123 Framework
May 17, 2013, 05:05:11 PM
Grampa! Thank you very much for sharing your framework with us
You know I certainly enjoy a good Production & Recovery framework. Kudos to you for putting yours in such a beautiful, concise, approachable way
You know I certainly enjoy a good Production & Recovery framework. Kudos to you for putting yours in such a beautiful, concise, approachable way
#956
Development / Re: TwoCat GUT tracker - 2013-04-05
May 16, 2013, 03:26:20 PMQuote from: TwoCatSam on May 16, 2013, 03:08:17 PMHi Sam, sure.
Vic
Before I do this, could you (or someone) tell me what a hardware accelerator is?
Technical article at Wikipedia: http://en.wikipedia.org/wiki/Hardware_acceleration
Layman explanation: Hardware acceleration means bypassing Windows to achieve a goal.
Here, instead of letting windows (software) process the casino video, they use your video card (hardware) directly, keeping windows out as the "middle man" thus speeding up the process.
After your video card processes the video, it is drawn on the casino rectangle directly.
This means windows doesn't know anything about the casino video itself; that's why the capture is black.
Quote from: TwoCatSam on May 16, 2013, 03:08:17 PMYes. If you turn hardware acceleration off by setting the slider to NONE, any other program which bypasses windows to accelerate its functionality can get slower.
Will this affect other programs running on this computer?
Chances are it will slow down games, video players and most likely sites such as youtube and others which can render video directly as well.
Good thing is you can always set the slider back once your casino betting session ends. This isn't as invasive as it might look and doesn't really stops the features, only the acceleration (i.e. performance will be slower, but it will all go through Windows' control so it'll behave "just normal" again).
#957
Straight-up / Re: Ace of Spades
May 16, 2013, 01:17:11 AM
Thanks for sharing your strategy with us Ignatus!
So nice to see you here
So nice to see you here
#958
Split / Re: +1 splits method
May 15, 2013, 09:14:48 PM
Thanks for clearing it up. I supposed as you were going the long explanation path it had to be B. As for the programming, I'm afraid I've got my plate full right now.
If you show me something you progressed on your own using BASIC256 I'll be very glad to help you get unstuck, but I can't code it all at the time (in other circumstances it would be my pleasure).
If you show me something you progressed on your own using BASIC256 I'll be very glad to help you get unstuck, but I can't code it all at the time (in other circumstances it would be my pleasure).
#959
Split / Re: +1 splits method
May 14, 2013, 07:52:17 PMQuote from: wannawin on November 14, 2012, 04:20:58 PMWalter, while not exactly the same I talked about a similar concept here:
To all the splits that have one occurrence, you bet that the new set will have 2 on them.
To all the splits that have 2 appearances, you bet that they will have 3.
To all the splits that have 3 appearances, you bet that they will have 4.
And so gradually. So that when they are 1 from previous run it is a win.
http://betselection.cc/meta-selection-105/1-point-up-2-points-up-n-points-up-(above-the-rest)/
It's intended to be on numbers from the the same set yet I find the similarity interesting; as it's natural, the more numbers spun, the more cumulative hits expected. It's certainly a fine observation. Many systems can be made upon it. It runs throughout the game.
#960
Sports Betting Forum / Re: Football betting Daily Picks
May 14, 2013, 02:37:36 PMQuote from: geoff365 on May 14, 2013, 11:33:23 AM
Been a few Bookie busters in the UK the last couple of days. FA Cup final Wigan to win 6/1.
Last nights play off Palace to win 11/4. It's amazing how they keep getting it wrong in the one off games.
[attachimg=1] Geoff. Nice to see you here